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+# Eigen Tensors
+
+Tensors are multidimensional arrays of elements. Elements are typically scalars,
+but more complex types such as strings are also supported.
+
+[TOC]
+
+## Tensor Classes
+
+You can manipulate a tensor with one of the following classes. They all are in
+the namespace ```::Eigen.```
+
+
+### Class Tensor<data_type, rank>
+
+This is the class to use to create a tensor and allocate memory for it. The
+class is templatized with the tensor datatype, such as float or int, and the
+tensor rank. The rank is the number of dimensions, for example rank 2 is a
+matrix.
+
+Tensors of this class are resizable. For example, if you assign a tensor of a
+different size to a Tensor, that tensor is resized to match its new value.
+
+#### Constructor Tensor<data_type, rank>(size0, size1, ...)
+
+Constructor for a Tensor. The constructor must be passed ```rank``` integers
+indicating the sizes of the instance along each of the the ```rank```
+dimensions.
+
+ // Create a tensor of rank 3 of sizes 2, 3, 4. This tensor owns
+ // memory to hold 24 floating point values (24 = 2 x 3 x 4).
+ Tensor<float, 3> t_3d(2, 3, 4);
+
+ // Resize t_3d by assigning a tensor of different sizes, but same rank.
+ t_3d = Tensor<float, 3>(3, 4, 3);
+
+#### Constructor Tensor<data_type, rank>(size_array)
+
+Constructor where the sizes for the constructor are specified as an array of
+values instead of an explicitly list of parameters. The array type to use is
+```Eigen::array<Eigen::Index>```. The array can be constructed automatically
+from an initializer list.
+
+ // Create a tensor of strings of rank 2 with sizes 5, 7.
+ Tensor<string, 2> t_2d({5, 7});
+
+
+### Class TensorFixedSize<data_type, Sizes<size0, size1, ...>>
+
+Class to use for tensors of fixed size, where the size is known at compile
+time. Fixed sized tensors can provide very fast computations because all their
+dimensions are known by the compiler. FixedSize tensors are not resizable.
+
+If the total number of elements in a fixed size tensor is small enough the
+tensor data is held onto the stack and does not cause heap allocation and free.
+
+ // Create a 4 x 3 tensor of floats.
+ TensorFixedSize<float, Sizes<4, 3>> t_4x3;
+
+### Class TensorMap<Tensor<data_type, rank>>
+
+This is the class to use to create a tensor on top of memory allocated and
+owned by another part of your code. It allows to view any piece of allocated
+memory as a Tensor. Instances of this class do not own the memory where the
+data are stored.
+
+A TensorMap is not resizable because it does not own the memory where its data
+are stored.
+
+#### Constructor TensorMap<Tensor<data_type, rank>>(data, size0, size1, ...)
+
+Constructor for a Tensor. The constructor must be passed a pointer to the
+storage for the data, and "rank" size attributes. The storage has to be
+large enough to hold all the data.
+
+ // Map a tensor of ints on top of stack-allocated storage.
+ int storage[128]; // 2 x 4 x 2 x 8 = 128
+ TensorMap<int, 4> t_4d(storage, 2, 4, 2, 8);
+
+ // The same storage can be viewed as a different tensor.
+ // You can also pass the sizes as an array.
+ TensorMap<int, 2> t_2d(storage, 16, 8);
+
+ // You can also map fixed-size tensors. Here we get a 1d view of
+ // the 2d fixed-size tensor.
+ Tensor<float, Sizes<4, 5>> t_4x3;
+ TensorMap<float, 1> t_12(t_4x3, 12);
+
+
+#### Class TensorRef
+
+See Assigning to a TensorRef below.
+
+## Accessing Tensor Elements
+
+#### <data_type> tensor(index0, index1...)
+
+Return the element at position ```(index0, index1...)``` in tensor
+```tensor```. You must pass as many parameters as the rank of ```tensor```.
+The expression can be used as an l-value to set the value of the element at the
+specified position. The value returned is of the datatype of the tensor.
+
+ // Set the value of the element at position (0, 1, 0);
+ Tensor<float, 3> t_3d(2, 3, 4);
+ t_3d(0, 1, 0) = 12.0f;
+
+ // Initialize all elements to random values.
+ for (int i = 0; i < 2; ++i) {
+ for (int j = 0; j < 3; ++j) {
+ for (int k = 0; k < 4; ++k) {
+ t_3d(i, j, k) = ...some random value...;
+ }
+ }
+ }
+
+ // Print elements of a tensor.
+ for (int i = 0; i < 2; ++i) {
+ LOG(INFO) << t_3d(i, 0, 0);
+ }
+
+
+## TensorLayout
+
+The tensor library supports 2 layouts: ```ColMajor``` (the default) and
+```RowMajor```. Only the default column major layout is currently fully
+supported, and it is therefore not recommended to attempt to use the row major
+layout at the moment.
+
+The layout of a tensor is optionally specified as part of its type. If not
+specified explicitly column major is assumed.
+
+ Tensor<float, 3, ColMajor> col_major; // equivalent to Tensor<float, 3>
+ TensorMap<Tensor<float, 3, RowMajor> > row_major(data, ...);
+
+All the arguments to an expression must use the same layout. Attempting to mix
+different layouts will result in a compilation error.
+
+It is possible to change the layout of a tensor or an expression using the
+```swap_layout()``` method. Note that this will also reverse the order of the
+dimensions.
+
+ Tensor<float, 2, ColMajor> col_major(2, 4);
+ Tensor<float, 2, RowMajor> row_major(2, 4);
+
+ Tensor<float, 2> col_major_result = col_major; // ok, layouts match
+ Tensor<float, 2> col_major_result = row_major; // will not compile
+
+ // Simple layout swap
+ col_major_result = row_major.swap_layout();
+ eigen_assert(col_major_result.dimension(0) == 4);
+ eigen_assert(col_major_result.dimension(1) == 2);
+
+ // Swap the layout and preserve the order of the dimensions
+ array<int, 2> shuffle(1, 0);
+ col_major_result = row_major.swap_layout().shuffle(shuffle);
+ eigen_assert(col_major_result.dimension(0) == 2);
+ eigen_assert(col_major_result.dimension(1) == 4);
+
+
+## Tensor Operations
+
+The Eigen Tensor library provides a vast library of operations on Tensors:
+numerical operations such as addition and multiplication, geometry operations
+such as slicing and shuffling, etc. These operations are available as methods
+of the Tensor classes, and in some cases as operator overloads. For example
+the following code computes the elementwise addition of two tensors:
+
+ Tensor<float, 3> t1(2, 3, 4);
+ ...set some values in t1...
