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$ compare-android.sh bench --match bitmap_ --repeat 30
master -> ssse3
N=30 p=0.001000 (corrected to 0.000033)
sig? speedup bench
n -1.16% bitmap_scale_filter_256_64
y -0.72% bitmap_8888_A_scale_bicubic
y -0.21% bitmap_index8_A
n -0.00% bitmap_565
n -0.00% bitmap_scale_filter_90_80
n 0.03% bitmap_8888_A_source_transparent
y 0.06% bitmap_index8
y 0.30% bitmap_8888_A_source_stripes_two
n 0.34% bitmap_scale_filter_80_90
y 0.42% bitmap_8888_A
y 0.44% bitmap_8888_A_source_opaque
n 0.53% bitmap_scale_filter_90_10
y 0.71% bitmap_8888_A_source_stripes_three
y 0.91% bitmap_8888_A_scale_rotate_bicubic
y 1.04% bitmap_8888_update
n 1.19% bitmap_scale_filter_10_90
n 1.39% bitmap_scale_filter_90_90
y 1.77% bitmap_8888_update_volatile
y 1.89% bitmap_8888
y 2.37% bitmap_scale_filter_30_90
y 9.57% bitmap_scale_filter_64_256
n 17.86% bitmap_scale_filter_90_30
y 25.40% bitmap_8888_A_scale_rotate_bilerp
y 27.19% bitmap_8888_scale_rotate_bilerp
y 27.23% bitmap_8888_update_scale_rotate_bilerp
y 27.29% bitmap_8888_update_volatile_scale_rotate_bilerp
y 55.08% bitmap_8888_A_scale_bilerp
y 58.75% bitmap_8888_update_volatile_scale_bilerp
y 58.90% bitmap_8888_scale_bilerp
y 58.92% bitmap_8888_update_scale_bilerp
Overall speedup: 10.52%
BUG=skia:1111
R=djsollen@google.com
Review URL: https://codereview.chromium.org/21203005
git-svn-id: http://skia.googlecode.com/svn/trunk/src@10474 2bbb7eff-a529-9590-31e7-b0007b416f81
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fast.
We've tested this CL plumbed into Chrome and done benchmarking with excellent results.
This CL can land independent of any Chrome changes; it's completely internal to skia.
BUG=
R=reed@google.com
Review URL: https://codereview.chromium.org/19335002
git-svn-id: http://skia.googlecode.com/svn/trunk/src@10206 2bbb7eff-a529-9590-31e7-b0007b416f81
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BUG=
Review URL: https://codereview.chromium.org/18942002
git-svn-id: http://skia.googlecode.com/svn/trunk/src@9944 2bbb7eff-a529-9590-31e7-b0007b416f81
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standalone"
This reverts commit 4df3e8b079e019af5f60c13e7e6ec6589663962a.
git-svn-id: http://skia.googlecode.com/svn/trunk/src@9937 2bbb7eff-a529-9590-31e7-b0007b416f81
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image scaler (not yet plumbed). High quality downsampler. Fast SSE
resampler.
BUG=
R=reed@google.com
Review URL: https://codereview.chromium.org/17381008
git-svn-id: http://skia.googlecode.com/svn/trunk/src@9936 2bbb7eff-a529-9590-31e7-b0007b416f81
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BUG=
Review URL: https://codereview.chromium.org/17335008
git-svn-id: http://skia.googlecode.com/svn/trunk/src@9727 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk/src@7406 2bbb7eff-a529-9590-31e7-b0007b416f81
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https://codereview.appspot.com/6465078/)
This CL is part I of IV (I broke down the 1280 files into 4 CLs).
Review URL: https://codereview.appspot.com/6485054
git-svn-id: http://skia.googlecode.com/svn/trunk/src@5262 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk/src@4803 2bbb7eff-a529-9590-31e7-b0007b416f81
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SSE optimization for 565 pixel format -- by Lei
git-svn-id: http://skia.googlecode.com/svn/trunk/src@4799 2bbb7eff-a529-9590-31e7-b0007b416f81
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optimizations for D16 using SSE2
skia_bench -config 565 -match bitmap_8888_scale_filter -forceFilter 1 -repeat
30
The result I got on Android platform was below:
w/o this optimization routine:
D/skia ( 1868): running bench [640 480] bitmap_8888_scale_filter
D/skia ( 1868): 565: cmsecs = 286.50
w/ with optimization:
D/skia ( 1463): running bench [640 480] bitmap_8888_scale_filter
D/skia ( 1463): 565: cmsecs = 186.80
The net gain is 34.80%.
git-svn-id: http://skia.googlecode.com/svn/trunk/src@4729 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk/src@4622 2bbb7eff-a529-9590-31e7-b0007b416f81
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Fix these class of warnings:
- unused functions
- unused locals
- sign mismatch
- missing function prototypes
- missing newline at end of file
- 64 to 32 bit truncation
The changes prefer to link in dead code in the debug build
with 'if (false)' than to comment it out, but trivial cases
are commented out or sometimes deleted if it appears to be
a copy/paste error.
