summaryrefslogtreecommitdiff
path: root/gpu/SkGr.cpp
blob: c7ae0c8f36684f398043329a4b75e2f0b1bf9e72 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
/*
 * Copyright 2010 Google Inc.
 *
 * Use of this source code is governed by a BSD-style license that can be
 * found in the LICENSE file.
 */

#include "SkGr.h"
#include "SkConfig8888.h"
#include "SkMessageBus.h"
#include "SkPixelRef.h"
#include "GrResourceCache.h"

/*  Fill out buffer with the compressed format Ganesh expects from a colortable
 based bitmap. [palette (colortable) + indices].

 At the moment Ganesh only supports 8bit version. If Ganesh allowed we others
 we could detect that the colortable.count is <= 16, and then repack the
 indices as nibbles to save RAM, but it would take more time (i.e. a lot
 slower than memcpy), so skipping that for now.

 Ganesh wants a full 256 palette entry, even though Skia's ctable is only as big
 as the colortable.count says it is.
 */
static void build_compressed_data(void* buffer, const SkBitmap& bitmap) {
    SkASSERT(SkBitmap::kIndex8_Config == bitmap.config());

    SkAutoLockPixels alp(bitmap);
    if (!bitmap.readyToDraw()) {
        SkDEBUGFAIL("bitmap not ready to draw!");
        return;
    }

    SkColorTable* ctable = bitmap.getColorTable();
    char* dst = (char*)buffer;

    uint32_t* colorTableDst = reinterpret_cast<uint32_t*>(dst);
    const uint32_t* colorTableSrc = reinterpret_cast<const uint32_t*>(ctable->lockColors());
    SkConvertConfig8888Pixels(colorTableDst, 0, SkCanvas::kRGBA_Premul_Config8888,
                              colorTableSrc, 0, SkCanvas::kNative_Premul_Config8888,
                              ctable->count(), 1);
    ctable->unlockColors();

    // always skip a full 256 number of entries, even if we memcpy'd fewer
    dst += kGrColorTableSize;

    if ((unsigned)bitmap.width() == bitmap.rowBytes()) {
        memcpy(dst, bitmap.getPixels(), bitmap.getSize());
    } else {
        // need to trim off the extra bytes per row
        size_t width = bitmap.width();
        size_t rowBytes = bitmap.rowBytes();
        const char* src = (const char*)bitmap.getPixels();
        for (int y = 0; y < bitmap.height(); y++) {
            memcpy(dst, src, width);
            src += rowBytes;
            dst += width;
        }
    }
}

////////////////////////////////////////////////////////////////////////////////

static void generate_bitmap_cache_id(const SkBitmap& bitmap, GrCacheID* id) {
    // Our id includes the offset, width, and height so that bitmaps created by extractSubset()
    // are unique.
    uint32_t genID = bitmap.getGenerationID();
    size_t offset = bitmap.pixelRefOffset();
    int16_t width = static_cast<int16_t>(bitmap.width());
    int16_t height = static_cast<int16_t>(bitmap.height());

    GrCacheID::Key key;
    memcpy(key.fData8, &genID, 4);
    memcpy(key.fData8 + 4, &width, 2);
    memcpy(key.fData8 + 6, &height, 2);
    memcpy(key.fData8 + 8, &offset, sizeof(size_t));
    static const size_t kKeyDataSize = 8 + sizeof(size_t);
    memset(key.fData8 + kKeyDataSize, 0, sizeof(key) - kKeyDataSize);
    GR_STATIC_ASSERT(sizeof(key) >= 8 + sizeof(size_t));
    static const GrCacheID::Domain gBitmapTextureDomain = GrCacheID::GenerateDomain();
    id->reset(gBitmapTextureDomain, key);
}

static void generate_bitmap_texture_desc(const SkBitmap& bitmap, GrTextureDesc* desc) {
    desc->fFlags = kNone_GrTextureFlags;
    desc->fWidth = bitmap.width();
    desc->fHeight = bitmap.height();
    desc->fConfig = SkBitmapConfig2GrPixelConfig(bitmap.config());
    desc->fSampleCnt = 0;
}

namespace {

// When the SkPixelRef genID changes, invalidate a corresponding GrResource described by key.
class GrResourceInvalidator : public SkPixelRef::GenIDChangeListener {
public:
    explicit GrResourceInvalidator(GrResourceKey key) : fKey(key) {}
private:
    GrResourceKey fKey;

    virtual void onChange() SK_OVERRIDE {
        const GrResourceInvalidatedMessage message = { fKey };
        SkMessageBus<GrResourceInvalidatedMessage>::Post(message);
    }
};

}  // namespace

static void add_genID_listener(GrResourceKey key, SkPixelRef* pixelRef) {
    SkASSERT(NULL != pixelRef);
    pixelRef->addGenIDChangeListener(SkNEW_ARGS(GrResourceInvalidator, (key)));
}

static GrTexture* sk_gr_create_bitmap_texture(GrContext* ctx,
                                              bool cache,
                                              const GrTextureParams* params,
                                              const SkBitmap& origBitmap) {
    SkBitmap tmpBitmap;

    const SkBitmap* bitmap = &origBitmap;