+ Tensor<float, 3> t2(2, 3, 4);
+ ...set some values in t2...
+ // Set t3 to the element wise sum of t1 and t2
+ Tensor<float, 3> t3 = t1 + t2;
+
+While the code above looks easy enough, it is important to understand that the
+expression ```t1 + t2``` is not actually adding the values of the tensors. The
+expression instead constructs a "tensor operator" object of the class
+TensorCwiseBinaryOp<scalar_sum>, which has references to the tensors
+```t1``` and ```t2```. This is a small C++ object that knows how to add
+```t1``` and ```t2```. It is only when the value of the expression is assigned
+to the tensor ```t3``` that the addition is actually performed. Technically,
+this happens through the overloading of ```operator=()``` in the Tensor class.
+
+This mechanism for computing tensor expressions allows for lazy evaluation and
+optimizations which are what make the tensor library very fast.
+
+Of course, the tensor operators do nest, and the expression ```t1 + t2 *
+0.3f``` is actually represented with the (approximate) tree of operators:
+
+ TensorCwiseBinaryOp<scalar_sum>(t1, TensorCwiseUnaryOp<scalar_mul>(t2, 0.3f))
+
+
+### Tensor Operations and C++ "auto"
+
+Because Tensor operations create tensor operators, the C++ ```auto``` keyword
+does not have its intuitive meaning. Consider these 2 lines of code:
+
+ Tensor<float, 3> t3 = t1 + t2;
+ auto t4 = t1 + t2;
+
+In the first line we allocate the tensor ```t3``` and it will contain the
+result of the addition of ```t1``` and ```t2```. In the second line, ```t4```
+is actually the tree of tensor operators that will compute the addition of
+```t1``` and ```t2```. In fact, ```t4``` is *not* a tensor and you cannot get
+the values of its elements:
+
+ Tensor<float, 3> t3 = t1 + t2;
+ cout << t3(0, 0, 0); // OK prints the value of t1(0, 0, 0) + t2(0, 0, 0)
+
+ auto t4 = t1 + t2;
+ cout << t4(0, 0, 0); // Compilation error!
+
+When you use ```auto``` you do not get a Tensor as a result but instead a
+non-evaluated expression. So only use ```auto``` to delay evaluation.
+
+Unfortunately, there is no single underlying concrete type for holding
+non-evaluated expressions, hence you have to use auto in the case when you do
+want to hold non-evaluated expressions.
+
+When you need the results of set of tensor computations you have to assign the
+result to a Tensor that will be capable of holding onto them. This can be
+either a normal Tensor, a fixed size Tensor, or a TensorMap on an existing
+piece of memory. All the following will work:
+
+ auto t4 = t1 + t2;
+
+ Tensor<float, 3> result = t4; // Could also be: result(t4);
+ cout << result(0, 0, 0);
+
+ TensorMap<float, 4> result(<a float* with enough space>, <size0>, ...) = t4;
+ cout << result(0, 0, 0);
+
+ TensorFixedSize<float, Sizes<size0, ...>> result = t4;
+ cout << result(0, 0, 0);
+
+Until you need the results, you can keep the operation around, and even reuse
+it for additional operations. As long as you keep the expression as an
+operation, no computation is performed.
+
+ // One way to compute exp((t1 + t2) * 0.2f);
+ auto t3 = t1 + t2;
+ auto t4 = t3 * 0.2f;
+ auto t5 = t4.exp();
+ Tensor<float, 3> result = t5;
+
+ // Another way, exactly as efficient as the previous one:
+ Tensor<float, 3> result = ((t1 + t2) * 0.2f).exp();
+
+### Controlling When Expression are Evaluated
+
+There are several ways to control when expressions are evaluated:
+
+* Assignment to a Tensor, TensorFixedSize, or TensorMap.
+* Use of the eval() method.
+* Assignment to a TensorRef.
+
+#### Assigning to a Tensor, TensorFixedSize, or TensorMap.
+
+The most common way to evaluate an expression is to assign it to a Tensor. In
+the example below, the ```auto``` declarations make the intermediate values
+"Operations", not Tensors, and do not cause the expressions to be evaluated.
+The assignment to the Tensor ```result``` causes the evaluation of all the
+operations.
+
+ auto t3 = t1 + t2; // t3 is an Operation.
+ auto t4 = t3 * 0.2f; // t4 is an Operation.
+ auto t5 = t4.exp(); // t5 is an Operation.
+ Tensor<float, 3> result = t5; // The operations are evaluated.
+
+If you know the ranks and sizes of the Operation value you can assign the
+Operation to a TensorFixedSize instead of a Tensor, which is a bit more
+efficient.
+
+ // We know that the result is a 4x4x2 tensor!
+ TensorFixedSize<float, 4, 4, 2> result = t5;
+
+Simiarly, assigning an expression to a TensorMap causes its evaluation. Like
+tensors of type TensorFixedSize, TensorMaps cannot be resized so they have to
+have the rank and sizes of the expression that are assigned to them.
+
+#### Calling eval().
+
+When you compute large composite expressions, you sometimes want to tell Eigen
+that an intermediate value in the expression tree is worth evaluating ahead of
+time. This is done by inserting a call to the ```eval()``` method of the
+expression Operation.
+
+ // The previous example could have been written:
+ Tensor<float, 3> result = ((t1 + t2) * 0.2f).exp();
+
+ // If you want to compute (t1 + t2) once ahead of time you can write:
+ Tensor<float, 3> result = ((t1 + t2).eval() * 0.2f).exp();
+
+Semantically, calling ```eval()``` is equivalent to materializing the value of
+the expression in a temporary Tensor of the right size. The code above in
+effect does:
+
+ // .eval() knows the size!
+ TensorFixedSize<float, 4, 4, 2> tmp = t1 + t2;
+ Tensor<float, 3> result = (tmp * 0.2f).exp();
+
+Note that the return value of ```eval()``` is itself an Operation, so the
+following code does not do what you may think:
+
+ // Here t3 is an evaluation Operation. t3 has not been evaluated yet.
+ auto t3 = (t1 + t2).eval();
+
+ // You can use t3 in another expression. Still no evaluation.
