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authorscroggo@google.com <scroggo@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2012-08-14 15:20:01 +0000
committerscroggo@google.com <scroggo@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2012-08-14 15:20:01 +0000
commit76ffea1275cc772bfede0ec233c9578edad8eda8 (patch)
tree0de21e58c016c101a50da6c5cbf2f0e93876f578 /core/SkBitmapHeap.cpp
parentebf86866ddd26b1a19eb94009407dcd19c276c72 (diff)
downloadsrc-76ffea1275cc772bfede0ec233c9578edad8eda8.tar.gz
Check in r5063 again, along with fix for tests.
Thank you to Android build, for catching the problem, which would show up elsewhere. Now we access entry->fStorageSlot before deleting entry. (Original message:) Use the SkBitmapHeap to handle SkBitmaps in SkGPipe cross process. Required moving the LRU handles from SkBitmapHeapEntry to LookupEntry. Allows simplification of drawBitmap* calls in SkGPipeCanvas. Review URL: https://codereview.appspot.com/6453113 git-svn-id: http://skia.googlecode.com/svn/trunk/src@5081 2bbb7eff-a529-9590-31e7-b0007b416f81
Diffstat (limited to 'core/SkBitmapHeap.cpp')
-rw-r--r--core/SkBitmapHeap.cpp147
1 files changed, 92 insertions, 55 deletions
diff --git a/core/SkBitmapHeap.cpp b/core/SkBitmapHeap.cpp
index 924264bf..7eb34b07 100644
--- a/core/SkBitmapHeap.cpp
+++ b/core/SkBitmapHeap.cpp
@@ -15,9 +15,7 @@
SkBitmapHeapEntry::SkBitmapHeapEntry()
: fSlot(-1)
, fRefCount(0)
- , fBytesAllocated(0)
- , fMoreRecentlyUsed(NULL)
- , fLessRecentlyUsed(NULL) {
+ , fBytesAllocated(0) {
}
SkBitmapHeapEntry::~SkBitmapHeapEntry() {
@@ -37,6 +35,30 @@ void SkBitmapHeapEntry::addReferences(int count) {
///////////////////////////////////////////////////////////////////////////////
+int SkBitmapHeap::LookupEntry::Compare(const SkBitmapHeap::LookupEntry *a,
+ const SkBitmapHeap::LookupEntry *b) {
+ if (a->fGenerationId < b->fGenerationId) {
+ return -1;
+ } else if (a->fGenerationId > b->fGenerationId) {
+ return 1;
+ } else if (a->fPixelOffset < b->fPixelOffset) {
+ return -1;
+ } else if (a->fPixelOffset > b->fPixelOffset) {
+ return 1;
+ } else if (a->fWidth < b->fWidth) {
+ return -1;
+ } else if (a->fWidth > b->fWidth) {
+ return 1;
+ } else if (a->fHeight < b->fHeight) {
+ return -1;
+ } else if (a->fHeight > b->fHeight) {
+ return 1;
+ }
+ return 0;
+}
+
+///////////////////////////////////////////////////////////////////////////////
+
SkBitmapHeap::SkBitmapHeap(int32_t preferredSize, int32_t ownerCount)
: INHERITED()
, fExternalStorage(NULL)
@@ -92,27 +114,35 @@ SkTRefArray<SkBitmap>* SkBitmapHeap::extractBitmaps() const {
return array;
}
-// We just "used" the entry. Update our LRU accordingly
-void SkBitmapHeap::setMostRecentlyUsed(SkBitmapHeapEntry* entry) {
- SkASSERT(entry != NULL);
- if (entry == fMostRecentlyUsed) {
- return;
- }
- // Remove info from its prior place, and make sure to cover the hole.
- if (fLeastRecentlyUsed == entry) {
+void SkBitmapHeap::removeFromLRU(SkBitmapHeap::LookupEntry* entry) {
+ if (fMostRecentlyUsed == entry) {
+ fMostRecentlyUsed = entry->fLessRecentlyUsed;
+ if (NULL == fMostRecentlyUsed) {
+ SkASSERT(fLeastRecentlyUsed == entry);
+ fLeastRecentlyUsed = NULL;
+ } else {
+ fMostRecentlyUsed->fMoreRecentlyUsed = NULL;
+ }
+ } else {
+ // Remove entry from its prior place, and make sure to cover the hole.
+ if (fLeastRecentlyUsed == entry) {
+ SkASSERT(entry->fMoreRecentlyUsed != NULL);
+ fLeastRecentlyUsed = entry->fMoreRecentlyUsed;
+ }
+ // Since we have already considered the case where entry is the most recently used, it must
+ // have a more recently used at this point.
