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author | David Neto <dneto@google.com> | 2020-08-24 11:46:31 -0700 |
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committer | GitHub <noreply@github.com> | 2020-08-24 14:46:31 -0400 |
commit | 26c8bd6ef7de0399e76274ff90e65047e1fb469a (patch) | |
tree | eee4543b4d4f58f0b3737542c0d9fa0c54088f4f | |
parent | 55c74ff5811f8ca0c7087739b9c5a597b38ffa9b (diff) | |
download | amber-26c8bd6ef7de0399e76274ff90e65047e1fb469a.tar.gz |
Update README: Vulkan backend is reliable, Dawn is WIP (#905)
Co-authored-by: dan sinclair <dsinclair@google.com>
-rw-r--r-- | README.md | 3 |
1 files changed, 2 insertions, 1 deletions
@@ -6,7 +6,8 @@ Amber lets you capture and communicate shader bugs with the fluidity and ease of a scripting flow: * No graphics API programming is required. - * WIP: Supports Vulkan and [Dawn][Dawn] graphics APIs. + * Supports Vulkan graphics API + * WIP: Supports [Dawn][Dawn] graphics API * A single text string (or file) maps to a single graphics API pipeline test case. The text includes: * Input data, including buffers and images. |