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authorjarisiru <53901722+jarisiru@users.noreply.github.com>2020-02-28 16:55:53 +0200
committerGitHub <noreply@github.com>2020-02-28 09:55:53 -0500
commitcab3a3159c067976a36f32ae98644c1b838dcaca (patch)
tree5a458b2c729195c93f4eb14e49abfe18a368389b /tools
parent626a61a39cd48b6812302ddc2d193f6ffd06c84f (diff)
downloadamber-cab3a3159c067976a36f32ae98644c1b838dcaca.tar.gz
Implement DRAW_GRID (#791)
Add support for draw_grid, which is fairly similar to draw_rect, except it also takes parameters to split the rectangle into desired number of columns and rows of cells. This functionality is meant for the testing of vertex shaders, giving an easy way to produce a lot of vertices. The implementation is based on draw_rect. Dawn rendering is not implemented.
Diffstat (limited to 'tools')
-rw-r--r--tools/amber.sublime-syntax2
1 files changed, 1 insertions, 1 deletions
diff --git a/tools/amber.sublime-syntax b/tools/amber.sublime-syntax
index a21ab92..3141153 100644
--- a/tools/amber.sublime-syntax
+++ b/tools/amber.sublime-syntax
@@ -21,7 +21,7 @@ contexts:
scope: keyword.control.amber
- match: '\b(PASSTHROUGH|PIPELINE|ATTACH|ENTRY_POINT|DESCRIPTOR_SET|INC_BY)\b'
scope: keyword.control.amber
- - match: '\b(BINDING|IDX|TO|RUN|DRAW_RECT|POS|DRAW_ARRAY|IN|AS|START_IDX)\b'
+ - match: '\b(BINDING|IDX|TO|RUN|DRAW_RECT|POS|DRAW_GRID|CELLS|DRAW_ARRAY|IN|AS|START_IDX)\b'
scope: keyword.control.amber
- match: '\b(COUNT|CLEAR_COLOR|CLEAR|EXPECT|TYPE|FRAMEBUFFER|SHADER_OPTIMIZATION)\b'
scope: keyword.control.amber