+ auto t4 = (t3 * 0.2f).exp();
+
+ // The value is evaluated when you assign the Operation to a Tensor, using
+ // an intermediate tensor to represent t3.x
+ Tensor<float, 3> result = t4;
+
+While in the examples above calling ```eval()``` does not make a difference in
+performance, in other cases it can make a huge difference. In the expression
+below the ```broadcast()``` expression causes the ```X.maximum()``` expression
+to be evaluated many times:
+
+ Tensor<...> X ...;
+ Tensor<...> Y = ((X - X.maximum(depth_dim).reshape(dims2d).broadcast(bcast))
+ * beta).exp();
+
+Inserting a call to ```eval()``` between the ```maximum()``` and
+```reshape()``` calls guarantees that maximum() is only computed once and
+greatly speeds-up execution:
+
+ Tensor<...> Y =
+ ((X - X.maximum(depth_dim).eval().reshape(dims2d).broadcast(bcast))
+ * beta).exp();
+
+In the other example below, the tensor ```Y``` is both used in the expression
+and its assignment. This is an aliasing problem and if the evaluation is not
+done in the right order Y will be updated incrementally during the evaluation
+resulting in bogus results:
+
+ Tensor<...> Y ...;
+ Y = Y / (Y.sum(depth_dim).reshape(dims2d).broadcast(bcast));
+
+Inserting a call to ```eval()``` between the ```sum()``` and ```reshape()```
+expressions ensures that the sum is computed before any updates to ```Y``` are
+done.
+
+ Y = Y / (Y.sum(depth_dim).eval().reshape(dims2d).broadcast(bcast));
+
+Note that an eval around the full right hand side expression is not needed
+because the generated has to compute the i-th value of the right hand side
+before assigning it to the left hand side.
+
+However, if you were assigning the expression value to a shuffle of ```Y```
+then you would need to force an eval for correctness by adding an ```eval()```
+call for the right hand side:
+
+ Y.shuffle(...) =
+ (Y / (Y.sum(depth_dim).eval().reshape(dims2d).broadcast(bcast))).eval();
+
+
+#### Assigning to a TensorRef.
+
+If you need to access only a few elements from the value of an expression you
+can avoid materializing the value in a full tensor by using a TensorRef.
+
+A TensorRef is a small wrapper class for any Eigen Operation. It provides
+overloads for the ```()``` operator that let you access individual values in
+the expression. TensorRef is convenient, because the Operation themselves do
+not provide a way to access individual elements.
+
+ // Create a TensorRef for the expression. The expression is not
+ // evaluated yet.
+ TensorRef<Tensor<float, 3> > ref = ((t1 + t2) * 0.2f).exp();
+
+ // Use "ref" to access individual elements. The expression is evaluated
+ // on the fly.
+ float at_0 = ref(0, 0, 0);
+ cout << ref(0, 1, 0);
+
+Only use TensorRef when you need a subset of the values of the expression.
+TensorRef only computes the values you access. However note that if you are
+going to access all the values it will be much faster to materialize the
+results in a Tensor first.
+
+In some cases, if the full Tensor result would be very large, you may save
+memory by accessing it as a TensorRef. But not always. So don't count on it.
+
+
+### Controlling How Expressions Are Evaluated
+
+The tensor library provides several implementations of the various operations
+such as contractions and convolutions. The implementations are optimized for
+different environments: single threaded on CPU, multi threaded on CPU, or on a
+GPU using cuda. Additional implementations may be added later.
+
+You can choose which implementation to use with the ```device()``` call. If
+you do not choose an implementation explicitly the default implementation that
+uses a single thread on the CPU is used.
+
+The default implementation has been optimized for recent Intel CPUs, taking
+advantage of SSE, AVX, and FMA instructions. Work is ongoing to tune the
+library on ARM CPUs. Note that you need to pass compiler-dependent flags
+to enable the use of SSE, AVX, and other instructions.
+
+For example, the following code adds two tensors using the default
+single-threaded CPU implementation:
+
+ Tensor<float, 2> a(30, 40);
+ Tensor<float, 2> b(30, 40);
+ Tensor<float, 2> c = a + b;
+
+To choose a different implementation you have to insert a ```device()``` call
+before the assignment of the result. For technical C++ reasons this requires
+that the Tensor for the result be declared on its own. This means that you
+have to know the size of the result.
+
+ Eigen::Tensor<float, 2> c(30, 40);
+ c.device(...) = a + b;
+
+The call to ```device()``` must be the last call on the left of the operator=.
+
+You must pass to the ```device()``` call an Eigen device object. There are
+presently three devices you can use: DefaultDevice, ThreadPoolDevice and
+GpuDevice.
+
+
+#### Evaluating With the DefaultDevice
+
+This is exactly the same as not inserting a ```device()``` call.
+
+ DefaultDevice my_device;
+ c.device(my_device) = a + b;
+
+#### Evaluating with a Thread Pool
+
+ // Create the Eigen ThreadPoolDevice.
+ Eigen::ThreadPoolDevice my_device(4 /* number of threads to use */);
+
+ // Now just use the device when evaluating expressions.
+ Eigen::Tensor<float, 2> c(30, 50);
+ c.device(my_device) = a.contract(b, dot_product_dims);
+
+
+#### Evaluating On GPU
+
+This is presently a bit more complicated than just using a thread pool device.
+You need to create a GPU device but you also need to explicitly allocate the
+memory for tensors with cuda.
+
+
+## API Reference
+
+### Datatypes
+
+In the documentation of the tensor methods and Operation we mention datatypes
+that are tensor-type specific:
+
+#### <Tensor-Type>::Dimensions
+
+Acts like an array of ints. Has an ```int size``` attribute, and can be
+indexed like an array to access individual values. Used to represent the
+dimensions of a tensor. See ```dimensions()```.
+
+#### <Tensor-Type>::Index
+
+Acts like an ```int```. Used for indexing tensors along their dimensions. See
+```operator()```, ```dimension()```, and ```size()```.
+
+#### <Tensor-Type>::Scalar
+
+Represents the datatype of individual tensor elements. For example, for a
+```Tensor<float>```, ```Scalar``` is the type ```float```. See
+```setConstant()```.
+
+#### <Operation>
+
+We use this pseudo type to indicate that a tensor Operation is returned by a
+method. We indicate in the text the type and dimensions of the tensor that the
+Operation returns after evaluation.
+
+The Operation will have to be evaluated, for example by assigning it to a
+tensor, before you can access the values of the resulting tensor. You can also
+access the values through a TensorRef.
+
+
+## Built-in Tensor Methods
+
+These are usual C++ methods that act on tensors immediately. They are not
+Operations which provide delayed evaluation of their results. Unless specified
+otherwise, all the methods listed below are available on all tensor classes:
+Tensor, TensorFixedSize, and TensorMap.
+
+## Metadata
+
+### int NumDimensions
+
+Constant value indicating the number of dimensions of a Tensor. This is also
+known as the tensor "rank".
