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author | Android Build Coastguard Worker <android-build-coastguard-worker@google.com> | 2022-04-28 15:56:36 +0000 |
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committer | Android Build Coastguard Worker <android-build-coastguard-worker@google.com> | 2022-04-28 15:56:36 +0000 |
commit | b06cbe0aaab4156d7796d06083b29f0029caacf9 (patch) | |
tree | fb979fb4cf4f8052c8cc66b1ec9516d91fcd859b /test/nomalloc.cpp | |
parent | ebb9b35b8ba326e77933f1a8283f5f62decadf57 (diff) | |
parent | bc0f5df265caa21a2120c22453655a7fcc941991 (diff) | |
download | eigen-b06cbe0aaab4156d7796d06083b29f0029caacf9.tar.gz |
Snap for 8512216 from bc0f5df265caa21a2120c22453655a7fcc941991 to tm-frc-media-releaset_frc_med_330443030android13-frc-media-release
Change-Id: I3ce64ce71cedb6c72ed116ba550b07bc9d82743c
Diffstat (limited to 'test/nomalloc.cpp')
-rw-r--r-- | test/nomalloc.cpp | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/test/nomalloc.cpp b/test/nomalloc.cpp index 50756c2fb..cb4c073e9 100644 --- a/test/nomalloc.cpp +++ b/test/nomalloc.cpp @@ -24,7 +24,6 @@ template<typename MatrixType> void nomalloc(const MatrixType& m) { /* this test check no dynamic memory allocation are issued with fixed-size matrices */ - typedef typename MatrixType::Index Index; typedef typename MatrixType::Scalar Scalar; Index rows = m.rows(); @@ -173,7 +172,7 @@ template<typename MatrixType> void test_reference(const MatrixType& m) { typedef typename MatrixType::Scalar Scalar; enum { Flag = MatrixType::IsRowMajor ? Eigen::RowMajor : Eigen::ColMajor}; enum { TransposeFlag = !MatrixType::IsRowMajor ? Eigen::RowMajor : Eigen::ColMajor}; - typename MatrixType::Index rows = m.rows(), cols=m.cols(); + Index rows = m.rows(), cols=m.cols(); typedef Eigen::Matrix<Scalar, Eigen::Dynamic, Eigen::Dynamic, Flag > MatrixX; typedef Eigen::Matrix<Scalar, Eigen::Dynamic, Eigen::Dynamic, TransposeFlag> MatrixXT; // Dynamic reference: @@ -203,7 +202,7 @@ template<typename MatrixType> void test_reference(const MatrixType& m) { } -void test_nomalloc() +EIGEN_DECLARE_TEST(nomalloc) { // create some dynamic objects Eigen::MatrixXd M1 = MatrixXd::Random(3,3); |