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Diffstat (limited to '.ci/android_headers/ui/GraphicBuffer.h')
-rw-r--r-- | .ci/android_headers/ui/GraphicBuffer.h | 286 |
1 files changed, 286 insertions, 0 deletions
diff --git a/.ci/android_headers/ui/GraphicBuffer.h b/.ci/android_headers/ui/GraphicBuffer.h new file mode 100644 index 0000000..701340c --- /dev/null +++ b/.ci/android_headers/ui/GraphicBuffer.h @@ -0,0 +1,286 @@ +// clang-format off +/* + * Copyright (C) 2007 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#ifndef ANDROID_GRAPHIC_BUFFER_H +#define ANDROID_GRAPHIC_BUFFER_H + +#include <stdint.h> +#include <sys/types.h> + +#include <string> +#include <utility> +#include <vector> + +#include <android/hardware_buffer.h> +#include <ui/ANativeObjectBase.h> +#include <ui/GraphicBufferMapper.h> +#include <ui/PixelFormat.h> +#include <ui/Rect.h> +#include <utils/Flattenable.h> +#include <utils/RefBase.h> + +#include <nativebase/nativebase.h> + +#include <hardware/gralloc.h> + +namespace android { + +class GraphicBufferMapper; + +using GraphicBufferDeathCallback = std::function<void(void* /*context*/, uint64_t bufferId)>; + +// =========================================================================== +// GraphicBuffer +// =========================================================================== + +class GraphicBuffer + : public ANativeObjectBase<ANativeWindowBuffer, GraphicBuffer, RefBase>, + public Flattenable<GraphicBuffer> +{ + friend class Flattenable<GraphicBuffer>; +public: + + enum { + USAGE_SW_READ_NEVER = GRALLOC_USAGE_SW_READ_NEVER, + USAGE_SW_READ_RARELY = GRALLOC_USAGE_SW_READ_RARELY, + USAGE_SW_READ_OFTEN = GRALLOC_USAGE_SW_READ_OFTEN, + USAGE_SW_READ_MASK = GRALLOC_USAGE_SW_READ_MASK, + + USAGE_SW_WRITE_NEVER = GRALLOC_USAGE_SW_WRITE_NEVER, + USAGE_SW_WRITE_RARELY = GRALLOC_USAGE_SW_WRITE_RARELY, + USAGE_SW_WRITE_OFTEN = GRALLOC_USAGE_SW_WRITE_OFTEN, + USAGE_SW_WRITE_MASK = GRALLOC_USAGE_SW_WRITE_MASK, + + USAGE_SOFTWARE_MASK = USAGE_SW_READ_MASK|USAGE_SW_WRITE_MASK, + + USAGE_PROTECTED = GRALLOC_USAGE_PROTECTED, + + USAGE_HW_TEXTURE = GRALLOC_USAGE_HW_TEXTURE, + USAGE_HW_RENDER = GRALLOC_USAGE_HW_RENDER, + USAGE_HW_2D = GRALLOC_USAGE_HW_2D, + USAGE_HW_COMPOSER = GRALLOC_USAGE_HW_COMPOSER, + USAGE_HW_VIDEO_ENCODER = GRALLOC_USAGE_HW_VIDEO_ENCODER, + USAGE_HW_MASK = GRALLOC_USAGE_HW_MASK, + + USAGE_CURSOR = GRALLOC_USAGE_CURSOR, + }; + + static sp<GraphicBuffer> from(ANativeWindowBuffer *); + + static GraphicBuffer* fromAHardwareBuffer(AHardwareBuffer*); + static GraphicBuffer const* fromAHardwareBuffer(AHardwareBuffer const*); + AHardwareBuffer* toAHardwareBuffer(); + AHardwareBuffer const* toAHardwareBuffer() const; + + // Create a GraphicBuffer to be unflatten'ed into or be reallocated. + GraphicBuffer(); + + // Create a GraphicBuffer by allocating and managing a buffer internally. + // This function is privileged. See reallocate for details. + GraphicBuffer(uint32_t inWidth, uint32_t inHeight, PixelFormat inFormat, + uint32_t inLayerCount, uint64_t inUsage, + std::string requestorName = "<Unknown>"); + + // Create a GraphicBuffer from an existing handle. + enum HandleWrapMethod : uint8_t { + // Wrap and use the handle directly. It assumes the handle has been + // registered and never fails. The handle must have a longer lifetime + // than this wrapping GraphicBuffer. + // + // This can be used when, for example, you want to wrap a handle that + // is already managed by another GraphicBuffer. + WRAP_HANDLE, + + // Take ownership of the handle and use it directly. It assumes the + // handle has been registered and never fails. + // + // This can be used to manage an already registered handle with + // GraphicBuffer. + TAKE_HANDLE, + + // Take onwership of an unregistered handle and use it directly. It + // can fail when the buffer does not register. There is no ownership + // transfer on failures. + // + // This can be used to, for example, create a GraphicBuffer from a + // handle returned by Parcel::readNativeHandle. + TAKE_UNREGISTERED_HANDLE, + + // Make a clone of the handle and use the cloned handle. It can fail + // when cloning fails or when the buffer does not register. There is + // never ownership transfer. + // + // This can be used to create a GraphicBuffer from a handle that + // cannot be used directly, such as one from hidl_handle. + CLONE_HANDLE, + }; + GraphicBuffer(const native_handle_t* inHandle, HandleWrapMethod method, uint32_t inWidth, + uint32_t inHeight, PixelFormat inFormat, uint32_t inLayerCount, uint64_t inUsage, + uint32_t inStride); + + // These functions are deprecated because they only take 32 bits of usage + GraphicBuffer(const native_handle_t* inHandle, HandleWrapMethod method, uint32_t inWidth, + uint32_t inHeight, PixelFormat inFormat, uint32_t inLayerCount, uint32_t inUsage, + uint32_t inStride) + : GraphicBuffer(inHandle, method, inWidth, inHeight, inFormat, inLayerCount, + static_cast<uint64_t>(inUsage), inStride) {} + GraphicBuffer(uint32_t inWidth, uint32_t inHeight, PixelFormat inFormat, + uint32_t inLayerCount, uint32_t inUsage, uint32_t inStride, + native_handle_t* inHandle, bool keepOwnership); + GraphicBuffer(uint32_t inWidth, uint32_t inHeight, PixelFormat inFormat, + uint32_t inUsage, std::string requestorName = "<Unknown>"); + + // return status + status_t initCheck() const; + + uint32_t getWidth() const { return static_cast<uint32_t>(width); } + uint32_t getHeight() const { return static_cast<uint32_t>(height); } + uint32_t getStride() const { return static_cast<uint32_t>(stride); } + uint64_t getUsage() const { return usage; } + PixelFormat getPixelFormat() const { return format; } + uint32_t getLayerCount() const { return static_cast<uint32_t>(layerCount); } + Rect getBounds() const { return Rect(width, height); } + uint64_t getId() const { return mId; } + + uint32_t getGenerationNumber() const { return mGenerationNumber; } + void setGenerationNumber(uint32_t generation) { + mGenerationNumber = generation; + } + + // This function is privileged. It requires access to the allocator + // device or service, which usually involves adding suitable selinux + // rules. + status_t reallocate(uint32_t inWidth, uint32_t inHeight, + PixelFormat inFormat, uint32_t inLayerCount, uint64_t inUsage); + + bool needsReallocation(uint32_t inWidth, uint32_t inHeight, + PixelFormat inFormat, uint32_t inLayerCount, uint64_t inUsage); + + // For the following two lock functions, if bytesPerStride or bytesPerPixel + // are unknown or variable, -1 will be returned + status_t lock(uint32_t inUsage, void** vaddr, int32_t* outBytesPerPixel = nullptr, + int32_t* outBytesPerStride = nullptr); + status_t lock(uint32_t inUsage, const Rect& rect, void** vaddr, + int32_t* outBytesPerPixel = nullptr, int32_t* outBytesPerStride = nullptr); + // For HAL_PIXEL_FORMAT_YCbCr_420_888 + status_t lockYCbCr(uint32_t inUsage, android_ycbcr *ycbcr); + status_t lockYCbCr(uint32_t inUsage, const Rect& rect, + android_ycbcr *ycbcr); + status_t unlock(); + // For the following three lockAsync functions, if bytesPerStride or bytesPerPixel + // are unknown or variable, -1 will be returned + status_t lockAsync(uint32_t inUsage, void** vaddr, int fenceFd, + int32_t* outBytesPerPixel = nullptr, int32_t* outBytesPerStride = nullptr); + status_t lockAsync(uint32_t inUsage, const Rect& rect, void** vaddr, int fenceFd, + int32_t* outBytesPerPixel = nullptr, int32_t* outBytesPerStride = nullptr); + status_t lockAsync(uint64_t inProducerUsage, uint64_t inConsumerUsage, const Rect& rect, + void** vaddr, int fenceFd, int32_t* outBytesPerPixel = nullptr, + int32_t* outBytesPerStride = nullptr); + status_t lockAsyncYCbCr(uint32_t inUsage, android_ycbcr *ycbcr, + int fenceFd); + status_t lockAsyncYCbCr(uint32_t inUsage, const Rect& rect, + android_ycbcr *ycbcr, int fenceFd); + status_t unlockAsync(int *fenceFd); + + status_t isSupported(uint32_t inWidth, uint32_t inHeight, PixelFormat inFormat, + uint32_t inLayerCount, uint64_t inUsage, bool* outSupported) const; + + ANativeWindowBuffer* getNativeBuffer() const; + + // for debugging + static void dumpAllocationsToSystemLog(); + + // Flattenable protocol + size_t getFlattenedSize() const; + size_t getFdCount() const; + status_t flatten(void*& buffer, size_t& size, int*& fds, size_t& count) const; + status_t unflatten(void const*& buffer, size_t& size, int const*& fds, size_t& count); + + GraphicBufferMapper::Version getBufferMapperVersion() const { + return mBufferMapper.getMapperVersion(); + } + + void addDeathCallback(GraphicBufferDeathCallback deathCallback, void* context); + +private: + ~GraphicBuffer(); + + enum { + ownNone = 0, + ownHandle = 1, + ownData = 2, + }; + + inline const GraphicBufferMapper& getBufferMapper() const { + return mBufferMapper; + } + inline GraphicBufferMapper& getBufferMapper() { + return mBufferMapper; + } + uint8_t mOwner; + +private: + friend class Surface; + friend class BpSurface; + friend class BnSurface; + friend class LightRefBase<GraphicBuffer>; + GraphicBuffer(const GraphicBuffer& rhs); + GraphicBuffer& operator = (const GraphicBuffer& rhs); + const GraphicBuffer& operator = (const GraphicBuffer& rhs) const; + + status_t initWithSize(uint32_t inWidth, uint32_t inHeight, + PixelFormat inFormat, uint32_t inLayerCount, + uint64_t inUsage, std::string requestorName); + + status_t initWithHandle(const native_handle_t* inHandle, HandleWrapMethod method, + uint32_t inWidth, uint32_t inHeight, PixelFormat inFormat, + uint32_t inLayerCount, uint64_t inUsage, uint32_t inStride); + + void free_handle(); + + GraphicBufferMapper& mBufferMapper; + ssize_t mInitCheck; + + // numbers of fds/ints in native_handle_t to flatten + uint32_t mTransportNumFds; + uint32_t mTransportNumInts; + + uint64_t mId; + + // Stores the generation number of this buffer. If this number does not + // match the BufferQueue's internal generation number (set through + // IGBP::setGenerationNumber), attempts to attach the buffer will fail. + uint32_t mGenerationNumber; + + // Send a callback when a GraphicBuffer dies. + // + // This is used for BufferStateLayer caching. GraphicBuffers are refcounted per process. When + // A GraphicBuffer doesn't have any more sp<> in a process, it is destroyed. This causes + // problems when trying to implicitcly cache across process boundaries. Ideally, both sides + // of the cache would hold onto wp<> references. When an app dropped its sp<>, the GraphicBuffer + // would be destroyed. Unfortunately, when SurfaceFlinger has only a wp<> reference to the + // GraphicBuffer, it immediately goes out of scope in the SurfaceFlinger process. SurfaceFlinger + // must hold onto a sp<> to the buffer. When the GraphicBuffer goes out of scope in the app's + // process, the client side cache will get this callback. It erases the buffer from its cache + // and informs SurfaceFlinger that it should drop its strong pointer reference to the buffer. + std::vector<std::pair<GraphicBufferDeathCallback, void* /*mDeathCallbackContext*/>> + mDeathCallbacks; +}; + +}; // namespace android + +#endif // ANDROID_GRAPHIC_BUFFER_H |