Review URL: https://codereview.appspot.com/6303045
git-svn-id: http://skia.googlecode.com/svn/trunk/src@4184 2bbb7eff-a529-9590-31e7-b0007b416f81
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on 64-bit builds in MS Visual Studio 2010.
Original code provided by jianliang79.
http://code.google.com/p/skia/issues/detail?id=600
git-svn-id: http://skia.googlecode.com/svn/trunk/src@3991 2bbb7eff-a529-9590-31e7-b0007b416f81
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First attempt to do this inadvertently turned it off for everyone;
watch performance numbers. New benchmarks from r3963 should give us
coverage.
http://codereview.appspot.com/6198069/
git-svn-id: http://skia.googlecode.com/svn/trunk/src@3970 2bbb7eff-a529-9590-31e7-b0007b416f81
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This will break Android x86 clients; they will need to work around, and
hopefully can resubmit a patch to do so that doesn't disable SSSE3 on
all other platforms (20-30% performance penalty).
http://codereview.appspot.com/6201070/
git-svn-id: http://skia.googlecode.com/svn/trunk/src@3901 2bbb7eff-a529-9590-31e7-b0007b416f81
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Patch from Wei James (wistoch@gmail).
http://codereview.appspot.com/6124050/
git-svn-id: http://skia.googlecode.com/svn/trunk/src@3770 2bbb7eff-a529-9590-31e7-b0007b416f81
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Unreviewed cowboy commit to fix build.
git-svn-id: http://skia.googlecode.com/svn/trunk/src@3424 2bbb7eff-a529-9590-31e7-b0007b416f81
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15% speedup for rectangles < 31 px wide, 5% for larger.
http://codereview.appspot.com/5843050/
git-svn-id: http://skia.googlecode.com/svn/trunk/src@3423 2bbb7eff-a529-9590-31e7-b0007b416f81
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Courtesy of Jin Yang.
http://codereview.appspot.com/5704055/
git-svn-id: http://skia.googlecode.com/svn/trunk/src@3331 2bbb7eff-a529-9590-31e7-b0007b416f81
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Speeds up drawing rotated bitmaps by 20-30%.
http://codereview.appspot.com/5700076/
git-svn-id: http://skia.googlecode.com/svn/trunk/src@3272 2bbb7eff-a529-9590-31e7-b0007b416f81
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bitmap_8888 benchmarks on top of last week's SSSE3 patch.
Thanks to Jin Yang.
http://codereview.appspot.com/5685055/
git-svn-id: http://skia.googlecode.com/svn/trunk/src@3227 2bbb7eff-a529-9590-31e7-b0007b416f81
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25% speedup on 64b architectures, something smaller but still valuable on
32b.
Adds new files, breaking client gyps.
http://codereview.appspot.com/5515044/
git-svn-id: http://skia.googlecode.com/svn/trunk/src@3193 2bbb7eff-a529-9590-31e7-b0007b416f81
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Yields 25-30% speedup on Windows (32b), 4-7% on Linux (64b, less register
pressure), not invoked on Mac (lcd text is 32b instead of 16b).
Followup: GDI system settings on Windows can suppress LCD text for small
fonts, interfering with our benchmarks.
(http://code.google.com/p/skia/issues/detail?id=483)
http://codereview.appspot.com/5617058/
git-svn-id: http://skia.googlecode.com/svn/trunk/src@3189 2bbb7eff-a529-9590-31e7-b0007b416f81
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LCD at all with a shader.)
git-svn-id: http://skia.googlecode.com/svn/trunk/src@2689 2bbb7eff-a529-9590-31e7-b0007b416f81
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through a mask.
git-svn-id: http://skia.googlecode.com/svn/trunk/src@2684 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk/src@2484 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk/src@2461 2bbb7eff-a529-9590-31e7-b0007b416f81
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I have manually examined all of these diffs and restored a few files that
seem to require manual adjustment.
