#include "Hashes.h" #include "Random.h" #include //#include #include //#include //#include //---------------------------------------------------------------------------- // fake / bad hashes void BadHash ( const void * key, int len, uint32_t seed, void * out ) { uint32_t h = seed; const uint8_t * data = (const uint8_t*)key; for(int i = 0; i < len; i++) { h ^= h >> 3; h ^= h << 5; h ^= data[i]; } *(uint32_t*)out = h; } void sumhash ( const void * key, int len, uint32_t seed, void * out ) { uint32_t h = seed; const uint8_t * data = (const uint8_t*)key; for(int i = 0; i < len; i++) { h += data[i]; } *(uint32_t*)out = h; } void sumhash32 ( const void * key, int len, uint32_t seed, void * out ) { uint32_t h = seed; const uint32_t * data = (const uint32_t*)key; for(int i = 0; i < len/4; i++) { h += data[i]; } *(uint32_t*)out = h; } void DoNothingHash ( const void *, int, uint32_t, void * ) { } //----------------------------------------------------------------------------- // One-byte-at-a-time hash based on Murmur's mix uint32_t MurmurOAAT ( const void * key, int len, uint32_t seed ) { const uint8_t * data = (const uint8_t*)key; uint32_t h = seed; for(int i = 0; i < len; i++) { h ^= data[i]; h *= 0x5bd1e995; h ^= h >> 15; } return h; } void MurmurOAAT_test ( const void * key, int len, uint32_t seed, void * out ) { *(uint32_t*)out = MurmurOAAT(key,len,seed); } //---------------------------------------------------------------------------- void FNV ( const void * key, int len, uint32_t seed, void * out ) { unsigned int h = seed; const uint8_t * data = (const uint8_t*)key; h ^= BIG_CONSTANT(2166136261); for(int i = 0; i < len; i++) { h ^= data[i]; h *= 16777619; } *(uint32_t*)out = h; } //----------------------------------------------------------------------------- uint32_t x17 ( const void * key, int len, uint32_t h ) { const uint8_t * data = (const uint8_t*)key; for(int i = 0; i < len; ++i) { h = 17 * h + (data[i] - ' '); } return h ^ (h >> 16); } //----------------------------------------------------------------------------- void Bernstein ( const void * key, int len, uint32_t seed, void * out ) { const uint8_t * data = (const uint8_t*)key; for(int i = 0; i < len; ++i) { seed = 33 * seed + data[i]; } *(uint32_t*)out = seed; } //----------------------------------------------------------------------------- // Crap8 hash from http://www.team5150.com/~andrew/noncryptohashzoo/Crap8.html uint32_t Crap8( const uint8_t *key, uint32_t len, uint32_t seed ) { #define c8fold( a, b, y, z ) { p = (uint32_t)(a) * (uint64_t)(b); y ^= (uint32_t)p; z ^= (uint32_t)(p >> 32); } #define c8mix( in ) { h *= m; c8fold( in, m, k, h ); } const uint32_t m = 0x83d2e73b, n = 0x97e1cc59, *key4 = (const uint32_t *)key; uint32_t h = len + seed, k = n + len; uint64_t p; while ( len >= 8 ) { c8mix(key4[0]) c8mix(key4[1]) key4 += 2; len -= 8; } if ( len >= 4 ) { c8mix(key4[0]) key4 += 1; len -= 4; } if ( len ) { c8mix( key4[0] & ( ( 1 << ( len * 8 ) ) - 1 ) ) } c8fold( h ^ k, n, k, k ) return k; } void Crap8_test ( const void * key, int len, uint32_t seed, void * out ) { *(uint32_t*)out = Crap8((const uint8_t*)key,len,seed); }