/* * Copyright (c) 2014 The WebRTC project authors. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #ifndef WEBRTC_COMMON_AUDIO_FIR_FILTER_H_ #define WEBRTC_COMMON_AUDIO_FIR_FILTER_H_ #include namespace webrtc { // Finite Impulse Response filter using floating-point arithmetic. class FIRFilter { public: // Creates a filter with the given coefficients. All initial state values will // be zeros. // The length of the chunks fed to the filter should never be greater than // |max_input_length|. This is needed because, when vectorizing it is // necessary to concatenate the input after the state, and resizing this array // dynamically is expensive. static FIRFilter* Create(const float* coefficients, size_t coefficients_length, size_t max_input_length); virtual ~FIRFilter() {} // Filters the |in| data supplied. // |out| must be previously allocated and it must be at least of |length|. virtual void Filter(const float* in, size_t length, float* out) = 0; }; } // namespace webrtc #endif // WEBRTC_COMMON_AUDIO_FIR_FILTER_H_