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AgeCommit message (Expand)Author
2014-09-26Merge third_party/angle from https://chromium.googlesource.com/angle/angle.gi...Ben Murdoch
2014-09-24Use a D24S8 format to back GL_DEPTH_COMPONENT32_OES in D3D9.Geoff Lang
2014-08-12Merge third_party/angle from https://chromium.googlesource.com/angle/angle.gi...Android Chromium Automerger
2014-08-12Update makefiles after merge of Chromium at 288938Android Chromium Automerger
2014-08-12Merge third_party/angle from https://chromium.googlesource.com/angle/angle.gi...Android Chromium Automerger
2014-08-11Fix nameless struct handling.Shannon Woods
2014-08-10Revert "Fix application of vertex divisor for non-instanced draws in D3D9"Shannon Woods
2014-08-08Fix application of vertex divisor for non-instanced draws in D3D9Shannon Woods
2014-08-08For SCALARIZE_VEC_AND_MAT_CONSTRUCTOR_ARGS, assign precision to temp variables.Zhenyao Mo
2014-08-07Unifying the various texture interfaces where possibleBrandon Jones
2014-08-07Add compiler option SH_REGENERATE_STRUCT_NAMES.Zhenyao Mo
2014-08-06Export shader variables from the translator DLL.Jamie Madill
2014-08-06Update makefiles after merge of Chromium at 287809Android Chromium Automerger
2014-08-06Merge third_party/angle from https://chromium.googlesource.com/angle/angle.gi...Android Chromium Automerger
2014-08-05Merge third_party/angle from https://chromium.googlesource.com/angle/angle.gi...Android Chromium Automerger
2014-08-05Move implementation of hasMappedBuffer to State.Jamie Madill
2014-08-05Fix incorrect validation of ES3 internal format/format/type combinations.Geoff Lang
2014-08-04Remove the unusused Renderer::getSRGBSupport method.Geoff Lang
2014-08-04Fix wrong comparison in Buffer ASSERT.Jamie Madill
2014-08-04Simplify formatutils9 by exposing the internal structures.Geoff Lang
2014-08-04Fix single buffer copies.Jamie Madill
2014-08-04Prettify HLSL compile retry error messages.Jamie Madill
2014-08-04Simplify formatutils11 by exposing the internal structures.Geoff Lang
2014-08-04Fix shaders with invariant keyword.Jamie Madill
2014-08-04Fix non-square matrix-to-matrix constructors.Jamie Madill
2014-08-04Fix non-square scalar-to-matrix constructors.Jamie Madill
2014-08-04Fix VertexBuffer11::getSpaceRequired for instanced attribs.Jamie Madill
2014-08-04Simplify formatutils.h by exposing the info structures.Geoff Lang
2014-08-04Add missing cache clears to D3D buffer classes.Jamie Madill
2014-08-04Fix CopyBufferSubData.Jamie Madill
2014-08-01Fix GN build for libEGL.Jamie Madill
2014-07-31Add new shader inspection APIs.Jamie Madill
2014-07-31Move shader variables header to include folder.Jamie Madill
2014-07-31Move shadervars constructors to cpp files.Jamie Madill
2014-07-31Update non-default constructors in shadervars.h.Jamie Madill
2014-07-31Revert "Unifying the various texture interfaces where possible"Jamie Madill
2014-07-31Unifying the various texture interfaces where possibleBrandon Jones
2014-07-29Add a test for multisampled PBOs.Jamie Madill
2014-07-29Remove the MajorShaderModel member from Context.Geoff Lang
2014-07-29Use the FormatCaps for multisample validation and queries.Geoff Lang
2014-07-29Update makefiles after merge of Chromium at 286177Android Chromium Automerger
2014-07-29Merge third_party/angle from https://chromium.googlesource.com/angle/angle.gi...Android Chromium Automerger
2014-07-28Avoid D3D11 primitive restart index using 32-bit indicesNicolas Capens
2014-07-25Removing D3D-isms from gl::TextureBrandon Jones
2014-07-25Fix Clang warning with preloaded D3DCompiler string.Jamie Madill
2014-07-25Fix masked ClearBuffer.Jamie Madill
2014-07-24Remove try-catch blocks from entry points.Geoff Lang
2014-07-24Fix Clang warnings.Jamie Madill
2014-07-24Add a MemoryBuffer type to safely allocate large user data buffers.Geoff Lang
2014-07-24Refactored Texture2DArray, separated out D3D logicBrandon Jones