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AgeCommit message (Expand)Author
2009-10-13check-point for reviving animatorreed@android.com
2009-10-02cache expanded rawcolor16reed@android.com
2009-10-02oops, restore previous fix to saveLayer calling through to save()reed@android.com
2009-10-02move factory for 565 into its own filereed@android.com
2009-10-01don't call through to the inherited saveLayer, but just call save during recordreed@android.com
2009-09-29disable perspective-no-filter until we can fix the out-of-range indicesreed@android.com
2009-09-28fix base linux build, adding freetype supportreed@android.com
2009-09-27add FilterRec() so it links againreed@android.com
2009-09-24use real strtof and snprintf to parse and dump floatsreed@android.com
2009-09-24record dither setting so we can replay it when we (re)decodereed@android.com
2009-09-23update for blitrow_d32 procsreed@android.com
2009-09-23add BlitRow procs for 32->32, to allow for neon and other optimizations.reed@android.com
2009-09-22clear the kHasSpan16 bit for two-point-radial, since we don't implement thatreed@android.com
2009-09-22Two-point radial gradient implementation.senorblanco@chromium.org
2009-09-21fix sumbuffer to initialize its top and left colum/row with zeros. Without th...reed@android.com
2009-09-18use rowbytes instead of bounds.width()reed@android.com
2009-09-18more float/double precision tweaksreed@android.com
2009-09-16use doubles in matrix.invert() to keep more precision, needed for subtlereed@android.com
2009-09-15add neon opts for matrix procsreed@android.com
2009-09-03don't magically convert to hairline unless we're < 1.0 in both X and Y. The n...reed@android.com
2009-08-29return noErr in clickhandler, so we can get mousemoved eventsreed@android.com
2009-08-28http://code.google.com/p/skia/issues/detail?id=32reed@android.com
2009-08-28fix gaps in antialiased hairlines (thanks to preda)reed@android.com
2009-08-27expand SkShader's flag kConstInY to 16 and 32 variants, allowing a shaderreed@android.com
2009-08-26allow the gamma to be changed at runtimereed@android.com
2009-08-25special case 1x1 bitmaps when drawn as a shader (treat as a solid color)reed@android.com
2009-08-25fix overflow in qsort compare procreed@android.com
2009-08-24fix warning in samplerreed@android.com
2009-08-22fixes around isOpaque and ditheringreed@android.com
2009-08-21Add a sanity check to MaskSuperBlitter::blitH(), to avoid a subsequentsenorblanco@chromium.org
2009-08-20respect dither setting in index8->565 sprite casereed@android.com
2009-08-14Fix flipped text orientation on Windows.deanm@chromium.org
2009-08-14close out previous contour (so we don't miss the last segment)reed@android.com
2009-08-14add 'r' (rotate) 's' (scale) options to SampleApp to test those matrix ops onreed@android.com
2009-08-14fix typo in matrix proc index computation, where we were always taking thereed@android.com
2009-08-14add method to compute max count for a given buffer size in the bitmap shader.reed@android.com
2009-08-13bzero SkPaint in its constructor, to allow us to cleanly use memcmp in ourreed@android.com
2009-08-13add special matrixprocs when the matrix is at most translate. These are fasterreed@android.com
2009-08-12Add some SkASSERT's, to try to track down a reliability issue in Chrome.senorblanco@chromium.org
2009-08-12remove unneeded (empty) virtual destructorreed@android.com
2009-08-11fixes wacky build on android. no other explanation receivedreed@android.com
2009-08-11fix validate() to note that an empty path can (by side-effect) have an empty butreed@android.com
2009-08-11FreeType: fix garbled bitmap glyphs.agl@chromium.org
2009-08-07FreeType: don't use bitmap strikes when antialiasingagl@chromium.org
2009-08-07more neon work:reed@android.com
2009-08-04update make for nwaycanvasreed@android.com
2009-08-04add -forceFilter to bench toolreed@android.com
2009-08-04add proper includes for arm optimizationsreed@android.com
2009-08-03arm/neon optimizations for bitmap shaderreed@android.com
2009-08-03add platformProcs() porting functionreed@android.com