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|
/*------------------------------------------------------------------------
* Vulkan Conformance Tests
* ------------------------
*
* Copyright (c) 2021 The Khronos Group Inc.
* Copyright (c) 2016 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*//*!
* \file
* \brief SPIR-V Assembly Tests for PhysicalStorageBuffer.
*//*--------------------------------------------------------------------*/
#include "vktSpvAsmPhysicalStorageBufferPointerTests.hpp"
#include "vktTestCase.hpp"
#include "vktTestCaseUtil.hpp"
#include "vkBarrierUtil.hpp"
#include "vkBuilderUtil.hpp"
#include "vkCmdUtil.hpp"
#include "vkImageUtil.hpp"
#include "vkMemUtil.hpp"
#include "vkObjUtil.hpp"
#include "vkQueryUtil.hpp"
#include "vkTypeUtil.hpp"
#include "deSharedPtr.hpp"
#include "deUniquePtr.hpp"
#include "tcuTextureUtil.hpp"
#include "tcuVectorUtil.hpp"
#include <iterator>
using namespace vk;
using de::MovePtr;
using de::SharedPtr;
namespace vkt
{
namespace SpirVAssembly
{
namespace
{
enum class PassMethod
{
PUSH_CONSTANTS,
PUSH_CONSTANTS_FUNCTION,
VERTEX_IN_OUT_IN,
ADDRESSES_IN_SSBO
};
struct TestParams
{
PassMethod method;
deUint32 elements;
};
typedef SharedPtr<const TestParams> TestParamsPtr;
namespace ut
{
class Buffer
{
public:
Buffer (Context& ctx, VkBufferUsageFlags usage, VkDeviceSize size, bool address = false);
Buffer (const Buffer& src);
VkBuffer getBuffer (void) const { return **m_buffer; }
VkDeviceSize getSize (void) const { return m_size; }
void* getData (void) const { return (*m_bufferMemory)->getHostPtr(); }
deUint64 getDeviceAddress(void) const;
void zero (bool flushAfter = false);
void flush (void);
void invalidate (void);
protected:
Context& m_context;
const VkDeviceSize m_size;
const bool m_address;
SharedPtr<Move<VkBuffer>> m_buffer;
SharedPtr<MovePtr<Allocation>> m_bufferMemory;
};
template<class X> class TypedBuffer : public Buffer
{
public:
TypedBuffer (Context& ctx,
VkBufferUsageFlags usage,
deUint32 nelements,
bool address = false);
TypedBuffer (Context& ctx,
VkBufferUsageFlags usage,
std::initializer_list<X> items,
bool address = false);
TypedBuffer (const TypedBuffer& src);
TypedBuffer (const Buffer& src);
deUint32 getElements (void) const { return m_elements; }
X* getData (void) const { return reinterpret_cast<X*>(Buffer::getData()); }
void iota (X start, bool flushAfter = false);
X& operator[] (deUint32 at);
struct iterator;
iterator begin () { return iterator(getData()); }
iterator end () { return iterator(&getData()[m_elements]); }
private:
const deUint32 m_elements;
};
class Image
{
public:
Image (Context& ctx,
deUint32 width,
deUint32 height,
VkFormat format);
Image (const Image&) = delete;
Image (Image&&) = delete;
Move<VkRenderPass> createRenderPass (void) const;
Move<VkFramebuffer> createFramebuffer (VkRenderPass rp) const;
template<class X> TypedBuffer<X> getBuffer (void);
void downloadAfterDraw (VkCommandBuffer cmdBuffer);
private:
Context& m_context;
const deUint32 m_width;
const deUint32 m_height;
const VkFormat m_format;
VkImageLayout m_layout;
Buffer m_buffer;
Move<VkImage> m_image;
Move<VkImageView> m_view;
de::MovePtr<Allocation> m_imageMemory;
};
template<class X> SharedPtr<Move<X>> makeShared(Move<X> move)
{
return SharedPtr<Move<X>>(new Move<X>(move));
}
template<class X> SharedPtr<MovePtr<X>> makeShared(MovePtr<X> move)
{
return SharedPtr<MovePtr<X>>(new MovePtr<X>(move));
}
Buffer::Buffer (Context& ctx, VkBufferUsageFlags usage, VkDeviceSize size, bool address)
: m_context (ctx)
, m_size (size)
, m_address (address)
{
const DeviceInterface& vki = m_context.getDeviceInterface();
const VkDevice dev = m_context.getDevice();
const deUint32 queueFamilyIndex = m_context.getUniversalQueueFamilyIndex();
Allocator& allocator = m_context.getDefaultAllocator();
const VkBufferUsageFlags bufferUsageFlags = address ? (usage | VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT) : usage;
const MemoryRequirement requirements = MemoryRequirement::Coherent | MemoryRequirement::HostVisible | (address ? MemoryRequirement::DeviceAddress : MemoryRequirement::Any);
const VkBufferCreateInfo bufferCreateInfo
{
VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO, // VkStructureType sType;
DE_NULL, // const void* pNext;
0u, // VkBufferCreateFlags flags;
size, // VkDeviceSize size;
bufferUsageFlags, // VkBufferUsageFlags usage;
VK_SHARING_MODE_EXCLUSIVE, // VkSharingMode sharingMode;
1u, // deUint32 queueFamilyIndexCount;
&queueFamilyIndex // const deUint32* pQueueFamilyIndices;
};
m_buffer = makeShared(createBuffer(vki, dev, &bufferCreateInfo));
m_bufferMemory = makeShared(allocator.allocate(getBufferMemoryRequirements(vki, dev, **m_buffer), requirements));
VK_CHECK(vki.bindBufferMemory(dev, **m_buffer, (*m_bufferMemory)->getMemory(), (*m_bufferMemory)->getOffset()));
}
Buffer::Buffer (const Buffer& src)
: m_context (src.m_context)
, m_size (src.m_size)
, m_address (src.m_address)
, m_buffer (src.m_buffer)
, m_bufferMemory(src.m_bufferMemory)
{
}
deUint64 Buffer::getDeviceAddress (void) const
{
DE_ASSERT(m_address);
const DeviceInterface& vki = m_context.getDeviceInterface();