+
+ Eigen::Tensor<float, 2> a(3, 4);
+ cout << "Dims " << a.NumDimensions;
+ => Dims 2
+
+### Dimensions dimensions()
+
+Returns an array-like object representing the dimensions of the tensor.
+The actual type of the dimensions() result is <Tensor-Type>::Dimensions.
+
+ Eigen::Tensor<float, 2> a(3, 4);
+ const Eigen::Tensor<float, 2>::Dimensions& d = a.dimensions();
+ cout << "Dim size: " << d.size << ", dim 0: " << d[0]
+ << ", dim 1: " << d[1];
+ => Dim size: 2, dim 0: 3, dim 1: 4
+
+If you use a C++11 compiler, you can use ```auto``` to simplify the code:
+
+ const auto& d = a.dimensions();
+ cout << "Dim size: " << d.size << ", dim 0: " << d[0]
+ << ", dim 1: " << d[1];
+ => Dim size: 2, dim 0: 3, dim 1: 4
+
+### Index dimension(Index n)
+
+Returns the n-th dimension of the tensor. The actual type of the
+```dimension()``` result is ```<Tensor-Type>::Index```, but you can
+always use it like an int.
+
+ Eigen::Tensor<float, 2> a(3, 4);
+ int dim1 = a.dimension(1);
+ cout << "Dim 1: " << dim1;
+ => Dim 1: 4
+
+### Index size()
+
+Returns the total number of elements in the tensor. This is the product of all
+the tensor dimensions. The actual type of the ```size()``` result is
+```<Tensor-Type>::Index```, but you can always use it like an int.
+
+ Eigen::Tensor<float, 2> a(3, 4);
+ cout << "Size: " << a.size();
+ => Size: 12
+
+
+### Getting Dimensions From An Operation
+
+A few operations provide ```dimensions()``` directly,
+e.g. ```TensorReslicingOp```. Most operations defer calculating dimensions
+until the operation is being evaluated. If you need access to the dimensions
+of a deferred operation, you can wrap it in a TensorRef (see Assigning to a
+TensorRef above), which provides ```dimensions()``` and ```dimension()``` as
+above.
+
+TensorRef can also wrap the plain Tensor types, so this is a useful idiom in
+templated contexts where the underlying object could be either a raw Tensor
+or some deferred operation (e.g. a slice of a Tensor). In this case, the
+template code can wrap the object in a TensorRef and reason about its
+dimensionality while remaining agnostic to the underlying type.
+
+
+## Constructors
+
+### Tensor
+
+Creates a tensor of the specified size. The number of arguments must be equal
+to the rank of the tensor. The content of the tensor is not initialized.
+
+ Eigen::Tensor<float, 2> a(3, 4);
+ cout << "NumRows: " << a.dimension(0) << " NumCols: " << a.dimension(1) << endl;
+ => NumRows: 3 NumCols: 4
+
+### TensorFixedSize
+
+Creates a tensor of the specified size. The number of arguments in the Size<>
+template parameter determines the rank of the tensor. The content of the tensor
+is not initialized.
+
+ Eigen::TensorFixedSize<float, Size<3, 4>> a;
+ cout << "Rank: " << a.rank() << endl;
+ => Rank: 2
+ cout << "NumRows: " << a.dimension(0) << " NumCols: " << a.dimension(1) << endl;
+ => NumRows: 3 NumCols: 4
+
+### TensorMap
+
+Creates a tensor mapping an existing array of data. The data must not be freed
+until the TensorMap is discarded, and the size of the data must be large enough
+to accomodate of the coefficients of the tensor.
+
+ float data[] = {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11};
+ Eigen::TensorMap<float, 2> a(data, 3, 4);
+ cout << "NumRows: " << a.dimension(0) << " NumCols: " << a.dimension(1) << endl;
+ => NumRows: 3 NumCols: 4
+ cout << "a(1, 2): " << a(1, 2) << endl;
+ => a(1, 2): 9
+
+
+## Contents Initialization
+
+When a new Tensor or a new TensorFixedSize are created, memory is allocated to
+hold all the tensor elements, but the memory is not initialized. Similarly,
+when a new TensorMap is created on top of non-initialized memory the memory its
+contents are not initialized.
+
+You can use one of the methods below to initialize the tensor memory. These
+have an immediate effect on the tensor and return the tensor itself as a
+result. These are not tensor Operations which delay evaluation.
+
+### <Tensor-Type> setConstant(const Scalar& val)
+
+Sets all elements of the tensor to the constant value ```val```. ```Scalar```
+is the type of data stored in the tensor. You can pass any value that is
+convertible to that type.
+
+Returns the tensor itself in case you want to chain another call.
+
+ a.setConstant(12.3f);
+ cout << "Constant: " << endl << a << endl << endl;
+ =>
+ Constant:
+ 12.3 12.3 12.3 12.3
+ 12.3 12.3 12.3 12.3
+ 12.3 12.3 12.3 12.3
+
+Note that ```setConstant()``` can be used on any tensor where the element type
+has a copy constructor and an ```operator=()```:
+
+ Eigen::Tensor<string, 2> a(2, 3);
+ a.setConstant("yolo");
+ cout << "String tensor: " << endl << a << endl << endl;
+ =>
+ String tensor:
+ yolo yolo yolo
+ yolo yolo yolo
+
+
+### <Tensor-Type> setZero()
+
+Fills the tensor with zeros. Equivalent to ```setConstant(Scalar(0))```.
+Returns the tensor itself in case you want to chain another call.
+
+ a.setZero();
+ cout << "Zeros: " << endl << a << endl << endl;
+ =>
+ Zeros:
+ 0 0 0 0
+ 0 0 0 0
+ 0 0 0 0
+
+
+### <Tensor-Type> setValues({..initializer_list})
+
+Fills the tensor with explicit values specified in a std::initializer_list.
+The type of the initializer list depends on the type and rank of the tensor.
+
+If the tensor has rank N, the initializer list must be nested N times. The
+most deeply nested lists must contains P scalars of the Tensor type where P is
+the size of the last dimension of the Tensor.
+
+For example, for a ```TensorFixedSize<float, 2, 3>``` the initializer list must
+contains 2 lists of 3 floats each.
+
+```setValues()``` returns the tensor itself in case you want to chain another
+call.
+
+ Eigen::Tensor<float, 2> a(2, 3);
+ a.setValues({{0.0f, 1.0f, 2.0f}, {3.0f, 4.0f, 5.0f}});
+ cout << "a" << endl << a << endl << endl;
+ =>
+ a
+ 0 1 2
+ 3 4 5
+
+If a list is too short, the corresponding elements of the tensor will not be
+changed. This is valid at each level of nesting. For example the following
+code only sets the values of the first row of the tensor.
