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//
// Copyright (c) 2014 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
#include "SimpleBenchmark.h"
struct TexSubImageParams : public BenchmarkParams
{
int imageWidth;
int imageHeight;
int subImageWidth;
int subImageHeight;
unsigned int iterations;
virtual std::string name() const;
};
class TexSubImageBenchmark : public SimpleBenchmark
{
public:
TexSubImageBenchmark(const TexSubImageParams ¶ms);
virtual bool initializeBenchmark();
virtual void destroyBenchmark();
virtual void beginDrawBenchmark();
virtual void drawBenchmark();
private:
GLuint createTexture();
TexSubImageParams mParams;
// Handle to a program object
GLuint mProgram;
// Attribute locations
GLint mPositionLoc;
GLint mTexCoordLoc;
// Sampler location
GLint mSamplerLoc;
// Texture handle
GLuint mTexture;
// Buffer handle
GLuint mVertexBuffer;
GLuint mIndexBuffer;
GLubyte *mPixels;
};
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