const VkDevice dev = m_context.getDevice();
const VkBufferDeviceAddressInfo info
{
VK_STRUCTURE_TYPE_BUFFER_DEVICE_ADDRESS_INFO, // VkStructureType sType;
DE_NULL, // const void* pNext;
**m_buffer // VkBuffer buffer;
};
return vki.getBufferDeviceAddress(dev, &info);
}
void Buffer::zero (bool flushAfter)
{
deMemset(getData(), 0, static_cast<size_t>(m_size));
if (flushAfter) flush();
}
void Buffer::flush (void)
{
const DeviceInterface& vki = m_context.getDeviceInterface();
const VkDevice dev = m_context.getDevice();
flushAlloc(vki, dev, **m_bufferMemory);
}
void Buffer::invalidate (void)
{
const DeviceInterface& vki = m_context.getDeviceInterface();
const VkDevice dev = m_context.getDevice();
invalidateAlloc(vki, dev, **m_bufferMemory);
}
template<class X> struct TypedBuffer<X>::iterator
{
typedef std::forward_iterator_tag iterator_category;
typedef std::ptrdiff_t difference_type;
typedef X value_type;
typedef X& reference;
typedef X* pointer;
iterator (pointer p) : m_p(p) { DE_ASSERT(p); }
reference operator* () { return *m_p; }
iterator& operator++ () { ++m_p; return *this; }
iterator operator++ (int) { return iterator(m_p++); }
bool operator== (const iterator& other) const { return (m_p == other.m_p); }
bool operator!= (const iterator& other) const { return (m_p != other.m_p); }
private:
pointer m_p;
};
template<class X> TypedBuffer<X>::TypedBuffer (Context& ctx, VkBufferUsageFlags usage, deUint32 nelements, bool address)
: Buffer (ctx, usage, (nelements * sizeof(X)), address)
, m_elements (nelements)
{
}
template<class X> TypedBuffer<X>::TypedBuffer (Context& ctx, VkBufferUsageFlags usage, std::initializer_list<X> items, bool address)
: Buffer (ctx, usage, (items.size() * sizeof(X)), address)
, m_elements (static_cast<deUint32>(items.size()))
{
std::copy(items.begin(), items.end(), begin());
}
template<class X> TypedBuffer<X>::TypedBuffer (const TypedBuffer& src)
: Buffer (src)
, m_elements(src.m_elements)
{
}
template<class X> TypedBuffer<X>::TypedBuffer (const Buffer& src)
: Buffer (src)
, m_elements(static_cast<deUint32>(m_size/sizeof(X)))
{
}
template<class X> void TypedBuffer<X>::iota (X start, bool flushAfter)
{
X* data = getData();
for (deUint32 i = 0; i < m_elements; ++i)
data[i] = start++;
if (flushAfter) flush();
}
template<class X> X& TypedBuffer<X>::operator[] (deUint32 at)
{
DE_ASSERT(at < m_elements);
return getData()[at];
}
Image::Image (Context& ctx, deUint32 width, deUint32 height, VkFormat format)
: m_context (ctx)
, m_width (width)
, m_height (height)
, m_format (format)
, m_layout (VK_IMAGE_LAYOUT_UNDEFINED)
, m_buffer (ctx, (VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT), (m_width * m_height * vk::mapVkFormat(m_format).getPixelSize()), false)
{
const DeviceInterface& vki = m_context.getDeviceInterface();
const VkDevice dev = m_context.getDevice();
const deUint32 queueFamilyIndex = m_context.getUniversalQueueFamilyIndex();
const VkImageUsageFlags imageUsageFlags = VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
const VkImageSubresourceRange viewResourceRange = makeImageSubresourceRange(VK_IMAGE_ASPECT_COLOR_BIT, 0u, 1u, 0u, 1u);
Allocator& allocator = m_context.getDefaultAllocator();
const VkImageCreateInfo imageCreateInfo =
{
VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO, // VkStructureType sType;
DE_NULL, // const void* pNext;
0u, // VkImageCreateFlags flags;
VK_IMAGE_TYPE_2D, // VkImageType imageType;
m_format, // VkFormat format;
{ m_width, m_height, 1u }, // VkExtent3D extent;
1u, // deUint32 mipLevels;
1u, // deUint32 arrayLayers;
VK_SAMPLE_COUNT_1_BIT, // VkSampleCountFlagBits samples;
VK_IMAGE_TILING_OPTIMAL, // VkImageTiling tiling;
imageUsageFlags, // VkImageUsageFlags usage;
VK_SHARING_MODE_EXCLUSIVE, // VkSharingMode sharingMode;
1u, // deUint32 queueFamilyIndexCount;
&queueFamilyIndex, // const deUint32* pQueueFamilyIndices;
m_layout // VkImageLayout initialLayout;
};
m_image = createImage(vki, dev, &imageCreateInfo);
m_imageMemory = allocator.allocate(getImageMemoryRequirements(vki, dev, *m_image), MemoryRequirement::Any);
VK_CHECK(vki.bindImageMemory(dev, *m_image, m_imageMemory->getMemory(), m_imageMemory->getOffset()));
m_view = makeImageView(vki, dev, *m_image, VK_IMAGE_VIEW_TYPE_2D, m_format, viewResourceRange);
}
template<class X> TypedBuffer<X> Image::getBuffer (void)
{
m_buffer.invalidate();
return TypedBuffer<X>(m_buffer);
}
Move<VkRenderPass> Image::createRenderPass (void) const
{
const DeviceInterface& vki = m_context.getDeviceInterface();
const VkDevice dev = m_context.getDevice();
const VkAttachmentDescription attachmentDescription =
{
(VkAttachmentDescriptionFlags)0, // VkAttachmentDescriptionFlags flags
m_format, // VkFormat format
VK_SAMPLE_COUNT_1_BIT, // VkSampleCountFlagBits samples
VK_ATTACHMENT_LOAD_OP_CLEAR, // VkAttachmentLoadOp loadOp
VK_ATTACHMENT_STORE_OP_STORE, // VkAttachmentStoreOp storeOp
VK_ATTACHMENT_LOAD_OP_DONT_CARE, // VkAttachmentLoadOp stencilLoadOp
VK_ATTACHMENT_STORE_OP_DONT_CARE, // VkAttachmentStoreOp stencilStoreOp
m_layout, // VkImageLayout initialLayout
VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL // VkImageLayout finalLayout