+
+ Eigen::Tensor<int, 2> a(2, 3);
+ a.setConstant(1000);
+ a.setValues({{10, 20, 30}});
+ cout << "a" << endl << a << endl << endl;
+ =>
+ a
+ 10 20 30
+ 1000 1000 1000
+
+### <Tensor-Type> setRandom()
+
+Fills the tensor with random values. Returns the tensor itself in case you
+want to chain another call.
+
+ a.setRandom();
+ cout << "Random: " << endl << a << endl << endl;
+ =>
+ Random:
+ 0.680375 0.59688 -0.329554 0.10794
+ -0.211234 0.823295 0.536459 -0.0452059
+ 0.566198 -0.604897 -0.444451 0.257742
+
+You can customize ```setRandom()``` by providing your own random number
+generator as a template argument:
+
+ a.setRandom<MyRandomGenerator>();
+
+Here, ```MyRandomGenerator``` must be a struct with the following member
+functions, where Scalar and Index are the same as ```<Tensor-Type>::Scalar```
+and ```<Tensor-Type>::Index```.
+
+See ```struct UniformRandomGenerator``` in TensorFunctors.h for an example.
+
+ // Custom number generator for use with setRandom().
+ struct MyRandomGenerator {
+ // Default and copy constructors. Both are needed
+ MyRandomGenerator() { }
+ MyRandomGenerator(const MyRandomGenerator& ) { }
+
+ // Return a random value to be used. "element_location" is the
+ // location of the entry to set in the tensor, it can typically
+ // be ignored.
+ Scalar operator()(Eigen::DenseIndex element_location,
+ Eigen::DenseIndex /*unused*/ = 0) const {
+ return <randomly generated value of type T>;
+ }
+
+ // Same as above but generates several numbers at a time.
+ typename internal::packet_traits<Scalar>::type packetOp(
+ Eigen::DenseIndex packet_location, Eigen::DenseIndex /*unused*/ = 0) const {
+ return <a packet of randomly generated values>;
+ }
+ };
+
+You can also use one of the 2 random number generators that are part of the
+tensor library:
+* UniformRandomGenerator
+* NormalRandomGenerator
+
+
+## Data Access
+
+The Tensor, TensorFixedSize, and TensorRef classes provide the following
+accessors to access the tensor coefficients:
+
+ const Scalar& operator()(const array<Index, NumIndices>& indices)
+ const Scalar& operator()(Index firstIndex, IndexTypes... otherIndices)
+ Scalar& operator()(const array<Index, NumIndices>& indices)
+ Scalar& operator()(Index firstIndex, IndexTypes... otherIndices)
+
+The number of indices must be equal to the rank of the tensor. Moreover, these
+accessors are not available on tensor expressions. In order to access the
+values of a tensor expression, the expression must either be evaluated or
+wrapped in a TensorRef.
+
+
+### Scalar* data() and const Scalar* data() const
+
+Returns a pointer to the storage for the tensor. The pointer is const if the
+tensor was const. This allows direct access to the data. The layout of the
+data depends on the tensor layout: RowMajor or ColMajor.
+
+This access is usually only needed for special cases, for example when mixing
+Eigen Tensor code with other libraries.
+
+Scalar is the type of data stored in the tensor.
+
+ Eigen::Tensor<float, 2> a(3, 4);
+ float* a_data = a.data();
+ a_data[0] = 123.45f;
+ cout << "a(0, 0): " << a(0, 0);
+ => a(0, 0): 123.45
+
+
+## Tensor Operations
+
+All the methods documented below return non evaluated tensor ```Operations```.
+These can be chained: you can apply another Tensor Operation to the value
+returned by the method.
+
+The chain of Operation is evaluated lazily, typically when it is assigned to a
+tensor. See "Controlling when Expression are Evaluated" for more details about
+their evaluation.
+
+### <Operation> constant(const Scalar& val)
+
+Returns a tensor of the same type and dimensions as the original tensor but
+where all elements have the value ```val```.
+
+This is useful, for example, when you want to add or subtract a constant from a
+tensor, or multiply every element of a tensor by a scalar.
+
+ Eigen::Tensor<float, 2> a(2, 3);
+ a.setConstant(1.0f);
+ Eigen::Tensor<float, 2> b = a + a.constant(2.0f);
+ Eigen::Tensor<float, 2> c = b * b.constant(0.2f);
+ cout << "a" << endl << a << endl << endl;
+ cout << "b" << endl << b << endl << endl;
+ cout << "c" << endl << c << endl << endl;
+ =>
+ a
+ 1 1 1
+ 1 1 1
+
+ b
+ 3 3 3
+ 3 3 3
+
+ c
+ 0.6 0.6 0.6
+ 0.6 0.6 0.6
+
+### <Operation> random()
+
+Returns a tensor of the same type and dimensions as the current tensor
+but where all elements have random values.
+
+This is for example useful to add random values to an existing tensor.
+The generation of random values can be customized in the same manner
+as for ```setRandom()```.
+
+ Eigen::Tensor<float, 2> a(2, 3);
+ a.setConstant(1.0f);
+ Eigen::Tensor<float, 2> b = a + a.random();
+ cout << "a" << endl << a << endl << endl;
+ cout << "b" << endl << b << endl << endl;
+ =>
+ a
+ 1 1 1
+ 1 1 1
+
+ b
+ 1.68038 1.5662 1.82329
+ 0.788766 1.59688 0.395103
+
+
+## Unary Element Wise Operations
+
+All these operations take a single input tensor as argument and return a tensor
+of the same type and dimensions as the tensor to which they are applied. The
+requested operations are applied to each element independently.
+
+### <Operation> operator-()
+
+Returns a tensor of the same type and dimensions as the original tensor
+containing the opposite values of the original tensor.
+
+ Eigen::Tensor<float, 2> a(2, 3);
+ a.setConstant(1.0f);
+ Eigen::Tensor<float, 2> b = -a;
+ cout << "a" << endl << a << endl << endl;
+ cout << "b" << endl << b << endl << endl;
+ =>
+ a
+ 1 1 1
+ 1 1 1
+
+ b
+ -1 -1 -1
+ -1 -1 -1
+
+### <Operation> sqrt()
+
+Returns a tensor of the same type and dimensions as the original tensor
+containing the square roots of the original tensor.
+
+### <Operation> rsqrt()
+
+Returns a tensor of the same type and dimensions as the original tensor
+containing the inverse square roots of the original tensor.
