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/*
* Copyright 2011 Google Inc. All Rights Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef SFNTLY_CPP_SRC_SFNTLY_PORT_MEMORY_INPUT_STREAM_H_
#define SFNTLY_CPP_SRC_SFNTLY_PORT_MEMORY_INPUT_STREAM_H_
#include <stdio.h>
#include "sfntly/port/input_stream.h"
namespace sfntly {
class MemoryInputStream : public PushbackInputStream {
public:
MemoryInputStream();
virtual ~MemoryInputStream();
// InputStream methods
virtual int32_t Available();
virtual void Close();
virtual void Mark(int32_t readlimit);
virtual bool MarkSupported();
virtual int32_t Read();
virtual int32_t Read(ByteVector* b);
virtual int32_t Read(ByteVector* b, int32_t offset, int32_t length);
virtual void Reset();
virtual int64_t Skip(int64_t n);
// PushbackInputStream methods
virtual void Unread(ByteVector* b);
virtual void Unread(ByteVector* b, int32_t offset, int32_t length);
// Own methods
virtual bool Attach(const byte_t* buffer, size_t length);
private:
const byte_t* buffer_;
size_t position_;
size_t length_;
};
} // namespace sfntly
#endif // SFNTLY_CPP_SRC_SFNTLY_PORT_MEMORY_INPUT_STREAM_H_
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