/* * Copyright 2012 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef SkRadialGradient_DEFINED #define SkRadialGradient_DEFINED #include "SkGradientShaderPriv.h" class SkRadialGradient : public SkGradientShaderBase { public: SkRadialGradient(const SkPoint& center, SkScalar radius, const Descriptor&, const SkMatrix* localMatrix); virtual size_t contextSize() const SK_OVERRIDE; class RadialGradientContext : public SkGradientShaderBase::GradientShaderBaseContext { public: RadialGradientContext(const SkRadialGradient&, const ContextRec&); virtual void shadeSpan(int x, int y, SkPMColor dstC[], int count) SK_OVERRIDE; virtual void shadeSpan16(int x, int y, uint16_t dstC[], int count) SK_OVERRIDE; private: typedef SkGradientShaderBase::GradientShaderBaseContext INHERITED; }; virtual BitmapType asABitmap(SkBitmap* bitmap, SkMatrix* matrix, TileMode* xy) const SK_OVERRIDE; virtual GradientType asAGradient(GradientInfo* info) const SK_OVERRIDE; virtual GrEffectRef* asNewEffect(GrContext* context, const SkPaint&) const SK_OVERRIDE; SK_TO_STRING_OVERRIDE() SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkRadialGradient) protected: SkRadialGradient(SkReadBuffer& buffer); virtual void flatten(SkWriteBuffer& buffer) const SK_OVERRIDE; virtual Context* onCreateContext(const ContextRec&, void* storage) const SK_OVERRIDE; private: typedef SkGradientShaderBase INHERITED; const SkPoint fCenter; const SkScalar fRadius; }; #endif