// Copyright 2013 the V8 project authors. All rights reserved. // Copyright (C) 2005, 2006, 2007, 2008, 2009 Apple Inc. All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // 1. Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // 2. Redistributions in binary form must reproduce the above copyright // notice, this list of conditions and the following disclaimer in the // documentation and/or other materials provided with the distribution. // // THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND ANY // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED // WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE // DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR ANY // DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES // (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; // LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON // ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS // SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. description( "This tests that register allocation still works under register pressure induced by inlining, out-of-line function calls (i.e. unconditional register flushing), and slow paths for object creation (i.e. conditional register flushing)." ); // Inlineable constructor. function foo(a, b, c) { this.a = a; this.b = b; this.c = c; } // Non-inlineable function. This relies on a size limit for inlining, but still // produces integers. It also relies on the VM not reasoning about Math.log deeply // enough to find some way of optimizing this code to be small enough to inline. function bar(a, b) { a += b; a -= b; b ^= a; a += Math.log(b); b += a; b -= a; a ^= b; a += b; a -= b; b ^= a; a += Math.log(b); b += a; b -= a; a ^= b; a += b; a -= b; b ^= a; a += Math.log(b); b += a; b -= a; a ^= b; a += b; a -= b; b ^= a; a += Math.log(b); b += a; b -= a; a ^= b; a += b; a -= b; b ^= a; a += Math.log(b); b += a; b -= a; a ^= b; a += b; a -= b; b ^= a; a += Math.log(b); b += a; b -= a; a ^= b; a += b; a -= b; b ^= a; a += Math.log(b); b += a; b -= a; a ^= b; a += b; a -= b; b ^= a; a += Math.log(b); b += a; b -= a; a ^= b; a += b; a -= b; b ^= a; a += Math.log(b); b += a; b -= a; a ^= b; a += b; a -= b; b ^= a; a += Math.log(b); b += a; b -= a; a ^= b; a += b; a -= b; b ^= a; a += Math.log(b); b += a; b -= a; a ^= b; a += b; a -= b; b ^= a; a += Math.log(b); b += a; b -= a; a ^= b; a += b; a -= b; b ^= a; a += Math.log(b); b += a; b -= a; a ^= b; a += b; a -= b; b ^= a; a += Math.log(b); b += a; b -= a; a ^= b; a += b; a -= b; b ^= a; a += Math.log(b); b += a; b -= a; a ^= b; a += b; a -= b; b ^= a; a += Math.log(b); b += a; b -= a; a ^= b; return (a - b) | 0; } // Function into which we will inline foo but not bar. function baz(a, b) { return new foo(bar(2 * a + 1, b - 1), bar(2 * a, b - 1), a); } // Do the test. It's crucial that o.a, o.b, and o.c are checked on each // loop iteration. for (var i = 0; i < 1000; ++i) { var o = baz(i, i + 1); shouldBe("o.a", "bar(2 * i + 1, i)"); shouldBe("o.b", "bar(2 * i, i)"); shouldBe("o.c", "i"); }