/* * Copyright (c) 2011 The WebRTC project authors. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #ifndef WEBRTC_VIDEO_ENGINE_INCLUDE_VIE_NETWORK_H_ #define WEBRTC_VIDEO_ENGINE_INCLUDE_VIE_NETWORK_H_ // This sub-API supports the following functionalities: // - Configuring send and receive addresses. // - External transport support. // - Port and address filters. // - Windows GQoS functions and ToS functions. // - Packet timeout notification. // - Dead‐or‐Alive connection observations. #include "webrtc/common_types.h" namespace webrtc { class Transport; class VideoEngine; // This enumerator describes VideoEngine packet timeout states. enum ViEPacketTimeout { NoPacket = 0, PacketReceived = 1 }; class WEBRTC_DLLEXPORT ViENetwork { public: // Default values. enum { KDefaultSampleTimeSeconds = 2 }; // Factory for the ViENetwork sub‐API and increases an internal reference // counter if successful. Returns NULL if the API is not supported or if // construction fails. static ViENetwork* GetInterface(VideoEngine* video_engine); // Releases the ViENetwork sub-API and decreases an internal reference // counter.Returns the new reference count. This value should be zero // for all sub-API:s before the VideoEngine object can be safely deleted. virtual int Release() = 0; // Inform the engine about if the network adapter is currently transmitting // packets or not. virtual void SetNetworkTransmissionState(const int video_channel, const bool is_transmitting) = 0; // This function registers a user implementation of Transport to use for // sending RTP and RTCP packets on this channel. virtual int RegisterSendTransport(const int video_channel, Transport& transport) = 0; // This function deregisters a used Transport for a specified channel. virtual int DeregisterSendTransport(const int video_channel) = 0; // When using external transport for a channel, received RTP packets should // be passed to VideoEngine using this function. The input should contain // the RTP header and payload. virtual int ReceivedRTPPacket(const int video_channel, const void* data, const int length, const PacketTime& packet_time) = 0; // When using external transport for a channel, received RTCP packets should // be passed to VideoEngine using this function. virtual int ReceivedRTCPPacket(const int video_channel, const void* data, const int length) = 0; // This function sets the Maximum Transition Unit (MTU) for a channel. The // RTP packet will be packetized based on this MTU to optimize performance // over the network. virtual int SetMTU(int video_channel, unsigned int mtu) = 0; protected: ViENetwork() {} virtual ~ViENetwork() {} }; } // namespace webrtc #endif // WEBRTC_VIDEO_ENGINE_INCLUDE_VIE_NETWORK_H_