SkASSERT(entry->fMoreRecentlyUsed != NULL);
- fLeastRecentlyUsed = entry->fMoreRecentlyUsed;
- }
- if (entry->fMoreRecentlyUsed != NULL) {
- SkASSERT(fMostRecentlyUsed != entry);
entry->fMoreRecentlyUsed->fLessRecentlyUsed = entry->fLessRecentlyUsed;
- }
- if (entry->fLessRecentlyUsed != NULL) {
- SkASSERT(fLeastRecentlyUsed != entry);
- entry->fLessRecentlyUsed->fMoreRecentlyUsed = entry->fMoreRecentlyUsed;
+
+ if (entry->fLessRecentlyUsed != NULL) {
+ SkASSERT(fLeastRecentlyUsed != entry);
+ entry->fLessRecentlyUsed->fMoreRecentlyUsed = entry->fMoreRecentlyUsed;
+ }
}
entry->fMoreRecentlyUsed = NULL;
- // Set up the head and tail pointers properly.
+}
+
+void SkBitmapHeap::appendToLRU(SkBitmapHeap::LookupEntry* entry) {
if (fMostRecentlyUsed != NULL) {
SkASSERT(NULL == fMostRecentlyUsed->fMoreRecentlyUsed);
fMostRecentlyUsed->fMoreRecentlyUsed = entry;
@@ -125,19 +155,20 @@ void SkBitmapHeap::setMostRecentlyUsed(SkBitmapHeapEntry* entry) {
}
// iterate through our LRU cache and try to find an entry to evict
-SkBitmapHeapEntry* SkBitmapHeap::findEntryToReplace(const SkBitmap& replacement) {
+SkBitmapHeap::LookupEntry* SkBitmapHeap::findEntryToReplace(const SkBitmap& replacement) {
SkASSERT(fPreferredCount != UNLIMITED_SIZE);
SkASSERT(fStorage.count() >= fPreferredCount);
- SkBitmapHeapEntry* iter = fLeastRecentlyUsed;
+ SkBitmapHeap::LookupEntry* iter = fLeastRecentlyUsed;
while (iter != NULL) {
- if (iter->fRefCount > 0) {
+ SkBitmapHeapEntry* heapEntry = fStorage[iter->fStorageSlot];
+ if (heapEntry->fRefCount > 0) {
// If the least recently used bitmap has not been unreferenced
// by its owner, then according to our LRU specifications a more
// recently used one can not have used all it's references yet either.
return NULL;
}
- if (replacement.pixelRef() && replacement.pixelRef() == iter->fBitmap.pixelRef()) {
+ if (replacement.getGenerationID() == iter->fGenerationId) {
// Do not replace a bitmap with a new one using the same
// pixel ref. Instead look for a different one that will
// potentially free up more space.
@@ -153,21 +184,22 @@ size_t SkBitmapHeap::freeMemoryIfPossible(size_t bytesToFree) {
if (UNLIMITED_SIZE == fPreferredCount) {
return 0;
}
- SkBitmapHeapEntry* iter = fLeastRecentlyUsed;
+ LookupEntry* iter = fLeastRecentlyUsed;
size_t origBytesAllocated = fBytesAllocated;
// Purge starting from LRU until a non-evictable bitmap is found or until
// everything is evicted.
- while (iter && 0 == iter->fRefCount) {
- SkBitmapHeapEntry* next = iter->fMoreRecentlyUsed;
- this->removeEntryFromLookupTable(*iter);
+ while (iter != NULL) {
+ SkBitmapHeapEntry* heapEntry = fStorage[iter->fStorageSlot];
+ if (heapEntry->fRefCount > 0) {
+ break;
+ }
+ LookupEntry* next = iter->fMoreRecentlyUsed;
+ this->removeEntryFromLookupTable(iter);
// Free the pixel memory. removeEntryFromLookupTable already reduced
// fBytesAllocated properly.
- iter->fBitmap.reset();
+ heapEntry->fBitmap.reset();
// Add to list of unused slots which can be reused in the future.
- fUnusedSlots.push(iter->fSlot);
- // Remove its LRU pointers, so that it does not pretend it is already in
- // the list the next time it is used.
- iter->fMoreRecentlyUsed = iter->fLessRecentlyUsed = NULL;
+ fUnusedSlots.push(heapEntry->fSlot);
iter = next;
if (origBytesAllocated - fBytesAllocated >= bytesToFree) {
break;
@@ -193,17 +225,17 @@ size_t SkBitmapHeap::freeMemoryIfPossible(size_t bytesToFree) {
}
int SkBitmapHeap::findInLookupTable(const LookupEntry& indexEntry, SkBitmapHeapEntry** entry) {
- int index = SkTSearch<const LookupEntry>(fLookupTable.begin(),
+ int index = SkTSearch<const LookupEntry>((const LookupEntry**)fLookupTable.begin(),
fLookupTable.count(),
- indexEntry, sizeof(indexEntry));
+ &indexEntry, sizeof(void*), LookupEntry::Compare);
if (index < 0) {
// insert ourselves into the bitmapIndex
index = ~index;
- fLookupTable.insert(index, 1, &indexEntry);
+ *fLookupTable.insert(index) = SkNEW_ARGS(LookupEntry, (indexEntry));
} else if (entry != NULL) {
// populate the entry if needed
- *entry = fStorage[fLookupTable[index].fStorageSlot];
+ *entry = fStorage[fLookupTable[index]->fStorageSlot];
}
return index;
@@ -229,19 +261,16 @@ bool SkBitmapHeap::copyBitmap(const SkBitmap& originalBitmap, SkBitmap& copiedBi
return true;
}
-int SkBitmapHeap::removeEntryFromLookupTable(const SkBitmapHeapEntry& entry) {
+int SkBitmapHeap::removeEntryFromLookupTable(LookupEntry* entry) {
// remove the bitmap index for the deleted entry
SkDEBUGCODE(int count = fLookupTable.count();)
- // FIXME: If copying bitmaps retained the generation ID, we could
- // just grab the generation ID from entry.fBitmap
- LookupEntry key(entry.fBitmap, entry.fGenerationID);
- int index = this->findInLookupTable(key, NULL);
+ int index = this->findInLookupTable(*entry, NULL);
// Verify that findInLookupTable found an existing entry rather than adding
// a new entry to the lookup table.
