/* * Copyright 2011 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef SkPicturePlayback_DEFINED #define SkPicturePlayback_DEFINED #include "SkPicture.h" #include "SkReader32.h" #include "SkBitmap.h" #include "SkData.h" #include "SkMatrix.h" #include "SkReadBuffer.h" #include "SkPaint.h" #include "SkPath.h" #include "SkPathHeap.h" #include "SkRegion.h" #include "SkRRect.h" #include "SkPictureFlat.h" #ifdef SK_BUILD_FOR_ANDROID #include "SkThread.h" #endif class SkPictureRecord; class SkStream; class SkWStream; class SkBBoxHierarchy; class SkPictureStateTree; struct SkPictInfo { enum Flags { kCrossProcess_Flag = 1 << 0, kScalarIsFloat_Flag = 1 << 1, kPtrIs64Bit_Flag = 1 << 2, }; char fMagic[8]; uint32_t fVersion; uint32_t fWidth; uint32_t fHeight; uint32_t fFlags; }; #define SK_PICT_READER_TAG SkSetFourByteTag('r', 'e', 'a', 'd') #define SK_PICT_FACTORY_TAG SkSetFourByteTag('f', 'a', 'c', 't') #define SK_PICT_TYPEFACE_TAG SkSetFourByteTag('t', 'p', 'f', 'c') #define SK_PICT_PICTURE_TAG SkSetFourByteTag('p', 'c', 't', 'r') // This tag specifies the size of the ReadBuffer, needed for the following tags #define SK_PICT_BUFFER_SIZE_TAG SkSetFourByteTag('a', 'r', 'a', 'y') // these are all inside the ARRAYS tag #define SK_PICT_BITMAP_BUFFER_TAG SkSetFourByteTag('b', 't', 'm', 'p') #define SK_PICT_PAINT_BUFFER_TAG SkSetFourByteTag('p', 'n', 't', ' ') #define SK_PICT_PATH_BUFFER_TAG SkSetFourByteTag('p', 't', 'h', ' ') // Always write this guy last (with no length field afterwards) #define SK_PICT_EOF_TAG SkSetFourByteTag('e', 'o', 'f', ' ') /** * Container for data that is needed to deep copy a SkPicture. The container * enables the data to be generated once and reused for subsequent copies. */ struct SkPictCopyInfo { SkPictCopyInfo() : initialized(false), controller(1024) {} bool initialized; SkChunkFlatController controller; SkTDArray paintData; }; class SkPicturePlayback { public: SkPicturePlayback(const SkPicture* picture, const SkPicturePlayback& src, SkPictCopyInfo* deepCopyInfo = NULL); SkPicturePlayback(const SkPicture* picture, const SkPictureRecord& record, const SkPictInfo&, bool deepCopy = false); static SkPicturePlayback* CreateFromStream(SkPicture* picture, SkStream*, const SkPictInfo&, SkPicture::InstallPixelRefProc); static SkPicturePlayback* CreateFromBuffer(SkPicture* picture, SkReadBuffer&, const SkPictInfo&); virtual ~SkPicturePlayback(); const SkPicture::OperationList& getActiveOps(const SkIRect& queryRect); void draw(SkCanvas& canvas, SkDrawPictureCallback*); void serialize(SkWStream*, SkPicture::EncodeBitmap) const; void flatten(SkWriteBuffer&) const; void dumpSize() const; bool containsBitmaps() const; #ifdef SK_BUILD_FOR_ANDROID // Can be called in the middle of playback (the draw() call). WIll abort the // drawing and return from draw() after the "current" op code is done void abort() { fAbortCurrentPlayback = true; } #endif size_t curOpID() const { return fCurOffset; } void resetOpID() { fCurOffset = 0; } protected: explicit SkPicturePlayback(const SkPicture* picture, const SkPictInfo& info); bool parseStream(SkPicture* picture, SkStream*, SkPicture::InstallPixelRefProc); bool parseBuffer(SkPicture* picture, SkReadBuffer& buffer); #ifdef SK_DEVELOPER virtual bool preDraw(int opIndex, int type); virtual void postDraw(int opIndex); #endif private: class TextContainer { public: size_t length() { return fByteLength; } const void* text() { return (const void*) fText; } size_t fByteLength; const char* fText; }; const SkBitmap& getBitmap(SkReader32& reader) { const int index = reader.readInt(); if (SkBitmapHeap::INVALID_SLOT == index) { #ifdef SK_DEBUG SkDebugf("An invalid bitmap was recorded!