};
const VkAttachmentReference attachmentReference =
{
0u, // deUint32 attachment
VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL // VkImageLayout layout
};
const VkSubpassDescription subpassDescription =
{
(VkSubpassDescriptionFlags)0, // VkSubpassDescriptionFlags flags
VK_PIPELINE_BIND_POINT_GRAPHICS, // VkPipelineBindPoint pipelineBindPoint
0u, // deUint32 inputAttachmentCount
DE_NULL, // const VkAttachmentReference* pInputAttachments
1u, // deUint32 colorAttachmentCount
&attachmentReference, // const VkAttachmentReference* pColorAttachments
DE_NULL, // const VkAttachmentReference* pResolveAttachments
DE_NULL, // const VkAttachmentReference* pDepthStencilAttachment
0u, // deUint32 preserveAttachmentCount
DE_NULL // const deUint32* pPreserveAttachments
};
const VkRenderPassCreateInfo renderPassInfo =
{
VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO, // VkStructureType sType
DE_NULL, // const void* pNext
(VkRenderPassCreateFlags)0, // VkRenderPassCreateFlags flags
1u, // deUint32 attachmentCount
&attachmentDescription, // const VkAttachmentDescription* pAttachments
1u, // deUint32 subpassCount
&subpassDescription, // const VkSubpassDescription* pSubpasses
0u, // deUint32 dependencyCount
DE_NULL // const VkSubpassDependency* pDependencies
};
return vk::createRenderPass(vki, dev, &renderPassInfo);
}
Move<VkFramebuffer> Image::createFramebuffer (VkRenderPass rp) const
{
const DeviceInterface& vki = m_context.getDeviceInterface();
const VkDevice dev = m_context.getDevice();
return makeFramebuffer(vki, dev, rp, 1u, &m_view.get(), m_width, m_height, 1u);
}
void Image::downloadAfterDraw (VkCommandBuffer cmdBuffer)
{
const DeviceInterface& vki = m_context.getDeviceInterface();
vk::copyImageToBuffer(vki, cmdBuffer, *m_image, m_buffer.getBuffer(), { deInt32(m_width), deInt32(m_height) });
m_layout = VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL;
}
} // ut
class SpvAsmPhysicalStorageBufferTestInstance : public TestInstance
{
public:
SpvAsmPhysicalStorageBufferTestInstance (Context& ctx)
: TestInstance (ctx)
{
}
};
class SpvAsmPhysicalStorageBufferVertexInOutInTestInstance : public SpvAsmPhysicalStorageBufferTestInstance
{
public:
SpvAsmPhysicalStorageBufferVertexInOutInTestInstance (Context& ctx,
const TestParamsPtr params)
: SpvAsmPhysicalStorageBufferTestInstance (ctx)
, m_params (params)
{
}
tcu::TestStatus iterate (void);
static void initPrograms (vk::SourceCollections& programCollection,
const TestParamsPtr params);
struct alignas(16) Attribute
{
tcu::Vec4 position;
deUint64 address;
};
ut::TypedBuffer<tcu::Vec4> prepareColorBuffer (bool flushAfter = true) const;
ut::TypedBuffer<Attribute> prepareVertexAttributes (deUint64 address) const;
Move<VkPipeline> createGraphicsPipeline (VkPipelineLayout pipelineLayout,
VkRenderPass renderPass,
VkShaderModule vertexModule,
VkShaderModule fragmentModule) const;
private:
const TestParamsPtr m_params;
};
class SpvAsmPhysicalStorageBufferPushConstantsTestInstance : public SpvAsmPhysicalStorageBufferTestInstance
{
public:
SpvAsmPhysicalStorageBufferPushConstantsTestInstance (Context& ctx,
const TestParamsPtr params)
: SpvAsmPhysicalStorageBufferTestInstance (ctx)
, m_params (params)
{
}
tcu::TestStatus iterate (void);
static void initPrograms (vk::SourceCollections& programCollection,
const TestParamsPtr params);
private:
const TestParamsPtr m_params;
};
class SpvAsmPhysicalStorageBufferAddrsInSSBOTestInstance : public SpvAsmPhysicalStorageBufferTestInstance
{
public:
SpvAsmPhysicalStorageBufferAddrsInSSBOTestInstance (Context& ctx,
const TestParamsPtr params)
: SpvAsmPhysicalStorageBufferTestInstance (ctx)
, m_params (params)
{
}
tcu::TestStatus iterate (void);
static void initPrograms (vk::SourceCollections& programCollection,
const TestParamsPtr params);
private:
const TestParamsPtr m_params;
};
class SpvAsmPhysicalStorageBufferTestCase : public TestCase
{
public:
SpvAsmPhysicalStorageBufferTestCase (tcu::TestContext& testCtx,
const std::string& name,
const TestParamsPtr params)
: TestCase (testCtx, name, std::string())
, m_params (params)
{
}
void checkSupport (Context& context) const;
void initPrograms (vk::SourceCollections& programCollection) const;
TestInstance* createInstance (Context& ctx) const;
private:
const TestParamsPtr m_params;
};
void SpvAsmPhysicalStorageBufferTestCase::checkSupport (Context& context) const
{
context.requireInstanceFunctionality(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME); // "VK_KHR_get_physical_device_properties2"
if (!context.isBufferDeviceAddressSupported())
TCU_THROW(NotSupportedError, "Request physical storage buffer feature not supported");
if (m_params->method == PassMethod::ADDRESSES_IN_SSBO)
{
if (!context.getDeviceFeatures().shaderInt64)
TCU_THROW(NotSupportedError, "Int64 not supported");
}
if (m_params->method == PassMethod::VERTEX_IN_OUT_IN)
{
if (!context.getDeviceFeatures().shaderInt64)
TCU_THROW(NotSupportedError, "Int64 not supported");
VkFormatProperties2 properties { VK_STRUCTURE_TYPE_FORMAT_PROPERTIES_2, DE_NULL, {} };
