/* * Copyright (C) 2015 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef ANDROID_DRM_DISPLAY_COMPOSITOR_H_ #define ANDROID_DRM_DISPLAY_COMPOSITOR_H_ #include "drmdisplaycomposition.h" #include "drmframebuffer.h" #include "drmhwcomposer.h" #include "resourcemanager.h" #include "vsyncworker.h" #include #include #include #include #include #include // One for the front, one for the back, and one for cases where we need to // squash a frame that the hw can't display with hw overlays. #define DRM_DISPLAY_BUFFERS 3 // If a scene is still for this number of vblanks flatten it to reduce power // consumption. #define FLATTEN_COUNTDOWN_INIT 60 namespace android { class DrmDisplayCompositor { public: DrmDisplayCompositor(); ~DrmDisplayCompositor(); int Init(ResourceManager *resource_manager, int display); std::unique_ptr CreateComposition() const; std::unique_ptr CreateInitializedComposition() const; int ApplyComposition(std::unique_ptr composition); int TestComposition(DrmDisplayComposition *composition); int Composite(); void Dump(std::ostringstream *out) const; void Vsync(int display, int64_t timestamp); std::tuple GetActiveModeResolution(); private: struct ModeState { bool needs_modeset = false; DrmMode mode; uint32_t blob_id = 0; uint32_t old_blob_id = 0; }; DrmDisplayCompositor(const DrmDisplayCompositor &) = delete; // We'll wait for acquire fences to fire for kAcquireWaitTimeoutMs, // kAcquireWaitTries times, logging a warning in between. static const int kAcquireWaitTries = 5; static const int kAcquireWaitTimeoutMs = 100; int CommitFrame(DrmDisplayComposition *display_comp, bool test_only, DrmConnector *writeback_conn = NULL, DrmHwcBuffer *writeback_buffer = NULL); int SetupWritebackCommit(drmModeAtomicReqPtr pset, uint32_t crtc_id, DrmConnector *writeback_conn, DrmHwcBuffer *writeback_buffer); int ApplyDpms(DrmDisplayComposition *display_comp); int DisablePlanes(DrmDisplayComposition *display_comp); void ClearDisplay(); void ApplyFrame(std::unique_ptr composition, int status, bool writeback = false); int FlattenActiveComposition(); int FlattenSerial(DrmConnector *writeback_conn); int FlattenConcurrent(DrmConnector *writeback_conn); int FlattenOnDisplay(std::unique_ptr &src, DrmConnector *writeback_conn, DrmMode &src_mode, DrmHwcLayer *writeback_layer); bool CountdownExpired() const; std::tuple CreateModeBlob(const DrmMode &mode); ResourceManager *resource_manager_; int display_; std::unique_ptr active_composition_; bool initialized_; bool active_; bool use_hw_overlays_; ModeState mode_; int framebuffer_index_; DrmFramebuffer framebuffers_[DRM_DISPLAY_BUFFERS]; // mutable since we need to acquire in Dump() mutable pthread_mutex_t lock_; // State tracking progress since our last Dump(). These are mutable since // we need to reset them on every Dump() call. mutable uint64_t dump_frames_composited_; mutable uint64_t dump_last_timestamp_ns_; VSyncWorker vsync_worker_; int64_t flatten_countdown_; std::unique_ptr planner_; int writeback_fence_; }; } // namespace android #endif // ANDROID_DRM_DISPLAY_COMPOSITOR_H_