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#ifndef _VKTSUBGROUPSTESTSUTILS_HPP
#define _VKTSUBGROUPSTESTSUTILS_HPP
/*------------------------------------------------------------------------
* Vulkan Conformance Tests
* ------------------------
*
* Copyright (c) 2017 The Khronos Group Inc.
* Copyright (c) 2017 Codeplay Software Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/ /*!
* \file
* \brief Subgroups tests utility classes
*/ /*--------------------------------------------------------------------*/
#include "vkBuilderUtil.hpp"
#include "vkDefs.hpp"
#include "vkDeviceUtil.hpp"
#include "vkMemUtil.hpp"
#include "vkPlatform.hpp"
#include "vkPrograms.hpp"
#include "vkQueryUtil.hpp"
#include "vkRef.hpp"
#include "vkRefUtil.hpp"
#include "vkStrUtil.hpp"
#include "vkTypeUtil.hpp"
#include "vktTestCase.hpp"
#include "vktTestCaseUtil.hpp"
#include "vkRayTracingUtil.hpp"
#include "tcuFormatUtil.hpp"
#include "tcuTestLog.hpp"
#include "tcuVectorUtil.hpp"
#include "gluShaderUtil.hpp"
#include "deSharedPtr.hpp"
#include "deUniquePtr.hpp"
#include <string>
#include <vector>
namespace vkt
{
namespace subgroups
{
typedef bool (*CheckResult)(const void* internalData, std::vector<const void*> datas, deUint32 width, deUint32 subgroupSize);
typedef bool (*CheckResultFragment)(const void* internalData, std::vector<const void*> datas, deUint32 width, deUint32 height, deUint32 subgroupSize);
typedef bool (*CheckResultCompute)(const void* internalData, std::vector<const void*> datas, const deUint32 numWorkgroups[3], const deUint32 localSize[3], deUint32 subgroupSize);
// A struct to represent input data to a shader
struct SSBOData
{
enum InputDataInitializeType
{
InitializeNone = 0,
InitializeNonZero,
InitializeZero,
};
enum InputDataLayoutType
{
LayoutStd140 = 0,
LayoutStd430,
LayoutPacked
};
SSBOData() :
initializeType (InitializeNone),
layout (LayoutStd140),
format (vk::VK_FORMAT_UNDEFINED),
numElements (0),
isImage (false),
binding (0u),
stages ((vk::VkShaderStageFlags)0u)
{}
SSBOData (InputDataInitializeType initializeType_,
InputDataLayoutType layout_,
vk::VkFormat format_,
vk::VkDeviceSize numElements_,
bool isImage_ = false,
deUint32 binding_ = 0u,
vk::VkShaderStageFlags stages_ = static_cast<vk::VkShaderStageFlags>(0u))
: initializeType (initializeType_)
, layout (layout_)
, format (format_)
, numElements (numElements_)
, isImage (isImage_)
, binding (binding_)
, stages (stages_)
{}
InputDataInitializeType initializeType;
InputDataLayoutType layout;
vk::VkFormat format;
vk::VkDeviceSize numElements;
bool isImage;
deUint32 binding;
vk::VkShaderStageFlags stages;
};
deUint32 getStagesCount (vk::VkShaderStageFlags shaderStages);
std::string getSharedMemoryBallotHelper ();
std::string getSharedMemoryBallotHelperARB ();
deUint32 getSubgroupSize (Context& context);
deUint32 maxSupportedSubgroupSize ();
std::string getShaderStageName (vk::VkShaderStageFlags stage);
std::string getSubgroupFeatureName (vk::VkSubgroupFeatureFlagBits bit);
void addNoSubgroupShader (vk::SourceCollections& programCollection);
void initStdFrameBufferPrograms (vk::SourceCollections& programCollection,
const vk::ShaderBuildOptions& buildOptions,
vk::VkShaderStageFlags shaderStage,
vk::VkFormat format,
bool gsPointSize,
const std::string& extHeader,
const std::string& testSrc,
const std::string& helperStr,
const std::vector<std::string>& declarations = std::vector<std::string>());
void initStdPrograms (vk::SourceCollections& programCollection,
const vk::ShaderBuildOptions& buildOptions,
vk::VkShaderStageFlags shaderStage,
vk::VkFormat format,
bool gsPointSize,
const std::string& extHeader,
const std::string& testSrc,
const std::string& helperStr,
const std::vector<std::string>& declarations = std::vector<std::string>(),
const bool avoidHelperInvocations = false,
const std::string& tempRes = " uint tempRes;\n");
bool isSubgroupSupported (Context& context);