context.getInstanceInterface().getPhysicalDeviceFormatProperties2(context.getPhysicalDevice(), VK_FORMAT_R64_UINT, &properties);
if ((properties.formatProperties.bufferFeatures & VK_FORMAT_FEATURE_VERTEX_BUFFER_BIT) != VK_FORMAT_FEATURE_VERTEX_BUFFER_BIT)
TCU_THROW(NotSupportedError, "VK_FORMAT_FEATURE_VERTEX_BUFFER_BIT not supported");
}
}
TestInstance* SpvAsmPhysicalStorageBufferTestCase::createInstance (Context& ctx) const
{
switch (m_params->method)
{
case PassMethod::PUSH_CONSTANTS:
case PassMethod::PUSH_CONSTANTS_FUNCTION:
return new SpvAsmPhysicalStorageBufferPushConstantsTestInstance(ctx, m_params);
case PassMethod::VERTEX_IN_OUT_IN:
return new SpvAsmPhysicalStorageBufferVertexInOutInTestInstance(ctx, m_params);
case PassMethod::ADDRESSES_IN_SSBO:
return new SpvAsmPhysicalStorageBufferAddrsInSSBOTestInstance(ctx, m_params);
}
DE_ASSERT(DE_FALSE);
return DE_NULL;
}
void SpvAsmPhysicalStorageBufferTestCase::initPrograms (vk::SourceCollections& programCollection) const
{
switch (m_params->method)
{
case PassMethod::PUSH_CONSTANTS:
case PassMethod::PUSH_CONSTANTS_FUNCTION:
SpvAsmPhysicalStorageBufferPushConstantsTestInstance::initPrograms(programCollection, m_params);
break;
case PassMethod::VERTEX_IN_OUT_IN:
SpvAsmPhysicalStorageBufferVertexInOutInTestInstance::initPrograms(programCollection, m_params);
break;
case PassMethod::ADDRESSES_IN_SSBO:
SpvAsmPhysicalStorageBufferAddrsInSSBOTestInstance::initPrograms(programCollection, m_params);
break;
}
}
void SpvAsmPhysicalStorageBufferVertexInOutInTestInstance::initPrograms (SourceCollections &programCollection, const TestParamsPtr params)
{
DE_UNREF(params);
const std::string vert(R"(
OpCapability Shader
OpCapability PhysicalStorageBufferAddresses
OpExtension "SPV_KHR_physical_storage_buffer"
OpMemoryModel PhysicalStorageBuffer64 GLSL450
OpEntryPoint Vertex %vert "main" %gl_PerVertex %in_pos %out_idx %gl_VertexIndex %in_addr %out_addr
OpDecorate %PerVertex Block
OpDecorate %gl_VertexIndex BuiltIn VertexIndex
OpDecorate %in_pos Location 0
OpDecorate %in_addr Location 1
OpDecorate %in_addr RestrictPointerEXT
OpDecorate %out_addr RestrictPointerEXT
OpDecorate %out_idx Location 0
OpDecorate %out_addr Location 1
OpMemberDecorate %PerVertex 0 BuiltIn Position
OpMemberDecorate %PerVertex 1 BuiltIn PointSize
OpMemberDecorate %PerVertex 2 BuiltIn ClipDistance
OpMemberDecorate %PerVertex 3 BuiltIn CullDistance
OpDecorate %srta Block
OpMemberDecorate %srta 0 Offset 0
OpDecorate %rta ArrayStride 16
%void = OpTypeVoid
%voidf = OpTypeFunction %void
%int = OpTypeInt 32 1
%flt = OpTypeFloat 32
%vec4 = OpTypeVector %flt 4
%rta = OpTypeRuntimeArray %vec4
%zero = OpConstant %int 0
%one = OpConstant %int 1
%srta = OpTypeStruct %rta
%srta_psb = OpTypePointer PhysicalStorageBuffer %srta
%srta_psb_in = OpTypePointer Input %srta_psb
%srta_psb_out = OpTypePointer Output %srta_psb
%in_addr = OpVariable %srta_psb_in Input
%out_addr = OpVariable %srta_psb_out Output
%vec4_in = OpTypePointer Input %vec4
%vec4_out = OpTypePointer Output %vec4
%vec4_psb = OpTypePointer PhysicalStorageBuffer %vec4
%in_pos = OpVariable %vec4_in Input
%int_in = OpTypePointer Input %int
%int_out = OpTypePointer Output %int
%gl_VertexIndex = OpVariable %int_in Input
%out_idx = OpVariable %int_out Output
%flt_arr_1 = OpTypeArray %flt %one
%PerVertex = OpTypeStruct %vec4 %flt %flt_arr_1 %flt_arr_1
%pv_out = OpTypePointer Output %PerVertex
%gl_PerVertex = OpVariable %pv_out Output
%vert = OpFunction %void None %voidf
%vert_begin = OpLabel
%vpos = OpLoad %vec4 %in_pos
%gl_Position = OpAccessChain %vec4_out %gl_PerVertex %zero
OpStore %gl_Position %vpos
%vidx = OpLoad %int %gl_VertexIndex
OpStore %out_idx %vidx
%vaddr = OpLoad %srta_psb %in_addr Aligned 8
OpStore %out_addr %vaddr
OpReturn
OpFunctionEnd
)");
const std::string frag(R"(
OpCapability Shader
OpCapability PhysicalStorageBufferAddresses
OpExtension "SPV_KHR_physical_storage_buffer"
OpMemoryModel PhysicalStorageBuffer64 GLSL450
OpEntryPoint Fragment %frag "main" %in_idx %in_addr %dEQP_FragColor
OpExecutionMode %frag OriginUpperLeft
OpDecorate %in_idx Location 0
OpDecorate %in_idx Flat
OpDecorate %in_addr Location 1
OpDecorate %in_addr AliasedPointerEXT
OpDecorate %in_addr Flat
OpDecorate %dEQP_FragColor Location 0
OpDecorate %rta ArrayStride 16
OpDecorate %vec4_psb ArrayStride 16
OpDecorate %srta Block
OpMemberDecorate %srta 0 Offset 0
%void = OpTypeVoid
%voidf = OpTypeFunction %void
%int = OpTypeInt 32 1
%flt = OpTypeFloat 32
%vec4 = OpTypeVector %flt 4
%rta = OpTypeRuntimeArray %vec4
%zero = OpConstant %int 0
%int_in = OpTypePointer Input %int
%in_idx = OpVariable %int_in Input
%vec4_out = OpTypePointer Output %vec4
%dEQP_FragColor = OpVariable %vec4_out Output
%srta = OpTypeStruct %rta
%srta_psb = OpTypePointer PhysicalStorageBuffer %srta
%srta_psb_in = OpTypePointer Input %srta_psb
%in_addr = OpVariable %srta_psb_in Input
%rta_psb = OpTypePointer PhysicalStorageBuffer %rta
%rta_in = OpTypePointer Input %rta
%vec4_psb = OpTypePointer PhysicalStorageBuffer %vec4
%frag = OpFunction %void None %voidf
%frag_begin = OpLabel
%vidx = OpLoad %int %in_idx
%vaddr = OpLoad %srta_psb %in_addr
%pcolor = OpAccessChain %vec4_psb %vaddr %zero %vidx
