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-rw-r--r--src/vulkan/push_constant.h7
1 files changed, 1 insertions, 6 deletions
diff --git a/src/vulkan/push_constant.h b/src/vulkan/push_constant.h
index 7e3d34d..0c03f11 100644
--- a/src/vulkan/push_constant.h
+++ b/src/vulkan/push_constant.h
@@ -36,7 +36,7 @@ class PushConstant {
// maxPushConstantsSize of VkPhysicalDeviceLimits, which is an
// element of VkPhysicalDeviceProperties getting from
// vkGetPhysicalDeviceProperties().
- PushConstant(Device* device, uint32_t max_push_constant_size);
+ explicit PushConstant(Device* device);
~PushConstant();
// Return a VkPushConstantRange structure whose shader stage flag
@@ -65,11 +65,6 @@ class PushConstant {
Device* device_;
- // maxPushConstantsSize of VkPhysicalDeviceLimits, which is an
- // element of VkPhysicalDeviceProperties getting from
- // vkGetPhysicalDeviceProperties().
- uint32_t max_push_constant_size_ = 0;
-
// Keep the information of what and how to conduct push constant.
// These are applied from lowest index to highest index, so that
// if address ranges overlap, then the later values take effect.