Age | Commit message (Expand) | Author |
---|---|---|
2014-02-05 | Add VertexFormat internal struct to represent vertex inputs. | Jamie Madill |
2013-08-09 | Change the offset variable to an unsigned int since it cannot be negative and... | Geoff Lang |
2013-07-26 | Cache the index ranges at the gl::Buffer and rx::IndexBuffer levels so that r... | Geoff Lang |