%color = OpLoad %vec4 %pcolor Aligned 16
OpStore %dEQP_FragColor %color
OpReturn
OpFunctionEnd
)");
programCollection.spirvAsmSources.add("vert")
<< vert
<< vk::SpirVAsmBuildOptions(programCollection.usedVulkanVersion, vk::SPIRV_VERSION_1_4, true);
programCollection.spirvAsmSources.add("frag")
<< frag
<< vk::SpirVAsmBuildOptions(programCollection.usedVulkanVersion, vk::SPIRV_VERSION_1_4, true);
}
ut::TypedBuffer<tcu::Vec4> SpvAsmPhysicalStorageBufferVertexInOutInTestInstance::prepareColorBuffer (bool flushAfter) const
{
const deUint32 colorCount = 21;
tcu::Vec4 colors [colorCount];
tcu::Vec4 color (-1.0f, +1.0f, +1.0f, -1.0f);
for (deUint32 c = 0; c < colorCount; ++c)
{
colors[c] = color;
color[0] += 0.1f;
color[1] -= 0.1f;
color[2] -= 0.1f;
color[3] += 0.1f;
}
ut::TypedBuffer<tcu::Vec4> buffer(m_context, VK_BUFFER_USAGE_STORAGE_BUFFER_BIT, (m_params->elements * m_params->elements), true);
for (auto j = buffer.begin(), begin = j; j != buffer.end(); ++j)
{
*j = colors[std::distance(begin, j) % colorCount];
}
if (flushAfter) buffer.flush();
return buffer;
}
ut::TypedBuffer<SpvAsmPhysicalStorageBufferVertexInOutInTestInstance::Attribute>
SpvAsmPhysicalStorageBufferVertexInOutInTestInstance::prepareVertexAttributes (deUint64 address) const
{
const float xStep = 2.0f / static_cast<float>(m_params->elements);
const float yStep = 2.0f / static_cast<float>(m_params->elements);
const float xStart = -1.0f + xStep / 2.0f;
const float yStart = -1.0f + yStep / 2.0f;
float x = xStart;
float y = yStart;
ut::TypedBuffer<Attribute> attrs (m_context, VK_BUFFER_USAGE_VERTEX_BUFFER_BIT, (m_params->elements * m_params->elements));
for (deUint32 row = 0; row < m_params->elements; ++row)
{
for (deUint32 col = 0; col < m_params->elements; ++col)
{
Attribute& attr = attrs[(row*m_params->elements)+col];
attr.position = tcu::Vec4(x, y, 0.0f, 1.0f);
attr.address = address;
x += xStep;
}
y += yStep;
x = xStart;
}
attrs.flush();
return attrs;
}
Move<VkPipeline> SpvAsmPhysicalStorageBufferVertexInOutInTestInstance::createGraphicsPipeline (VkPipelineLayout pipelineLayout,
VkRenderPass renderPass,
VkShaderModule vertexModule,
VkShaderModule fragmentModule) const
{
const DeviceInterface& vk = m_context.getDeviceInterface();
const VkDevice device = m_context.getDevice();
const std::vector<VkRect2D> scissors (1, makeRect2D(m_params->elements, m_params->elements));
const std::vector<VkViewport> viewports (1, makeViewport(m_params->elements, m_params->elements));
const VkVertexInputBindingDescription bindingDescriptions[] =
{
{
0u, // binding
sizeof(Attribute), // stride
VK_VERTEX_INPUT_RATE_VERTEX, // inputRate
},
};
const VkVertexInputAttributeDescription attributeDescriptions[] =
{
{
0u, // location
0u, // binding
VK_FORMAT_R32G32B32A32_SFLOAT, // format
0u // offset
},
{
1u, // location
0u, // binding
VK_FORMAT_R64_UINT, // format
static_cast<deUint32>(sizeof(Attribute::position)) // offset
},
};
const VkPipelineVertexInputStateCreateInfo vertexInputStateCreateInfo =
{
VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO,
DE_NULL,
(VkPipelineVertexInputStateCreateFlags)0, // flags
DE_LENGTH_OF_ARRAY(bindingDescriptions), // vertexBindingDescriptionCount
bindingDescriptions, // pVertexBindingDescriptions
DE_LENGTH_OF_ARRAY(attributeDescriptions), // vertexAttributeDescriptionCount
attributeDescriptions // pVertexAttributeDescriptions
};
return vk::makeGraphicsPipeline(
vk, // vk
device, // device
pipelineLayout, // pipelineLayout
vertexModule, // vertexShaderModule
DE_NULL, // tessellationControlModule
DE_NULL, // tessellationEvalModule
DE_NULL, // geometryShaderModule
fragmentModule, // fragmentShaderModule
renderPass, // renderPass
viewports, // viewports
scissors, // scissors
VK_PRIMITIVE_TOPOLOGY_POINT_LIST, // topology
0U, // subpass
0U, // patchControlPoints
&vertexInputStateCreateInfo, // vertexInputStateCreateInfo
DE_NULL, // rasterizationStateCreateInfo
DE_NULL, // multisampleStateCreateInfo
DE_NULL, // depthStencilStateCreateInfo
DE_NULL, // colorBlendStateCreateInfo
DE_NULL); // dynamicStateCreateInfo
}
tcu::TestStatus SpvAsmPhysicalStorageBufferVertexInOutInTestInstance::iterate (void)
{
const DeviceInterface& vki = m_context.getDeviceInterface();
const VkDevice dev = m_context.getDevice();
const VkQueue queue = m_context.getUniversalQueue();
const deUint32 queueFamilyIndex = m_context.getUniversalQueueFamilyIndex();
const VkFormat format = VK_FORMAT_R32G32B32A32_SFLOAT;
const VkRect2D renderArea = makeRect2D(m_params->elements, m_params->elements);
Move<VkCommandPool> cmdPool = createCommandPool(vki, dev, VK_COMMAND_POOL_CREATE_TRANSIENT_BIT, queueFamilyIndex);
Move<VkCommandBuffer> cmdBuffer = allocateCommandBuffer(vki, dev, *cmdPool, VK_COMMAND_BUFFER_LEVEL_PRIMARY);
ut::Image image (m_context, m_params->elements, m_params->elements, format);
Move<VkRenderPass> renderPass = image.createRenderPass();
Move<VkFramebuffer> framebuffer = image.createFramebuffer(*renderPass);
Move<VkShaderModule> vertexModule = createShaderModule(vki, dev, m_context.getBinaryCollection().get("vert"), 0);
