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authordan sinclair <dsinclair@google.com>2019-12-02 12:41:50 -0500
committerGitHub <noreply@github.com>2019-12-02 12:41:50 -0500
commite4d7cd053b3081437e98e28718b6571e33b46681 (patch)
tree52a7048c452fc497edada1cb0a4140bf42c725e3 /tests/cases/position_to_ssbo.vkscript
parent210e8029f22698b699b3b953a96eb9c919999524 (diff)
downloadamber-e4d7cd053b3081437e98e28718b6571e33b46681.tar.gz
This CL allows passing the pipeline name to the -B flag. (#733)
Previously we could only extract buffers from the first pipeline in the file. This Cl extends the -B flag to allow providing the pipeline name as a prefix. So, my_pipeline:0:2 would extract from the pipeline named my_pipeline, descriptor set 0, binding 2. Fixes #732
Diffstat (limited to 'tests/cases/position_to_ssbo.vkscript')
-rw-r--r--tests/cases/position_to_ssbo.vkscript43
1 files changed, 43 insertions, 0 deletions
diff --git a/tests/cases/position_to_ssbo.vkscript b/tests/cases/position_to_ssbo.vkscript
new file mode 100644
index 0000000..39f7aae
--- /dev/null
+++ b/tests/cases/position_to_ssbo.vkscript
@@ -0,0 +1,43 @@
+# Copyright 2019 Google LLC.
+# Copyright 2019 The Khronos Group Inc.
+#
+# Licensed under the Apache License, Version 2.0 (the "License");
+# you may not use this file except in compliance with the License.
+# You may obtain a copy of the License at
+#
+# https://www.apache.org/licenses/LICENSE-2.0
+#
+# Unless required by applicable law or agreed to in writing, software
+# distributed under the License is distributed on an "AS IS" BASIS,
+# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+# See the License for the specific language governing permissions and
+# limitations under the License.
+
+[require]
+vertexPipelineStoresAndAtomics
+
+[vertex shader]
+#version 430
+
+layout(location = 0) in vec4 position_in;
+layout(binding = 0) buffer DataOut
+{
+ vec4 values[];
+} dataOut;
+
+void main()
+{
+ gl_Position = position_in;
+ dataOut.values[gl_VertexIndex] = position_in;
+}
+
+[vertex data]
+0/R32G32B32A32_SFLOAT
+0.1 0.2 0.3 0.4
+0.5 0.6 0.7 0.8
+0.9 1.0 1.1 1.2
+
+[test]
+ssbo 0 48
+draw arrays TRIANGLE_STRIP 0 3
+probe ssbo float 0 0 == 0.1 0.2 0.3 0.4 0.5 0.6 0.7 0.8 0.9 1.0 1.1 1.2