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#!amber
# Copyright 2019 The Amber Authors.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
#     https://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.

SHADER compute write GLSL
#version 450
layout(set=0, binding=0, rgba32i) uniform iimage3D im3d;
void main() {
  uvec3 gid = gl_GlobalInvocationID;
  ivec3 coord = ivec3(gid.x, gid.y, gid.z);
  ivec4 data = ivec4(gid.x + 1, gid.y + 1, gid.z + 1, 0);
  imageStore(im3d, coord, data);
}
END

SHADER compute read GLSL
#version 450

layout(set=0, binding=0) uniform itexture3D im3d;
layout(set=0, binding=1) uniform sampler s;
layout(set=0, binding=2) buffer A { ivec4 x[]; } data;

void main() {
  uvec3 gid = gl_GlobalInvocationID;
  ivec3 coord = ivec3(gid.x, gid.y, gid.z);
  uint linear = 4 * gid.z + 2 * gid.y + gid.x;
  data.x[linear] = texture(isampler3D(im3d, s), coord);
}
END

BUFFER out_buf DATA_TYPE vec4<int32> SIZE 8 FILL 15
IMAGE im3d DATA_TYPE vec4<int32> DIM_3D \
  WIDTH 2 HEIGHT 2 DEPTH 2 FILL 0
SAMPLER sampler \
  ADDRESS_MODE_U clamp_to_edge \
  ADDRESS_MODE_V clamp_to_edge \
  ADDRESS_MODE_W clamp_to_edge \
  MIN_FILTER nearest \
  MAG_FILTER nearest \
  MIN_LOD 0.0 \
  MAX_LOD 0.0

PIPELINE compute write_pipe
  ATTACH write
  BIND BUFFER im3d AS storage_image DESCRIPTOR_SET 0 BINDING 0
END

PIPELINE compute read_pipe
  ATTACH read
  BIND BUFFER im3d AS sampled_image DESCRIPTOR_SET 0 BINDING 0
  BIND SAMPLER sampler DESCRIPTOR_SET 0 BINDING 1
  BIND BUFFER out_buf AS storage DESCRIPTOR_SET 0 BINDING 2
END

RUN write_pipe 2 2 2
RUN read_pipe 2 2 2

EXPECT out_buf IDX 0   EQ 1 1 1 0
EXPECT out_buf IDX 16  EQ 2 1 1 0
EXPECT out_buf IDX 32  EQ 1 2 1 0
EXPECT out_buf IDX 48  EQ 2 2 1 0
EXPECT out_buf IDX 64  EQ 1 1 2 0
EXPECT out_buf IDX 80  EQ 2 1 2 0
EXPECT out_buf IDX 96  EQ 1 2 2 0
EXPECT out_buf IDX 112 EQ 2 2 2 0