bool areSubgroupOperationsSupportedForStage (Context& context, vk::VkShaderStageFlags stage);
bool isSubgroupFeatureSupportedForDevice (Context& context, vk::VkSubgroupFeatureFlagBits bit);
bool areQuadOperationsSupportedForStages (Context& context, const vk::VkShaderStageFlags stages);
bool isFragmentSSBOSupportedForDevice (Context& context);
bool isVertexSSBOSupportedForDevice (Context& context);
bool isFormatSupportedForDevice (Context& context, vk::VkFormat format);
bool isInt64SupportedForDevice (Context& context);
bool isTessellationAndGeometryPointSizeSupported (Context& context);
bool is16BitUBOStorageSupported (Context& context);
bool is8BitUBOStorageSupported (Context& context);
bool isSubgroupBroadcastDynamicIdSupported (Context& context);
std::string getFormatNameForGLSL (vk::VkFormat format);
std::string getAdditionalExtensionForFormat (vk::VkFormat format);
const std::vector<vk::VkFormat> getAllFormats ();
bool isFormatSigned (vk::VkFormat format);
bool isFormatUnsigned (vk::VkFormat format);
bool isFormatFloat (vk::VkFormat format);
bool isFormatBool (vk::VkFormat format);
bool isFormat8bitTy (vk::VkFormat format);
bool isFormat16BitTy (vk::VkFormat format);
void addGeometryShadersFromTemplate (const std::string& glslTemplate, const vk::ShaderBuildOptions& options, vk::GlslSourceCollection& collection);
void addGeometryShadersFromTemplate (const std::string& spirvTemplate, const vk::SpirVAsmBuildOptions& options, vk::SpirVAsmCollection& collection);
void setVertexShaderFrameBuffer (vk::SourceCollections& programCollection);
void setFragmentShaderFrameBuffer (vk::SourceCollections& programCollection);
void setFragmentShaderFrameBuffer (vk::SourceCollections& programCollection);
void setTesCtrlShaderFrameBuffer (vk::SourceCollections& programCollection);
void setTesEvalShaderFrameBuffer (vk::SourceCollections& programCollection);
bool check (std::vector<const void*> datas, deUint32 width, deUint32 ref);
bool checkCompute (std::vector<const void*> datas,
const deUint32 numWorkgroups[3],
const deUint32 localSize[3],
deUint32 ref);
tcu::TestStatus makeTessellationEvaluationFrameBufferTest (Context& context,
vk::VkFormat format,
const SSBOData* extraData,
deUint32 extraDataCount,
const void* internalData,
CheckResult checkResult,
const vk::VkShaderStageFlags shaderStage = vk::VK_SHADER_STAGE_ALL_GRAPHICS);
tcu::TestStatus makeGeometryFrameBufferTest (Context& context,
vk::VkFormat format,
const SSBOData* extraData,
deUint32 extraDataCount,
const void* internalData,
CheckResult checkResult);
// Allows using verification functions with or without the optional last boolean argument.
// If using a function that does not need the last argument, it will not be passed down to it.
class VerificationFunctor
{
public:
using NoLastArgVariant = bool(*)(const void*, std::vector<const void*>, deUint32, deUint32);
using AllArgsVariant = bool(*)(const void*, std::vector<const void*>, deUint32, deUint32, bool);
VerificationFunctor (NoLastArgVariant func)
: m_noLastArgFunc{func}, m_allArgsFunc{nullptr}
{}
VerificationFunctor (AllArgsVariant func)
: m_noLastArgFunc{nullptr}, m_allArgsFunc{func}
{}
bool operator() (const void* extraData, std::vector<const void*> datas, deUint32 width, deUint32 subgroupSize, bool multipleCallsPossible) const
{
if (m_allArgsFunc)
return m_allArgsFunc(extraData, datas, width, subgroupSize, multipleCallsPossible);
return m_noLastArgFunc(extraData, datas, width, subgroupSize);
}
private:
NoLastArgVariant m_noLastArgFunc;
AllArgsVariant m_allArgsFunc;
};
vk::VkShaderStageFlags getPossibleGraphicsSubgroupStages (Context& context, const vk::VkShaderStageFlags testedStages);
tcu::TestStatus allStages (Context& context,
vk::VkFormat format,
const SSBOData* extraData,
deUint32 extraDataCount,
const void* internalData,
const VerificationFunctor& checkResult,
const vk::VkShaderStageFlags shaderStage);
tcu::TestStatus makeVertexFrameBufferTest (Context& context,
vk::VkFormat format,
