Age | Commit message (Expand) | Author |
---|---|---|
2014-09-03 | Use the CollectVariables path on the HLSL translator. | Jamie Madill |
2014-09-03 | Compact the D3D shader specializations into one. | Jamie Madill |
2014-09-03 | Move shader variables into the base impl. | Jamie Madill |
2014-08-28 | Add caps for the aggregate shader limits from table 6.33. | Geoff Lang |
2014-08-28 | Removed common_includes.h reordered includes. | Geoff Lang |
2014-08-28 | Remove remnants of old PCH code. | Jamie Madill |
2014-08-27 | Refactoring Shader objects (Take 2) | Brandon Jones |
2014-08-27 | Revert "Refactoring Shader objects" | Brandon Jones |
2014-08-27 | Refactoring Shader objects | Brandon Jones |