+
+### <Operation> square()
+
+Returns a tensor of the same type and dimensions as the original tensor
+containing the squares of the original tensor values.
+
+### <Operation> inverse()
+
+Returns a tensor of the same type and dimensions as the original tensor
+containing the inverse of the original tensor values.
+
+### <Operation> exp()
+
+Returns a tensor of the same type and dimensions as the original tensor
+containing the exponential of the original tensor.
+
+### <Operation> log()
+
+Returns a tensor of the same type and dimensions as the original tensor
+containing the natural logarithms of the original tensor.
+
+### <Operation> abs()
+
+Returns a tensor of the same type and dimensions as the original tensor
+containing the absolute values of the original tensor.
+
+### <Operation> pow(Scalar exponent)
+
+Returns a tensor of the same type and dimensions as the original tensor
+containing the coefficients of the original tensor to the power of the
+exponent.
+
+The type of the exponent, Scalar, is always the same as the type of the
+tensor coefficients. For example, only integer exponents can be used in
+conjuntion with tensors of integer values.
+
+You can use cast() to lift this restriction. For example this computes
+cubic roots of an int Tensor:
+
+ Eigen::Tensor<int, 2> a(2, 3);
+ a.setValues({{0, 1, 8}, {27, 64, 125}});
+ Eigen::Tensor<double, 2> b = a.cast<double>().pow(1.0 / 3.0);
+ cout << "a" << endl << a << endl << endl;
+ cout << "b" << endl << b << endl << endl;
+ =>
+ a
+ 0 1 8
+ 27 64 125
+
+ b
+ 0 1 2
+ 3 4 5
+
+### <Operation> operator * (Scalar scale)
+
+Multiplies all the coefficients of the input tensor by the provided scale.
+
+### <Operation> cwiseMax(Scalar threshold)
+TODO
+
+### <Operation> cwiseMin(Scalar threshold)
+TODO
+
+### <Operation> unaryExpr(const CustomUnaryOp& func)
+TODO
+
+
+## Binary Element Wise Operations
+
+These operations take two input tensors as arguments. The 2 input tensors should
+be of the same type and dimensions. The result is a tensor of the same
+dimensions as the tensors to which they are applied, and unless otherwise
+specified it is also of the same type. The requested operations are applied to
+each pair of elements independently.
+
+### <Operation> operator+(const OtherDerived& other)
+
+Returns a tensor of the same type and dimensions as the input tensors
+containing the coefficient wise sums of the inputs.
+
+### <Operation> operator-(const OtherDerived& other)
+
+Returns a tensor of the same type and dimensions as the input tensors
+containing the coefficient wise differences of the inputs.
+
+### <Operation> operator*(const OtherDerived& other)
+
+Returns a tensor of the same type and dimensions as the input tensors
+containing the coefficient wise products of the inputs.
+
+### <Operation> operator/(const OtherDerived& other)
+
+Returns a tensor of the same type and dimensions as the input tensors
+containing the coefficient wise quotients of the inputs.
+
+This operator is not supported for integer types.
+
+### <Operation> cwiseMax(const OtherDerived& other)
+
+Returns a tensor of the same type and dimensions as the input tensors
+containing the coefficient wise maximums of the inputs.
+
+### <Operation> cwiseMin(const OtherDerived& other)
+
+Returns a tensor of the same type and dimensions as the input tensors
+containing the coefficient wise mimimums of the inputs.
+
+### <Operation> Logical operators
+
+The following logical operators are supported as well:
+
+* operator&&(const OtherDerived& other)
+* operator||(const OtherDerived& other)
+* operator<(const OtherDerived& other)
+* operator<=(const OtherDerived& other)
+* operator>(const OtherDerived& other)
+* operator>=(const OtherDerived& other)
+* operator==(const OtherDerived& other)
+* operator!=(const OtherDerived& other)
+
+They all return a tensor of boolean values.
+
+
+## Selection (select(const ThenDerived& thenTensor, const ElseDerived& elseTensor)
+
+Selection is a coefficient-wise ternary operator that is the tensor equivalent
+to the if-then-else operation.
+
+ Tensor<bool, 3> if = ...;
+ Tensor<float, 3> then = ...;
+ Tensor<float, 3> else = ...;
+ Tensor<float, 3> result = if.select(then, else);
+
+The 3 arguments must be of the same dimensions, which will also be the dimension
+of the result. The 'if' tensor must be of type boolean, the 'then' and the
+'else' tensor must be of the same type, which will also be the type of the
+result.
+
+Each coefficient in the result is equal to the corresponding coefficient in the
+'then' tensor if the corresponding value in the 'if' tensor is true. If not, the
+resulting coefficient will come from the 'else' tensor.
+
+
+## Contraction
+
+Tensor *contractions* are a generalization of the matrix product to the
+multidimensional case.
+
+ // Create 2 matrices using tensors of rank 2
+ Eigen::Tensor<int, 2> a(2, 3);
+ a.setValues({{1, 2, 3}, {6, 5, 4}});
+ Eigen::Tensor<int, 2> b(3, 2);
+ a.setValues({{1, 2}, {4, 5}, {5, 6}});
+
+ // Compute the traditional matrix product
+ array<IndexPair<int>, 1> product_dims = { IndexPair(1, 0) };
+ Eigen::Tensor<int, 2> AB = a.contract(b, product_dims);
+
+ // Compute the product of the transpose of the matrices
+ array<IndexPair<int>, 1> transpose_product_dims = { IndexPair(0, 1) };
+ Eigen::Tensor<int, 2> AtBt = a.contract(b, transposed_product_dims);
+
+
+## Reduction Operations
+
+A *Reduction* operation returns a tensor with fewer dimensions than the
+original tensor. The values in the returned tensor are computed by applying a
+*reduction operator* to slices of values from the original tensor. You specify
+the dimensions along which the slices are made.
+
+The Eigen Tensor library provides a set of predefined reduction operators such
+as ```maximum()``` and ```sum()``` and lets you define additional operators by
+implementing a few methods from a reductor template.
+
+### Reduction Dimensions
+
+All reduction operations take a single parameter of type
+```<TensorType>::Dimensions``` which can always be specified as an array of
+ints. These are called the "reduction dimensions." The values are the indices
+of the dimensions of the input tensor over which the reduction is done. The
+parameter can have at most as many element as the rank of the input tensor;
+each element must be less than the tensor rank, as it indicates one of the
+dimensions to reduce.
+
+Each dimension of the input tensor should occur at most once in the reduction
+dimensions as the implementation does not remove duplicates.