Move<VkShaderModule> fragmentModule = createShaderModule(vki, dev, m_context.getBinaryCollection().get("frag"), 0);
Move<VkPipelineLayout> pipelineLayout = makePipelineLayout(vki, dev, 0u, DE_NULL);
Move<VkPipeline> pipeline = createGraphicsPipeline(*pipelineLayout, *renderPass, *vertexModule, *fragmentModule);
ut::TypedBuffer<tcu::Vec4> colorBuffer = prepareColorBuffer();
ut::TypedBuffer<Attribute> attributes = prepareVertexAttributes(colorBuffer.getDeviceAddress());
const VkBuffer vertexBuffers[] = { attributes.getBuffer() };
const VkDeviceSize vertexOffsets[] = { 0u };
const tcu::Vec4 clearColor (-1.0f);
beginCommandBuffer(vki, *cmdBuffer);
vki.cmdBindPipeline(*cmdBuffer, VK_PIPELINE_BIND_POINT_GRAPHICS, *pipeline);
vki.cmdBindVertexBuffers(*cmdBuffer, 0, 1, vertexBuffers, vertexOffsets);
beginRenderPass(vki, *cmdBuffer, *renderPass, *framebuffer, renderArea, clearColor);
vki.cmdDraw(*cmdBuffer, (m_params->elements * m_params->elements), 1u, 0u, 0u);
endRenderPass(vki, *cmdBuffer);
image.downloadAfterDraw(*cmdBuffer);
endCommandBuffer(vki, *cmdBuffer);
submitCommandsAndWait(vki, dev, queue, *cmdBuffer);
ut::TypedBuffer<tcu::Vec4> resultBuffer = image.getBuffer<tcu::Vec4>();
return std::equal(resultBuffer.begin(), resultBuffer.end(), colorBuffer.begin()) ? tcu::TestStatus::pass("") : tcu::TestStatus::fail("");
}
void SpvAsmPhysicalStorageBufferPushConstantsTestInstance::initPrograms (vk::SourceCollections& programCollection, const TestParamsPtr params)
{
DE_UNREF(params);
const std::string program(R"(
OpCapability Shader
OpCapability PhysicalStorageBufferAddresses
OpExtension "SPV_KHR_physical_storage_buffer"
OpMemoryModel PhysicalStorageBuffer64 GLSL450
OpEntryPoint GLCompute %main "main" %id %str
OpExecutionMode %main LocalSize 1 1 1
OpSource GLSL 450
OpName %main "main"
OpName %id "gl_GlobalInvocationID"
OpName %src "source"
OpName %dst "destination"
OpName %src_buf "source"
OpName %dst_buf "destination"
OpDecorate %id BuiltIn GlobalInvocationId
OpDecorate %str_t Block
OpMemberDecorate %str_t 0 Offset 0
OpMemberDecorate %str_t 1 Offset 8
OpMemberDecorate %str_t 2 Offset 16
OpMemberDecorate %str_t 3 Offset 20
OpDecorate %src_buf Restrict
OpDecorate %dst_buf Restrict
OpDecorate %int_arr ArrayStride 4
%int = OpTypeInt 32 1
%int_ptr = OpTypePointer PhysicalStorageBuffer %int
%int_fptr = OpTypePointer Function %int
%zero = OpConstant %int 0
%one = OpConstant %int 1
%two = OpConstant %int 2
%three = OpConstant %int 3
%uint = OpTypeInt 32 0
%uint_ptr = OpTypePointer Input %uint
%uint_fptr = OpTypePointer Function %uint
%uvec3 = OpTypeVector %uint 3
%uvec3ptr = OpTypePointer Input %uvec3
%uzero = OpConstant %uint 0
%id = OpVariable %uvec3ptr Input
%int_arr = OpTypeRuntimeArray %int
%buf_ptr = OpTypePointer PhysicalStorageBuffer %int_arr
%str_t = OpTypeStruct %buf_ptr %buf_ptr %int %int
%str_ptr = OpTypePointer PushConstant %str_t
%str = OpVariable %str_ptr PushConstant
%buf_ptr_fld = OpTypePointer PushConstant %buf_ptr
%int_fld = OpTypePointer PushConstant %int
%bool = OpTypeBool
%void = OpTypeVoid
%voidf = OpTypeFunction %void
%cpbuffsf = OpTypeFunction %void %buf_ptr %buf_ptr %int
%cpbuffs = OpFunction %void None %cpbuffsf
%src_buf = OpFunctionParameter %buf_ptr
%dst_buf = OpFunctionParameter %buf_ptr
%elements = OpFunctionParameter %int
%cp_begin = OpLabel
%j = OpVariable %int_fptr Function
OpStore %j %zero
OpBranch %for
%for = OpLabel
%vj = OpLoad %int %j
%cj = OpULessThan %bool %vj %elements
OpLoopMerge %for_end %incj None
OpBranchConditional %cj %for_body %for_end
%for_body = OpLabel
%src_el_lnk = OpAccessChain %int_ptr %src_buf %vj
%dst_el_lnk = OpAccessChain %int_ptr %dst_buf %vj
%src_el = OpLoad %int %src_el_lnk Aligned 4
OpStore %dst_el_lnk %src_el Aligned 4
OpBranch %incj
%incj = OpLabel
%nj = OpIAdd %int %vj %one
OpStore %j %nj
OpBranch %for
%for_end = OpLabel
OpReturn
OpFunctionEnd
%main = OpFunction %void None %voidf
%begin = OpLabel
%i = OpVariable %int_fptr Function
OpStore %i %zero
%src_lnk = OpAccessChain %buf_ptr_fld %str %zero
%dst_lnk = OpAccessChain %buf_ptr_fld %str %one
%cnt_lnk = OpAccessChain %int_fld %str %two
%use_fun_lnk = OpAccessChain %int_fld %str %three
%src = OpLoad %buf_ptr %src_lnk
%dst = OpLoad %buf_ptr %dst_lnk
%cnt = OpLoad %int %cnt_lnk
%use_fun = OpLoad %int %use_fun_lnk
%cuf = OpINotEqual %bool %use_fun %zero
OpSelectionMerge %use_fun_end None
OpBranchConditional %cuf %copy %loop
%copy = OpLabel
%unused = OpFunctionCall %void %cpbuffs %src %dst %cnt
OpBranch %use_fun_end
%loop = OpLabel
%vi = OpLoad %int %i
%ci = OpSLessThan %bool %vi %cnt
OpLoopMerge %loop_end %inci None
OpBranchConditional %ci %loop_body %loop_end
%loop_body = OpLabel
%src_px_lnk = OpAccessChain %int_ptr %src %vi
%dst_px_lnk = OpAccessChain %int_ptr %dst %vi
%src_px = OpLoad %int %src_px_lnk Aligned 4
OpStore %dst_px_lnk %src_px Aligned 4
OpBranch %inci
%inci = OpLabel
%ni = OpIAdd %int %vi %one
OpStore %i %ni
OpBranch %loop
%loop_end = OpLabel
OpBranch %use_fun_end
%use_fun_end = OpLabel
OpReturn
OpFunctionEnd
)");
programCollection.spirvAsmSources.add("comp")
<< program
<< vk::SpirVAsmBuildOptions(programCollection.usedVulkanVersion, vk::SPIRV_VERSION_1_4, true);
}