The following files still need to be modified manually, in a separate CL:
android_sample/SampleApp/AndroidManifest.xml
android_sample/SampleApp/res/layout/layout.xml
android_sample/SampleApp/res/menu/sample.xml
android_sample/SampleApp/res/values/strings.xml
android_sample/SampleApp/src/com/skia/sampleapp/SampleApp.java
android_sample/SampleApp/src/com/skia/sampleapp/SampleView.java
experimental/CiCarbonSampleMain.c
experimental/CocoaDebugger/main.m
experimental/FileReaderApp/main.m
experimental/SimpleCocoaApp/main.m
experimental/iOSSampleApp/Shared/SkAlertPrompt.h
experimental/iOSSampleApp/Shared/SkAlertPrompt.m
experimental/iOSSampleApp/SkiOSSampleApp-Base.xcconfig
experimental/iOSSampleApp/SkiOSSampleApp-Debug.xcconfig
experimental/iOSSampleApp/SkiOSSampleApp-Release.xcconfig
gpu/src/android/GrGLDefaultInterface_android.cpp
gyp/common.gypi
gyp_skia
include/ports/SkHarfBuzzFont.h
include/views/SkOSWindow_wxwidgets.h
make.bat
make.py
src/opts/memset.arm.S
src/opts/memset16_neon.S
src/opts/memset32_neon.S
src/opts/opts_check_arm.cpp
src/ports/SkDebug_brew.cpp
src/ports/SkMemory_brew.cpp
src/ports/SkOSFile_brew.cpp
src/ports/SkXMLParser_empty.cpp
src/utils/ios/SkImageDecoder_iOS.mm
src/utils/ios/SkOSFile_iOS.mm
src/utils/ios/SkStream_NSData.mm
tests/FillPathTest.cpp
Review URL: http://codereview.appspot.com/4816058
git-svn-id: http://skia.googlecode.com/svn/trunk/src@1982 2bbb7eff-a529-9590-31e7-b0007b416f81
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the protable version is still faster)
git-svn-id: http://skia.googlecode.com/svn/trunk/src@1819 2bbb7eff-a529-9590-31e7-b0007b416f81
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Add blitmask procs (with optional platform acceleration)
patch by yaojie.yan
git-svn-id: http://skia.googlecode.com/svn/trunk/src@910 2bbb7eff-a529-9590-31e7-b0007b416f81
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[Patch from weiwei.li@intel.com]
SSE2 optimization has been added by Stephen White before, this improves the skia
performance on SSE2-supporting platform. (please refer to below issues)
Issue 171055: More SSE2ification
Issue 157141: More SSE2ification
Issue 150060: minor tweaks to SSE2 code for -fPIC
Issue 144072: SSE2 optimizations for 32bit blending blitters
This CL implements SSE2 optimizations for the 32bit Color operation. Like above
issues, it uses CPUID to detect for SSE2 and changes the platform procs at
runtime as well. The 32bit Color operation is heavily used on Chrome HTML5
canvas operations. Take Microsoft IE test drives Pulsating Bubbles as example
(http://ie.microsoft.com/testdrive/Performance/PulsatingBubbles/Default.xhtml),
if running this cases on Chrome, the overhead of 32bit Color operation is about
40~50%. So this CL will make skia performance more better, and also make Chrome
HTML5 canvas performance more better.
Additional, this CL has passed the skia bench & tests validation, the result is
pretty good. We also apply this CL to the latest chromium, and re-run Microsoft
IE test drives Pulsating Bubbles, the performance is improved by almost 9~10%.
git-svn-id: http://skia.googlecode.com/svn/trunk/src@633 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk/src@583 2bbb7eff-a529-9590-31e7-b0007b416f81
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cycles off the SSE2 blends.
Review URL: http://codereview.appspot.com/171055
git-svn-id: http://skia.googlecode.com/svn/trunk/src@456 2bbb7eff-a529-9590-31e7-b0007b416f81
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S32_bitmap_D32_filter_DX, and uses aligned loads and stores for dst, in all blending.
Review URL: http://codereview.appspot.com/157141
git-svn-id: http://skia.googlecode.com/svn/trunk/src@448 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk/src@439 2bbb7eff-a529-9590-31e7-b0007b416f81
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Review URL: http://codereview.appspot.com/154163
git-svn-id: http://skia.googlecode.com/svn/trunk/src@428 2bbb7eff-a529-9590-31e7-b0007b416f81
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