SkASSERT(count == fLookupTable.count());
-
+ fBytesAllocated -= fStorage[entry->fStorageSlot]->fBytesAllocated;
+ SkDELETE(fLookupTable[index]);
fLookupTable.remove(index);
- fBytesAllocated -= entry.fBytesAllocated;
return index;
}
@@ -249,13 +278,17 @@ int32_t SkBitmapHeap::insert(const SkBitmap& originalBitmap) {
SkBitmapHeapEntry* entry = NULL;
int searchIndex = this->findInLookupTable(LookupEntry(originalBitmap), &entry);
- // check to see if we already had a copy of the bitmap in the heap
if (entry) {
+ // Already had a copy of the bitmap in the heap.
if (fOwnerCount != IGNORE_OWNERS) {
entry->addReferences(fOwnerCount);
}
if (fPreferredCount != UNLIMITED_SIZE) {
- this->setMostRecentlyUsed(entry);
+ LookupEntry* lookupEntry = fLookupTable[searchIndex];
+ if (lookupEntry != fMostRecentlyUsed) {
+ this->removeFromLRU(lookupEntry);
+ this->appendToLRU(lookupEntry);
+ }
}
return entry->fSlot;
}
@@ -263,10 +296,13 @@ int32_t SkBitmapHeap::insert(const SkBitmap& originalBitmap) {
// decide if we need to evict an existing heap entry or create a new one
if (fPreferredCount != UNLIMITED_SIZE && fStorage.count() >= fPreferredCount) {
// iterate through our LRU cache and try to find an entry to evict
- entry = this->findEntryToReplace(originalBitmap);
- // we found an entry to evict
- if (entry) {
- int index = this->removeEntryFromLookupTable(*entry);
+ LookupEntry* lookupEntry = this->findEntryToReplace(originalBitmap);
+ if (lookupEntry != NULL) {
+ // we found an entry to evict
+ entry = fStorage[lookupEntry->fStorageSlot];
+ // Remove it from the LRU. The new entry will be added to the LRU later.
+ this->removeFromLRU(lookupEntry);
+ int index = this->removeEntryFromLookupTable(lookupEntry);
// update the current search index now that we have removed one
if (index < searchIndex) {
@@ -300,6 +336,7 @@ int32_t SkBitmapHeap::insert(const SkBitmap& originalBitmap) {
// if the copy failed then we must abort
if (!copySucceeded) {
// delete the index
+ SkDELETE(fLookupTable[searchIndex]);
fLookupTable.remove(searchIndex);
// If entry is the last slot in storage, it is safe to delete it.
if (fStorage.count() - 1 == entry->fSlot) {
@@ -307,14 +344,16 @@ int32_t SkBitmapHeap::insert(const SkBitmap& originalBitmap) {
fStorage.remove(entry->fSlot);
fBytesAllocated -= sizeof(SkBitmapHeapEntry);
SkDELETE(entry);
+ } else {
+ fUnusedSlots.push(entry->fSlot);
}
return INVALID_SLOT;
}
// update the index with the appropriate slot in the heap
- fLookupTable[searchIndex].fStorageSlot = entry->fSlot;
+ fLookupTable[searchIndex]->fStorageSlot = entry->fSlot;
- // compute the space taken by the this entry
+ // compute the space taken by this entry
// TODO if there is a shared pixel ref don't count it
// If the SkBitmap does not share an SkPixelRef with an SkBitmap already
// in the SharedHeap, also include the size of its pixels.
@@ -323,13 +362,11 @@ int32_t SkBitmapHeap::insert(const SkBitmap& originalBitmap) {
// add the bytes from this entry to the total count
fBytesAllocated += entry->fBytesAllocated;
- entry->fGenerationID = originalBitmap.getGenerationID();
-
if (fOwnerCount != IGNORE_OWNERS) {
entry->addReferences(fOwnerCount);
}
if (fPreferredCount != UNLIMITED_SIZE) {
- this->setMostRecentlyUsed(entry);
+ this->appendToLRU(fLookupTable[searchIndex]);
}
return entry->fSlot;
}