tcu::TestStatus SpvAsmPhysicalStorageBufferPushConstantsTestInstance::iterate (void)
{
const DeviceInterface& vki = m_context.getDeviceInterface();
const VkDevice dev = m_context.getDevice();
const VkQueue queue = m_context.getUniversalQueue();
const deUint32 queueFamilyIndex = m_context.getUniversalQueueFamilyIndex();
Move<VkCommandPool> cmdPool = createCommandPool(vki, dev, VK_COMMAND_POOL_CREATE_TRANSIENT_BIT, queueFamilyIndex);
Move<VkCommandBuffer> cmdBuffer = allocateCommandBuffer(vki, dev, *cmdPool, VK_COMMAND_BUFFER_LEVEL_PRIMARY);
Move<VkShaderModule> shaderModule = createShaderModule(vki, dev, m_context.getBinaryCollection().get("comp"), 0);
struct PushConstant
{
deUint64 src;
deUint64 dst;
deInt32 cnt;
deBool use_fun;
};
VkPushConstantRange pushConstantRange =
{
VK_SHADER_STAGE_COMPUTE_BIT, // VkShaderStageFlags stageFlags;
0, // deUint32 offset;
sizeof(PushConstant) // deUint32 size;
};
Move<VkPipelineLayout> pipelineLayout = makePipelineLayout(vki, dev, 0, DE_NULL, 1, &pushConstantRange);
Move<VkPipeline> pipeline = makeComputePipeline(vki, dev, *pipelineLayout, 0, *shaderModule, 0, DE_NULL);
ut::TypedBuffer<deInt32> src (m_context, VK_BUFFER_USAGE_STORAGE_BUFFER_BIT, m_params->elements, true);
ut::TypedBuffer<deInt32> dst (m_context, VK_BUFFER_USAGE_STORAGE_BUFFER_BIT, m_params->elements, true);
src.iota(m_params->elements, true);
dst.zero(true);
const PushConstant pc = { src.getDeviceAddress(), dst.getDeviceAddress(), deInt32(m_params->elements), m_params->method == PassMethod::PUSH_CONSTANTS_FUNCTION };
beginCommandBuffer(vki, *cmdBuffer);
vki.cmdBindPipeline(*cmdBuffer, VK_PIPELINE_BIND_POINT_COMPUTE, *pipeline);
vki.cmdPushConstants(*cmdBuffer, *pipelineLayout, VK_SHADER_STAGE_COMPUTE_BIT, 0, sizeof(pc), &pc);
vki.cmdDispatch(*cmdBuffer, 1, 1, 1);
endCommandBuffer(vki, *cmdBuffer);
submitCommandsAndWait(vki, dev, queue, *cmdBuffer);
dst.invalidate();
return std::equal(src.begin(), src.end(), dst.begin()) ? tcu::TestStatus::pass("") : tcu::TestStatus::fail("");
}
void SpvAsmPhysicalStorageBufferAddrsInSSBOTestInstance::initPrograms (vk::SourceCollections& programCollection, const TestParamsPtr params)
{
DE_UNREF(params);
const std::string comp(R"(
OpCapability Shader
OpCapability Int64
OpCapability PhysicalStorageBufferAddresses
OpExtension "SPV_KHR_physical_storage_buffer"
OpMemoryModel PhysicalStorageBuffer64 GLSL450
OpEntryPoint GLCompute %comp "main" %id %ssbo
OpExecutionMode %comp LocalSize 1 1 1
OpDecorate %id BuiltIn GlobalInvocationId
OpDecorate %sssbo Block
OpMemberDecorate %sssbo 0 Offset 0
OpMemberDecorate %sssbo 1 Offset 8
OpMemberDecorate %sssbo 2 Offset 16
OpMemberDecorate %sssbo 3 Offset 24
OpDecorate %ssbo DescriptorSet 0
OpDecorate %ssbo Binding 0
OpDecorate %rta ArrayStride 4
%bool = OpTypeBool
%int = OpTypeInt 32 1
%uint = OpTypeInt 32 0
%ulong = OpTypeInt 64 0
%zero = OpConstant %int 0
%one = OpConstant %int 1
%two = OpConstant %int 2
%three = OpConstant %int 3
%uvec3 = OpTypeVector %uint 3
%rta = OpTypeRuntimeArray %int
%rta_psb = OpTypePointer PhysicalStorageBuffer %rta
%sssbo = OpTypeStruct %rta_psb %ulong %rta_psb %ulong
%sssbo_buf = OpTypePointer StorageBuffer %sssbo
%ssbo = OpVariable %sssbo_buf StorageBuffer
%rta_psb_sb = OpTypePointer StorageBuffer %rta_psb
%int_psb = OpTypePointer PhysicalStorageBuffer %int
%ulong_sb = OpTypePointer StorageBuffer %ulong
%uvec3_in = OpTypePointer Input %uvec3
%id = OpVariable %uvec3_in Input
%uint_in = OpTypePointer Input %uint
%void = OpTypeVoid
%voidf = OpTypeFunction %void
%comp = OpFunction %void None %voidf
%comp_begin = OpLabel
%pgid_x = OpAccessChain %uint_in %id %zero
%gid_x = OpLoad %uint %pgid_x
%mod2 = OpSMod %int %gid_x %two
%even = OpIEqual %bool %mod2 %zero
%psrc_buff_p = OpAccessChain %rta_psb_sb %ssbo %zero
%pdst_buff_p = OpAccessChain %rta_psb_sb %ssbo %two
%src_buff_p = OpLoad %rta_psb %psrc_buff_p
%dst_buff_p = OpLoad %rta_psb %pdst_buff_p
%psrc_buff_u = OpAccessChain %ulong_sb %ssbo %one
%psrc_buff_v = OpLoad %ulong %psrc_buff_u
%src_buff_v = OpConvertUToPtr %rta_psb %psrc_buff_v
%pdst_buff_u = OpAccessChain %ulong_sb %ssbo %three
%pdst_buff_v = OpLoad %ulong %pdst_buff_u
%dst_buff_v = OpConvertUToPtr %rta_psb %pdst_buff_v
%src = OpSelect %rta_psb %even %src_buff_p %src_buff_v
%dst = OpSelect %rta_psb %even %dst_buff_v %dst_buff_p
%psrc_color = OpAccessChain %int_psb %src %gid_x
%src_color = OpLoad %int %psrc_color Aligned 4
%pdst_color = OpAccessChain %int_psb %dst %gid_x
OpStore %pdst_color %src_color Aligned 4
OpReturn
OpFunctionEnd
)");
programCollection.spirvAsmSources.add("comp")
<< comp
<< vk::SpirVAsmBuildOptions(programCollection.usedVulkanVersion, vk::SPIRV_VERSION_1_4, true);
}
/*
Below test does not add anything new. The main purpose of this test is to show that both PhysicalStorageBuffer
and 64-bit integer value can coexist in one array one next to the other. In the both cases, when the one address
has its own dedicated storage class and the other is regular integer, the shader is responsible for how to interpret
and use input addresses. Regardless of the shader, the application always passes them as 64-bit integers.