+
+The order of the values in the reduction dimensions does not affect the
+results, but the code may execute faster if you list the dimensions in
+increasing order.
+
+Example: Reduction along one dimension.
+
+ // Create a tensor of 2 dimensions
+ Eigen::Tensor<int, 2> a(2, 3);
+ a.setValues({{1, 2, 3}, {6, 5, 4}});
+ // Reduce it along the second dimension (1)...
+ Eigen::array<int, 1> dims({1 /* dimension to reduce */});
+ // ...using the "maximum" operator.
+ // The result is a tensor with one dimension. The size of
+ // that dimension is the same as the first (non-reduced) dimension of a.
+ Eigen::Tensor<int, 1> b = a.maximum(dims);
+ cout << "a" << endl << a << endl << endl;
+ cout << "b" << endl << b << endl << endl;
+ =>
+ a
+ 1 2 3
+ 6 5 4
+
+ b
+ 3
+ 6
+
+Example: Reduction along two dimensions.
+
+ Eigen::Tensor<float, 3, Eigen::ColMajor> a(2, 3, 4);
+ a.setValues({{{0.0f, 1.0f, 2.0f, 3.0f},
+ {7.0f, 6.0f, 5.0f, 4.0f},
+ {8.0f, 9.0f, 10.0f, 11.0f}},
+ {{12.0f, 13.0f, 14.0f, 15.0f},
+ {19.0f, 18.0f, 17.0f, 16.0f},
+ {20.0f, 21.0f, 22.0f, 23.0f}}});
+ // The tensor a has 3 dimensions. We reduce along the
+ // first 2, resulting in a tensor with a single dimension
+ // of size 4 (the last dimension of a.)
+ // Note that we pass the array of reduction dimensions
+ // directly to the maximum() call.
+ Eigen::Tensor<float, 1, Eigen::ColMajor> b =
+ a.maximum(Eigen::array<int, 2>({0, 1}));
+ cout << "b" << endl << b << endl << endl;
+ =>
+ b
+ 20
+ 21
+ 22
+ 23
+
+#### Reduction along all dimensions
+
+As a special case, if you pass no parameter to a reduction operation the
+original tensor is reduced along *all* its dimensions. The result is a
+scalar, represented as a zero-dimension tensor.
+
+ Eigen::Tensor<float, 3> a(2, 3, 4);
+ a.setValues({{{0.0f, 1.0f, 2.0f, 3.0f},
+ {7.0f, 6.0f, 5.0f, 4.0f},
+ {8.0f, 9.0f, 10.0f, 11.0f}},
+ {{12.0f, 13.0f, 14.0f, 15.0f},
+ {19.0f, 18.0f, 17.0f, 16.0f},
+ {20.0f, 21.0f, 22.0f, 23.0f}}});
+ // Reduce along all dimensions using the sum() operator.
+ Eigen::Tensor<float, 0> b = a.sum();
+ cout << "b" << endl << b << endl << endl;
+ =>
+ b
+ 276
+
+
+### <Operation> sum(const Dimensions& new_dims)
+### <Operation> sum()
+
+Reduce a tensor using the sum() operator. The resulting values
+are the sum of the reduced values.
+
+### <Operation> mean(const Dimensions& new_dims)
+### <Operation> mean()
+
+Reduce a tensor using the mean() operator. The resulting values
+are the mean of the reduced values.
+
+### <Operation> maximum(const Dimensions& new_dims)
+### <Operation> maximum()
+
+Reduce a tensor using the maximum() operator. The resulting values are the
+largest of the reduced values.
+
+### <Operation> minimum(const Dimensions& new_dims)
+### <Operation> minimum()
+
+Reduce a tensor using the minimum() operator. The resulting values
+are the smallest of the reduced values.
+
+### <Operation> prod(const Dimensions& new_dims)
+### <Operation> prod()
+
+Reduce a tensor using the prod() operator. The resulting values
+are the product of the reduced values.
+
+### <Operation> all(const Dimensions& new_dims)
+### <Operation> all()
+Reduce a tensor using the all() operator. Casts tensor to bool and then checks
+whether all elements are true. Runs through all elements rather than
+short-circuiting, so may be significantly inefficient.
+
+### <Operation> any(const Dimensions& new_dims)
+### <Operation> any()
+Reduce a tensor using the any() operator. Casts tensor to bool and then checks
+whether any element is true. Runs through all elements rather than
+short-circuiting, so may be significantly inefficient.
+
+
+### <Operation> reduce(const Dimensions& new_dims, const Reducer& reducer)
+
+Reduce a tensor using a user-defined reduction operator. See ```SumReducer```
+in TensorFunctors.h for information on how to implement a reduction operator.
+
+
+## Scan Operations
+
+A *Scan* operation returns a tensor with the same dimensions as the original
+tensor. The operation performs an inclusive scan along the specified
+axis, which means it computes a running total along the axis for a given
+reduction operation.
+If the reduction operation corresponds to summation, then this computes the
+prefix sum of the tensor along the given axis.
+
+Example:
+dd a comment to this line
+
+ // Create a tensor of 2 dimensions
+ Eigen::Tensor<int, 2> a(2, 3);
+ a.setValues({{1, 2, 3}, {4, 5, 6}});
+ // Scan it along the second dimension (1) using summation
+ Eigen::Tensor<int, 2> b = a.cumsum(1);
+ // The result is a tensor with the same size as the input
+ cout << "a" << endl << a << endl << endl;
+ cout << "b" << endl << b << endl << endl;
+ =>
+ a
+ 1 2 3
+ 6 5 4
+
+ b
+ 1 3 6
+ 4 9 15
+
+### <Operation> cumsum(const Index& axis)
+
+Perform a scan by summing consecutive entries.
+
+### <Operation> cumprod(const Index& axis)
+
+Perform a scan by multiplying consecutive entries.
+
+
+## Convolutions
+
+### <Operation> convolve(const Kernel& kernel, const Dimensions& dims)
+
+Returns a tensor that is the output of the convolution of the input tensor with the kernel,
+along the specified dimensions of the input tensor. The dimension size for dimensions of the output tensor
+which were part of the convolution will be reduced by the formula:
+output_dim_size = input_dim_size - kernel_dim_size + 1 (requires: input_dim_size >= kernel_dim_size).
+The dimension sizes for dimensions that were not part of the convolution will remain the same.
+Performance of the convolution can depend on the length of the stride(s) of the input tensor dimension(s) along which the
+convolution is computed (the first dimension has the shortest stride for ColMajor, whereas RowMajor's shortest stride is
+for the last dimension).
+
+ // Compute convolution along the second and third dimension.
