/* * Copyright 2006 Sony Computer Entertainment Inc. * * Licensed under the MIT Open Source License, for details please see license.txt or the website * http://www.opensource.org/licenses/mit-license.php * */ #ifndef __domLibrary_nodes_h__ #define __domLibrary_nodes_h__ #include #include #include #include #include #include class DAE; /** * The library_nodes element declares a module of node elements. */ class domLibrary_nodes : public daeElement { public: virtual COLLADA_TYPE::TypeEnum getElementType() const { return COLLADA_TYPE::LIBRARY_NODES; } static daeInt ID() { return 722; } virtual daeInt typeID() const { return ID(); } protected: // Attributes /** * The id attribute is a text string containing the unique identifier of * this element. This value must be unique within the instance document. * Optional attribute. */ xsID attrId; /** * The name attribute is the text string name of this element. Optional attribute. */ xsNCName attrName; protected: // Elements /** * The library_nodes element may contain an asset element. @see domAsset */ domAssetRef elemAsset; /** * There must be at least one node element. @see domNode */ domNode_Array elemNode_array; /** * The extra element may appear any number of times. @see domExtra */ domExtra_Array elemExtra_array; public: //Accessors and Mutators /** * Gets the id attribute. * @return Returns a xsID of the id attribute. */ xsID getId() const { return attrId; } /** * Sets the id attribute. * @param atId The new value for the id attribute. */ void setId( xsID atId ) { *(daeStringRef*)&attrId = atId; _validAttributeArray[0] = true; if( _document != NULL ) _document->changeElementID( this, attrId ); } /** * Gets the name attribute. * @return Returns a xsNCName of the name attribute. */ xsNCName getName() const { return attrName; } /** * Sets the name attribute. * @param atName The new value for the name attribute. */ void setName( xsNCName atName ) { *(daeStringRef*)&attrName = atName; _validAttributeArray[1] = true; } /** * Gets the asset element. * @return a daeSmartRef to the asset element. */ const domAssetRef getAsset() const { return elemAsset; } /** * Gets the node element array. * @return Returns a reference to the array of node elements. */ domNode_Array &getNode_array() { return elemNode_array; } /** * Gets the node element array. * @return Returns a constant reference to the array of node elements. */ const domNode_Array &getNode_array() const { return elemNode_array; } /** * Gets the extra element array. * @return Returns a reference to the array of extra elements. */ domExtra_Array &getExtra_array() { return elemExtra_array; } /** * Gets the extra element array. * @return Returns a constant reference to the array of extra elements. */ const domExtra_Array &getExtra_array() const { return elemExtra_array; } protected: /** * Constructor */ domLibrary_nodes(DAE& dae) : daeElement(dae), attrId(), attrName(), elemAsset(), elemNode_array(), elemExtra_array() {} /** * Destructor */ virtual ~domLibrary_nodes() {} /** * Overloaded assignment operator */ virtual domLibrary_nodes &operator=( const domLibrary_nodes &cpy ) { (void)cpy; return *this; } public: // STATIC METHODS /** * Creates an instance of this class and returns a daeElementRef referencing it. * @return a daeElementRef referencing an instance of this object. */ static DLLSPEC daeElementRef create(DAE& dae); /** * Creates a daeMetaElement object that describes this element in the meta object reflection framework. * If a daeMetaElement already exists it will return that instead of creating a new one. * @return A daeMetaElement describing this COLLADA element. */ static DLLSPEC daeMetaElement* registerElement(DAE& dae); }; #endif