# Copyright 2019 The Amber Authors. # # Licensed under the Apache License, Version 2.0 (the "License"); # you may not use this file except in compliance with the License. # You may obtain a copy of the License at # # https://www.apache.org/licenses/LICENSE-2.0 # # Unless required by applicable law or agreed to in writing, software # distributed under the License is distributed on an "AS IS" BASIS, # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. # See the License for the specific language governing permissions and # limitations under the License. [compute shader] #version 450 layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; layout(binding = 0) buffer data_buf0 { int val0; int val1; } data0; layout(binding = 1) buffer data_buf1 { int val0; int val1; } data1; void main() { data0.val0 = 100; data0.val1 = 200; data1.val0 = data0.val0; data1.val1 = data0.val1; } [test] ssbo 0:0 8 ssbo 0:1 subdata int 0 0 0 compute 1 1 1 probe ssbo int 0:1 0 == 100 200