// Copyright 2018 The Amber Authors. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #ifndef SRC_VULKAN_COMPUTE_PIPELINE_H_ #define SRC_VULKAN_COMPUTE_PIPELINE_H_ #include #include "amber/result.h" #include "amber/vulkan_header.h" #include "src/vulkan/pipeline.h" namespace amber { namespace vulkan { /// Pipepline to handle compute commands. class ComputePipeline : public Pipeline { public: ComputePipeline( Device* device, uint32_t fence_timeout_ms, const std::vector& shader_stage_info); ~ComputePipeline() override; Result Initialize(CommandPool* pool); Result Compute(uint32_t x, uint32_t y, uint32_t z); private: Result CreateVkComputePipeline(const VkPipelineLayout& pipeline_layout, VkPipeline* pipeline); }; } // namespace vulkan } // namespace amber #endif // SRC_VULKAN_COMPUTE_PIPELINE_H_