    GrTextureDesc desc;
    generate_bitmap_texture_desc(*bitmap, &desc);

    if (SkBitmap::kIndex8_Config == bitmap->config()) {
        // build_compressed_data doesn't do npot->pot expansion
        // and paletted textures can't be sub-updated
        if (ctx->supportsIndex8PixelConfig(params, bitmap->width(), bitmap->height())) {
            size_t imagesize = bitmap->width() * bitmap->height() + kGrColorTableSize;
            SkAutoMalloc storage(imagesize);

            build_compressed_data(storage.get(), origBitmap);

            // our compressed data will be trimmed, so pass width() for its
            // "rowBytes", since they are the same now.

            if (cache) {
                GrCacheID cacheID;
                generate_bitmap_cache_id(origBitmap, &cacheID);

                GrResourceKey key;
                GrTexture* result = ctx->createTexture(params, desc, cacheID,
                                                       storage.get(), bitmap->width(), &key);
                if (NULL != result) {
                    add_genID_listener(key, origBitmap.pixelRef());
                }
                return result;
            } else {
                GrTexture* result = ctx->lockAndRefScratchTexture(desc,
                                                            GrContext::kExact_ScratchTexMatch);
                result->writePixels(0, 0, bitmap->width(),
                                    bitmap->height(), desc.fConfig,
                                    storage.get());
                return result;
            }
        } else {
            origBitmap.copyTo(&tmpBitmap, SkBitmap::kARGB_8888_Config);
            // now bitmap points to our temp, which has been promoted to 32bits
            bitmap = &tmpBitmap;
            desc.fConfig = SkBitmapConfig2GrPixelConfig(bitmap->config());
        }
    }

    SkAutoLockPixels alp(*bitmap);
    if (!bitmap->readyToDraw()) {
        return NULL;
    }
    if (cache) {
        // This texture is likely to be used again so leave it in the cache
        GrCacheID cacheID;
        generate_bitmap_cache_id(origBitmap, &cacheID);

        GrResourceKey key;
        GrTexture* result = ctx->createTexture(params, desc, cacheID,
                                               bitmap->getPixels(), bitmap->rowBytes(), &key);
        if (NULL != result) {
            add_genID_listener(key, origBitmap.pixelRef());
        }
        return result;
   } else {
        // This texture is unlikely to be used again (in its present form) so
        // just use a scratch texture. This will remove the texture from the
        // cache so no one else can find it. Additionally, once unlocked, the
        // scratch texture will go to the end of the list for purging so will
        // likely be available for this volatile bitmap the next time around.
        GrTexture* result = ctx->lockAndRefScratchTexture(desc, GrContext::kExact_ScratchTexMatch);
        result->writePixels(0, 0,
                            bitmap->width(), bitmap->height(),
                            desc.fConfig,
                            bitmap->getPixels(),
                            bitmap->rowBytes());
        return result;
    }
}

bool GrIsBitmapInCache(const GrContext* ctx,
                       const SkBitmap& bitmap,
                       const GrTextureParams* params) {
    GrCacheID cacheID;
    generate_bitmap_cache_id(bitmap, &cacheID);

    GrTextureDesc desc;
    generate_bitmap_texture_desc(bitmap, &desc);
    return ctx->isTextureInCache(desc, cacheID, params);
}

GrTexture* GrLockAndRefCachedBitmapTexture(GrContext* ctx,
                                           const SkBitmap& bitmap,
                                           const GrTextureParams* params) {
    GrTexture* result = NULL;

    bool cache = !bitmap.isVolatile();

    if (cache) {
        // If the bitmap isn't changing try to find a cached copy first.

        GrCacheID cacheID;
        generate_bitmap_cache_id(bitmap, &cacheID);

        GrTextureDesc desc;
        generate_bitmap_texture_desc(bitmap, &desc);

        result = ctx->findAndRefTexture(desc, cacheID, params);
    }
    if (NULL == result) {
        result = sk_gr_create_bitmap_texture(ctx, cache, params, bitmap);
    }
    if (NULL == result) {
        GrPrintf("---- failed to create texture for cache [%d %d]\n",
                    bitmap.width(), bitmap.height());
    }
    return result;
}

void GrUnlockAndUnrefCachedBitmapTexture(GrTexture* texture) {
    SkASSERT(NULL != texture->getContext());

    texture->getContext()->unlockScratchTexture(texture);
    texture->unref();
}

///////////////////////////////////////////////////////////////////////////////

GrPixelConfig SkBitmapConfig2GrPixelConfig(SkBitmap::Config config) {
    switch (config) {
        case SkBitmap::kA8_Config:
            return kAlpha_8_GrPixelConfig;
        case SkBitmap::kIndex8_Config:
            return kIndex_8_GrPixelConfig;
        case SkBitmap::kRGB_565_Config:
            return kRGB_565_GrPixelConfig;
        case SkBitmap::kARGB_4444_Config:
            return kRGBA_4444_GrPixelConfig;
        case SkBitmap::kARGB_8888_Config:
            return kSkia8888_GrPixelConfig;
        default:
            // kNo_Config, kA1_Config missing
            return kUnknown_GrPixelConfig;
    }
}