const SSBOData* extraData,
deUint32 extraDataCount,
const void* internalData,
CheckResult checkResult);
tcu::TestStatus makeFragmentFrameBufferTest (Context& context,
vk::VkFormat format,
const SSBOData* extraData,
deUint32 extraDataCount,
const void* internalData,
CheckResultFragment checkResult);
tcu::TestStatus makeComputeTest (Context& context,
vk::VkFormat format,
const SSBOData* inputs,
deUint32 inputsCount,
const void* internalData,
CheckResultCompute checkResult,
deUint32 requiredSubgroupSize = 0u,
const deUint32 pipelineShaderStageCreateFlags = 0u);
/* Functions needed for VK_EXT_subgroup_size_control tests */
tcu::TestStatus makeTessellationEvaluationFrameBufferTestRequiredSubgroupSize (Context& context,
vk::VkFormat format,
const SSBOData* extraData,
deUint32 extraDataCount,
const void* internalData,
CheckResult checkResult,
const vk::VkShaderStageFlags shaderStage = vk::VK_SHADER_STAGE_ALL_GRAPHICS,
const deUint32 tessShaderStageCreateFlags = 0u,
const deUint32 requiredSubgroupSize = 0u);
tcu::TestStatus makeGeometryFrameBufferTestRequiredSubgroupSize (Context& context,
vk::VkFormat format,
const SSBOData* extraData,
deUint32 extraDataCount,
const void* internalData,
CheckResult checkResult,
const deUint32 geometryShaderStageCreateFlags = 0u,
const deUint32 requiredSubgroupSize = 0u);
tcu::TestStatus allStagesRequiredSubgroupSize (Context& context,
vk::VkFormat format,
const SSBOData* extraDatas,
deUint32 extraDatasCount,
const void* internalData,
const VerificationFunctor& checkResult,
const vk::VkShaderStageFlags shaderStageTested,
const deUint32 vertexShaderStageCreateFlags,
const deUint32 tessellationControlShaderStageCreateFlags,
const deUint32 tessellationEvalShaderStageCreateFlags,
const deUint32 geometryShaderStageCreateFlags,
const deUint32 fragmentShaderStageCreateFlags,
const deUint32 requiredSubgroupSize[5]);
tcu::TestStatus makeVertexFrameBufferTestRequiredSubgroupSize (Context& context,
vk::VkFormat format,
const SSBOData* extraData,
deUint32 extraDataCount,
const void* internalData,
CheckResult checkResult,
const deUint32 vertexShaderStageCreateFlags = 0u,
const deUint32 requiredSubgroupSize = 0u);
tcu::TestStatus makeFragmentFrameBufferTestRequiredSubgroupSize (Context& context,
vk::VkFormat format,
const SSBOData* extraData,
deUint32 extraDataCount,
const void* internalData,
CheckResultFragment checkResult,
const deUint32 fragmentShaderStageCreateFlags = 0u,
const deUint32 requiredSubgroupSize = 0u);
tcu::TestStatus makeComputeTestRequiredSubgroupSize (Context& context,
vk::VkFormat format,
const SSBOData* inputs,
deUint32 inputsCount,
const void* internalData,
CheckResultCompute checkResult,
const deUint32 pipelineShaderStageCreateFlags,
const deUint32 numWorkgroups[3],
const deBool isRequiredSubgroupSize,
const deUint32 subgroupSize,
const deUint32 localSizesToTest[][3],
const deUint32 localSizesToTestCount);
void supportedCheckShader (Context& context, const vk::VkShaderStageFlags shaderStage);
const std::vector<vk::VkFormat> getAllRayTracingFormats();
void addRayTracingNoSubgroupShader (vk::SourceCollections& programCollection);
vk::VkShaderStageFlags getPossibleRayTracingSubgroupStages (Context& context, const vk::VkShaderStageFlags testedStages);
tcu::TestStatus allRayTracingStages (Context& context,
vk::VkFormat format,
const SSBOData* extraData,
deUint32 extraDataCount,
const void* internalData,
const VerificationFunctor& checkResult,
const vk::VkShaderStageFlags shaderStage);
tcu::TestStatus allRayTracingStagesRequiredSubgroupSize (Context& context,
vk::VkFormat format,
const SSBOData* extraDatas,
deUint32 extraDatasCount,
const void* internalData,
const VerificationFunctor& checkResult,
const vk::VkShaderStageFlags shaderStageTested,
const deUint32 shaderStageCreateFlags[6],
const deUint32 requiredSubgroupSize[6]);
} // subgroups
} // vkt
#endif // _VKTSUBGROUPSTESTSUTILS_HPP
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