# Copyright 2019 The Amber Authors. # # Licensed under the Apache License, Version 2.0 (the "License"); # you may not use this file except in compliance with the License. # You may obtain a copy of the License at # # https://www.apache.org/licenses/LICENSE-2.0 # # Unless required by applicable law or agreed to in writing, software # distributed under the License is distributed on an "AS IS" BASIS, # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. # See the License for the specific language governing permissions and # limitations under the License. [compute shader] #version 430 layout(set = 1, binding = 2) buffer block1 { float data_set1_binding2[11]; }; void main() { } [test] ssbo 1:2 subdata vec4 0 0.1 0.2 0.3 0.4 probe ssbo float 1:2 0 ~= 0.1 0.2 0.3 0.4 ssbo 1:2 subdata float 0 0.57 0.56 0.55 0.54 \ 0.53 0.52 0.51 0.50 \ 0.49 0.48 0.47 probe ssbo float 1:2 0 ~= 0.57 0.56 0.55 0.54 \ 0.53 0.52 0.51 0.50 \ 0.49 0.48 0.47