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opts
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opts_check_SSE2.cpp
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Author
2013-07-31
Enable runtime checks for SSSE3 on x86 on Android.
mtklein@google.com
2013-07-19
The image resampling code has been transplanted from Chrome; it's incredibly ...
humper@google.com
2013-07-09
New bitmap filter checkin; this time with less build breakage
humper@google.com
2013-07-09
Revert "More general image filter interface; tested implementation of standal...
humper@google.com
2013-07-09
More general image filter interface; tested implementation of standalone
humper@google.com
2013-06-21
remove dst/rendertarget support for kARGB_4444_Config
reed@google.com
2013-01-26
Sanitizing source files in Skia_Periodic_House_Keeping
skia.committer@gmail.com
2012-08-23
Result of running tools/sanitize_source_files.py (which was added in https://...
rmistry@google.com
2012-07-27
revert 4799-4801 -- red and blue are reversed on windows and linux
reed@google.com
2012-07-27
land http://codereview.appspot.com/6327044/
reed@google.com
2012-07-24
land http://codereview.appspot.com/6353063/ by Lei
reed@google.com
2012-07-16
land http://codereview.appspot.com/6325044/ by Lei
reed@google.com
2012-06-06
fix warnings on Mac in src/opts
caryclark@google.com
2012-05-17
Use intrinsics instead of inline assembly for detecting CPU ID & SSE2/3 support
tomhudson@google.com
2012-05-16
Disable SSSE3 for Android x86 *ONLY*.
tomhudson@google.com
2012-05-10
Reactivate SSSE3 optimizations, undoing r3770.
tomhudson@google.com
2012-04-27
Allow building on platforms with SSE2 but not SSSE3 by adding an #ifdef.
tomhudson@google.com
2012-03-19
Remove stale #include.
tomhudson@google.com
2012-03-19
(SSE2) acceleration for rectangular opaque erases.
tomhudson@google.com
2012-03-06
SSSE3 code for drawing rotated bitmaps; produces 25-30% speedup.
tomhudson@google.com
2012-02-28
SSE2 version of ClampX_ClampY_{no}filter_affine, courtesy of Jin Yang.
tomhudson@google.com
2012-02-22
SSE2 version of ClampX_ClampY_{no}filter_scale; yields 10-20% speedup in
tomhudson@google.com
2012-02-14
Add SSSE3 acceleration for S32_{opaque,alpha}_D32_filter_DX; should yield
tomhudson@google.com
2012-02-14
SSE2 version of blit_lcd16, courtesy of Jin Yang.
tomhudson@google.com
2011-11-15
support blitMask+shader natively (1.75x faster for AA, and now we can support
reed@google.com
2011-11-14
rename/refactor in preparation for supporting accelerated blits of shader-output
reed@google.com
2011-10-18
move LCD blits into opts, so they can have assembly versions
reed@google.com
2011-10-12
separate SkBlitMask decl into its own header
reed@google.com
2011-07-28
Automatic update of all copyright notices to reflect new license terms.
epoger@google.com
2011-07-07
re-enable SSE2 blitmask procs, only excluding if we're black (in which case
reed@google.com
2011-03-09
http://codereview.appspot.com/3980041/
reed@google.com
2010-12-13
SSE2 optimizations for 32bit Color operation.
senorblanco@chromium.org
2010-06-24
http://codereview.appspot.com/1706045/show
reed@android.com
2009-12-10
SSE2-ified S32_alpha_D32_filter_DX (refactoring to come). Also shaved a few
senorblanco@chromium.org
2009-11-30
More SSE2 optimizations. This CL implements an SSE2 version of S32_bitmap_D3...
senorblanco@chromium.org
2009-11-20
Build fix for WIN64 (unreviewed).
senorblanco@chromium.org
2009-11-16
More SSE2-ification; fix for gcc -msse2.
senorblanco@chromium.org