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authordan sinclair <dsinclair@google.com>2020-02-18 18:41:41 -0800
committerGitHub <noreply@github.com>2020-02-18 18:41:41 -0800
commitc13bc849ac05c79b2dccd748a740ae699aff7ff9 (patch)
treebb3b61ce9bbbc0ae75e11c025ef202c9c84140f3 /tests
parentd8acae641ea278ae6a1571797f7bf08747265f15 (diff)
downloadamber-c13bc849ac05c79b2dccd748a740ae699aff7ff9.tar.gz
CommandBuffer reset fixes. (#788)
Currently it is possible for the command buffer to have begun work and not be reset before we shut down the vulkan engine. This CL moves the reset call into the command buffer and moves the guards into the command buffer methods themselves.
Diffstat (limited to 'tests')
-rwxr-xr-xtests/run_tests.py2
1 files changed, 0 insertions, 2 deletions
diff --git a/tests/run_tests.py b/tests/run_tests.py
index dff50d2..ca70f5e 100755
--- a/tests/run_tests.py
+++ b/tests/run_tests.py
@@ -78,8 +78,6 @@ SUPPRESSIONS_SWIFTSHADER = [
"draw_triangle_list_in_r8g8b8a8_snorm_color_frame.vkscript",
# No supporting device for Float16Int8Features
"float16.amber",
- # SEGV: github.com/google/amber/issues/726
- "matrices_uniform_draw.amber",
# SEGV: github.com/google/amber/issues/725
"multiple_ssbo_update_with_graphics_pipeline.vkscript",
"multiple_ssbo_with_sparse_descriptor_set_in_compute_pipeline_less_than_4.vkscript",