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author | Jaebaek Seo <duke.acacia@gmail.com> | 2018-12-05 13:02:08 -0500 |
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committer | GitHub <noreply@github.com> | 2018-12-05 13:02:08 -0500 |
commit | a6a2cfce5389581f62ce8706ee9bc6ba602e588f (patch) | |
tree | 590dc13c09b17d59a2862216d5acc6d82d79711a /tests | |
parent | f792f78ed294c385897c90a701086dd81eedcd1f (diff) | |
download | amber-a6a2cfce5389581f62ce8706ee9bc6ba602e588f.tar.gz |
Vulkan: handle DoDrawRect (#134)
`draw rect` command creates new vertices for a rectangle every
time. Thus, DoDrawRect() resets vertex buffer and graphics pipeline
every time and creates new one accordingly.
Fixes #39
Diffstat (limited to 'tests')
-rw-r--r-- | tests/cases/draw_rectangles.amber | 58 |
1 files changed, 58 insertions, 0 deletions
diff --git a/tests/cases/draw_rectangles.amber b/tests/cases/draw_rectangles.amber new file mode 100644 index 0000000..2e5e5f2 --- /dev/null +++ b/tests/cases/draw_rectangles.amber @@ -0,0 +1,58 @@ +# Copyright 2018 The Amber Authors. +# +# Licensed under the Apache License, Version 2.0 (the "License"); +# you may not use this file except in compliance with the License. +# You may obtain a copy of the License at +# +# https://www.apache.org/licenses/LICENSE-2.0 +# +# Unless required by applicable law or agreed to in writing, software +# distributed under the License is distributed on an "AS IS" BASIS, +# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +# See the License for the specific language governing permissions and +# limitations under the License. + +[vertex shader] +#version 430 + +layout(location = 0) in vec4 position; +layout(location = 0) out vec4 frag_color; + +layout(set = 0, binding = 0) buffer block1 { + vec4 in_color; +}; + +void main() { + gl_Position = position; + frag_color = in_color; +} + +[fragment shader] +#version 430 + +layout(location = 0) in vec4 frag_color; +layout(location = 0) out vec4 final_color; + +void main() { + final_color = frag_color; +} + +[test] +clear + +ssbo 0 subdata vec4 0 1.0 0.0 0.0 1.0 +draw rect -1 -1 1 1 + +ssbo 0 subdata vec4 0 0.0 1.0 0.0 1.0 +draw rect -1 0 1 1 + +ssbo 0 subdata vec4 0 0.0 0.0 1.0 1.0 +draw rect 0 -1 1 1 + +ssbo 0 subdata vec4 0 0.5 0.0 0.5 1.0 +draw rect 0 0 1 1 + +relative probe rect rgba (0.0, 0.0, 0.5, 0.5) (1.0, 0, 0, 1.0) +relative probe rect rgba (0.0, 0.5, 0.5, 0.5) ( 0, 1.0, 0, 1.0) +relative probe rect rgba (0.5, 0.0, 0.5, 0.5) ( 0, 0, 1.0, 1.0) +relative probe rect rgba (0.5, 0.5, 0.5, 0.5) (0.5, 0, 0.5, 1.0) |