*/
tcu::TestStatus SpvAsmPhysicalStorageBufferAddrsInSSBOTestInstance::iterate (void)
{
const DeviceInterface& vki = m_context.getDeviceInterface();
const VkDevice dev = m_context.getDevice();
const VkQueue queue = m_context.getUniversalQueue();
const deUint32 queueFamilyIndex = m_context.getUniversalQueueFamilyIndex();
Move<VkCommandPool> cmdPool = createCommandPool(vki, dev, VK_COMMAND_POOL_CREATE_TRANSIENT_BIT, queueFamilyIndex);
Move<VkCommandBuffer> cmdBuffer = allocateCommandBuffer(vki, dev, *cmdPool, VK_COMMAND_BUFFER_LEVEL_PRIMARY);
Move<VkShaderModule> shaderModule = createShaderModule(vki, dev, m_context.getBinaryCollection().get("comp"), 0);
Move<VkDescriptorSetLayout> descriptorSetLayout = DescriptorSetLayoutBuilder()
.addSingleBinding(VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, VK_SHADER_STAGE_COMPUTE_BIT)
.build(vki, dev);
Move<VkDescriptorPool> descriptorPool = DescriptorPoolBuilder()
.addType(VK_DESCRIPTOR_TYPE_STORAGE_BUFFER)
.build(vki, dev, VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT, 1u);
Move<VkDescriptorSet> descriptorSet = makeDescriptorSet(vki, dev, *descriptorPool, *descriptorSetLayout);
Move<VkPipelineLayout> pipelineLayout = makePipelineLayout(vki, dev, 1u, &descriptorSetLayout.get());
Move<VkPipeline> pipeline = makeComputePipeline(vki, dev, *pipelineLayout, 0, *shaderModule, 0, DE_NULL);
ut::TypedBuffer<deInt32> src (m_context, VK_BUFFER_USAGE_STORAGE_BUFFER_BIT, m_params->elements, true);
ut::TypedBuffer<deInt32> dst (m_context, VK_BUFFER_USAGE_STORAGE_BUFFER_BIT, m_params->elements, true);
struct SSBO
{
deUint64 srcAsBuff;
deUint64 srcAsUint;
deUint64 dstAsBuff;
deUint64 dstAsUint;
};
ut::TypedBuffer<SSBO> ssbo (m_context, VK_BUFFER_USAGE_STORAGE_BUFFER_BIT, {
{
src.getDeviceAddress(),
src.getDeviceAddress(),
dst.getDeviceAddress(),
dst.getDeviceAddress()
}
});
VkDescriptorBufferInfo ssboBufferInfo = makeDescriptorBufferInfo(ssbo.getBuffer(), 0, ssbo.getSize());
DescriptorSetUpdateBuilder () .writeSingle(*descriptorSet, DescriptorSetUpdateBuilder::Location::binding(0u), VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, &ssboBufferInfo)
.update(vki, dev);
src.iota(m_params->elements, true);
dst.zero(true);
beginCommandBuffer(vki, *cmdBuffer);
vki.cmdBindPipeline(*cmdBuffer, VK_PIPELINE_BIND_POINT_COMPUTE, *pipeline);
vki.cmdBindDescriptorSets(*cmdBuffer, VK_PIPELINE_BIND_POINT_COMPUTE, *pipelineLayout, 0u, 1u, &descriptorSet.get(), 0u, DE_NULL);
vki.cmdDispatch(*cmdBuffer, m_params->elements, 1, 1);
endCommandBuffer(vki, *cmdBuffer);
submitCommandsAndWait(vki, dev, queue, *cmdBuffer);
dst.invalidate();
return std::equal(src.begin(), src.end(), dst.begin()) ? tcu::TestStatus::pass("") : tcu::TestStatus::fail("");
}
} // unnamed
tcu::TestCaseGroup* createPhysicalStorageBufferTestGroup (tcu::TestContext& testCtx)
{
struct
{
PassMethod method;
std::string testName;
}
const methods[] =
{
{ PassMethod::PUSH_CONSTANTS, "push_constants" },
{ PassMethod::PUSH_CONSTANTS_FUNCTION, "push_constants_function" },
{ PassMethod::VERTEX_IN_OUT_IN, "vertex_in_out_in" },
{ PassMethod::ADDRESSES_IN_SSBO, "addrs_in_ssbo" },
};
tcu::TestCaseGroup* group = new tcu::TestCaseGroup(testCtx, "physical_storage_buffer", "Various methods of PhysicalStorageBuffer passing");
for (const auto& method : methods)
{
group->addChild(new SpvAsmPhysicalStorageBufferTestCase(testCtx, method.testName, TestParamsPtr(new TestParams({method.method, 64}))));
}
return group;
}
} // SpirVAssembly
} // vkt
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