\n"); #endif return fBadBitmap; } return (*fBitmaps)[index]; } void getMatrix(SkReader32& reader, SkMatrix* matrix) { reader.readMatrix(matrix); } const SkPath& getPath(SkReader32& reader) { return fPicture->getPath(reader.readInt() - 1); } SkPicture& getPicture(SkReader32& reader) { int index = reader.readInt(); SkASSERT(index > 0 && index <= fPictureCount); return *fPictureRefs[index - 1]; } const SkPaint* getPaint(SkReader32& reader) { int index = reader.readInt(); if (index == 0) { return NULL; } return &(*fPaints)[index - 1]; } const SkRect* getRectPtr(SkReader32& reader) { if (reader.readBool()) { return &reader.skipT(); } else { return NULL; } } const SkIRect* getIRectPtr(SkReader32& reader) { if (reader.readBool()) { return &reader.skipT(); } else { return NULL; } } void getRegion(SkReader32& reader, SkRegion* region) { reader.readRegion(region); } void getText(SkReader32& reader, TextContainer* text) { size_t length = text->fByteLength = reader.readInt(); text->fText = (const char*)reader.skip(length); } void init(); #ifdef SK_DEBUG_SIZE public: int size(size_t* sizePtr); int bitmaps(size_t* size); int paints(size_t* size); int paths(size_t* size); #endif #ifdef SK_DEBUG_DUMP private: void dumpBitmap(const SkBitmap& bitmap) const; void dumpMatrix(const SkMatrix& matrix) const; void dumpPaint(const SkPaint& paint) const; void dumpPath(const SkPath& path) const; void dumpPicture(const SkPicture& picture) const; void dumpRegion(const SkRegion& region) const; int dumpDrawType(char* bufferPtr, char* buffer, DrawType drawType); int dumpInt(char* bufferPtr, char* buffer, char* name); int dumpRect(char* bufferPtr, char* buffer, char* name); int dumpPoint(char* bufferPtr, char* buffer, char* name); void dumpPointArray(char** bufferPtrPtr, char* buffer, int count); int dumpPtr(char* bufferPtr, char* buffer, char* name, void* ptr); int dumpRectPtr(char* bufferPtr, char* buffer, char* name); int dumpScalar(char* bufferPtr, char* buffer, char* name); void dumpText(char** bufferPtrPtr, char* buffer); void dumpStream(); public: void dump() const; #endif private: // these help us with reading/writing bool parseStreamTag(SkPicture* picture, SkStream*, uint32_t tag, uint32_t size, SkPicture::InstallPixelRefProc); bool parseBufferTag(SkPicture* picture, SkReadBuffer&, uint32_t tag, uint32_t size); void flattenToBuffer(SkWriteBuffer&) const; private: friend class SkPicture; // The picture that owns this SkPicturePlayback object const SkPicture* fPicture; // Only used by getBitmap() if the passed in index is SkBitmapHeap::INVALID_SLOT. This empty // bitmap allows playback to draw nothing and move on. SkBitmap fBadBitmap; SkAutoTUnref fBitmapHeap; SkTRefArray* fBitmaps; SkTRefArray* fPaints; SkData* fOpData; // opcodes and parameters SkPicture** fPictureRefs; int fPictureCount; SkBBoxHierarchy* fBoundingHierarchy; SkPictureStateTree* fStateTree; class CachedOperationList : public SkPicture::OperationList { public: CachedOperationList() { fCacheQueryRect.setEmpty(); } virtual bool valid() const { return true; } virtual int numOps() const SK_OVERRIDE { return fOps.count(); } virtual uint32_t offset(int index) const SK_OVERRIDE; virtual const SkMatrix& matrix(int index) const SK_OVERRIDE; // The query rect for which the cached active ops are valid SkIRect fCacheQueryRect; // The operations which are active within 'fCachedQueryRect' SkTDArray fOps; private: typedef SkPicture::OperationList INHERITED; }; CachedOperationList* fCachedActiveOps; SkTypefacePlayback fTFPlayback; SkFactoryPlayback* fFactoryPlayback; // The offset of the current operation when within the draw method size_t fCurOffset; const SkPictInfo fInfo; static void WriteFactories(SkWStream* stream, const SkFactorySet& rec); static void WriteTypefaces(SkWStream* stream, const SkRefCntSet& rec); #ifdef SK_BUILD_FOR_ANDROID SkMutex fDrawMutex; bool fAbortCurrentPlayback; #endif }; #endif