+ Tensor<float, 4, DataLayout> input(3, 3, 7, 11);
+ Tensor<float, 2, DataLayout> kernel(2, 2);
+ Tensor<float, 4, DataLayout> output(3, 2, 6, 11);
+ input.setRandom();
+ kernel.setRandom();
+
+ Eigen::array<ptrdiff_t, 2> dims({1, 2}); // Specify second and third dimension for convolution.
+ output = input.convolve(kernel, dims);
+
+ for (int i = 0; i < 3; ++i) {
+ for (int j = 0; j < 2; ++j) {
+ for (int k = 0; k < 6; ++k) {
+ for (int l = 0; l < 11; ++l) {
+ const float result = output(i,j,k,l);
+ const float expected = input(i,j+0,k+0,l) * kernel(0,0) +
+ input(i,j+1,k+0,l) * kernel(1,0) +
+ input(i,j+0,k+1,l) * kernel(0,1) +
+ input(i,j+1,k+1,l) * kernel(1,1);
+ VERIFY_IS_APPROX(result, expected);
+ }
+ }
+ }
+ }
+
+
+## Geometrical Operations
+
+These operations return a Tensor with different dimensions than the original
+Tensor. They can be used to access slices of tensors, see them with different
+dimensions, or pad tensors with additional data.
+
+### <Operation> reshape(const Dimensions& new_dims)
+
+Returns a view of the input tensor that has been reshaped to the specified
+new dimensions. The argument new_dims is an array of Index values. The
+rank of the resulting tensor is equal to the number of elements in new_dims.
+
+The product of all the sizes in the new dimension array must be equal to
+the number of elements in the input tensor.
+
+ // Increase the rank of the input tensor by introducing a new dimension
+ // of size 1.
+ Tensor<float, 2> input(7, 11);
+ array<int, 3> three_dims{{7, 11, 1}};
+ Tensor<float, 3> result = input.reshape(three_dims);
+
+ // Decrease the rank of the input tensor by merging 2 dimensions;
+ array<int, 1> one_dim{{7 * 11}};
+ Tensor<float, 1> result = input.reshape(one_dim);
+
+This operation does not move any data in the input tensor, so the resulting
+contents of a reshaped Tensor depend on the data layout of the original Tensor.
+
+For example this is what happens when you ```reshape()``` a 2D ColMajor tensor
+to one dimension:
+
+ Eigen::Tensor<float, 2, Eigen::ColMajor> a(2, 3);
+ a.setValues({{0.0f, 100.0f, 200.0f}, {300.0f, 400.0f, 500.0f}});
+ Eigen::array<Eigen::DenseIndex, 1> one_dim({3 * 2});
+ Eigen::Tensor<float, 1, Eigen::ColMajor> b = a.reshape(one_dim);
+ cout << "b" << endl << b << endl;
+ =>
+ b
+ 0
+ 300
+ 100
+ 400
+ 200
+ 500
+
+This is what happens when the 2D Tensor is RowMajor:
+
+ Eigen::Tensor<float, 2, Eigen::RowMajor> a(2, 3);
+ a.setValues({{0.0f, 100.0f, 200.0f}, {300.0f, 400.0f, 500.0f}});
+ Eigen::array<Eigen::DenseIndex, 1> one_dim({3 * 2});
+ Eigen::Tensor<float, 1, Eigen::RowMajor> b = a.reshape(one_dim);
+ cout << "b" << endl << b << endl;
+ =>
+ b
+ 0
+ 100
+ 200
+ 300
+ 400
+ 500
+
+The reshape operation is a lvalue. In other words, it can be used on the left
+side of the assignment operator.
+
+The previous example can be rewritten as follow:
+
+ Eigen::Tensor<float, 2, Eigen::ColMajor> a(2, 3);
+ a.setValues({{0.0f, 100.0f, 200.0f}, {300.0f, 400.0f, 500.0f}});
+ Eigen::array<Eigen::DenseIndex, 2> two_dim({2, 3});
+ Eigen::Tensor<float, 1, Eigen::ColMajor> b;
+ b.reshape(two_dim) = a;
+ cout << "b" << endl << b << endl;
+ =>
+ b
+ 0
+ 300
+ 100
+ 400
+ 200
+ 500
+
+Note that "b" itself was not reshaped but that instead the assignment is done to
+the reshape view of b.
+
+
+### <Operation> shuffle(const Shuffle& shuffle)
+
+Returns a copy of the input tensor whose dimensions have been
+reordered according to the specified permutation. The argument shuffle
+is an array of Index values. Its size is the rank of the input
+tensor. It must contain a permutation of 0, 1, ..., rank - 1. The i-th
+dimension of the output tensor equals to the size of the shuffle[i]-th
+dimension of the input tensor. For example:
+
+ // Shuffle all dimensions to the left by 1.
+ Tensor<float, 3> input(20, 30, 50);
+ // ... set some values in input.
+ Tensor<float, 3> output = input.shuffle({1, 2, 0})
+
+ eigen_assert(output.dimension(0) == 30);
+ eigen_assert(output.dimension(1) == 50);
+ eigen_assert(output.dimension(2) == 20);
+
+Indices into the output tensor are shuffled accordingly to formulate
+indices into the input tensor. For example, one can assert in the above
+code snippet that:
+
+ eigen_assert(output(3, 7, 11) == input(11, 3, 7));
+
+In general, one can assert that
+
+ eigen_assert(output(..., indices[shuffle[i]], ...) ==
+ input(..., indices[i], ...))
+
+The shuffle operation results in a lvalue, which means that it can be assigned
+to. In other words, it can be used on the left side of the assignment operator.
+
+Let's rewrite the previous example to take advantage of this feature:
+
+ // Shuffle all dimensions to the left by 1.
+ Tensor<float, 3> input(20, 30, 50);
+ // ... set some values in input.
+ Tensor<float, 3> output(30, 50, 20);
+ output.shuffle({2, 0, 1}) = input;
+
+
+### <Operation> stride(const Strides& strides)
+
+Returns a view of the input tensor that strides (skips stride-1
+elements) along each of the dimensions. The argument strides is an
+array of Index values. The dimensions of the resulting tensor are
+ceil(input_dimensions[i] / strides[i]).
+
+For example this is what happens when you ```stride()``` a 2D tensor:
+
+ Eigen::Tensor<int, 2> a(4, 3);
+ a.setValues({{0, 100, 200}, {300, 400, 500}, {600, 700, 800}, {900, 1000, 1100}});
+ Eigen::array<Eigen::DenseIndex, 2> strides({3, 2});
+ Eigen::Tensor<int, 2> b = a.stride(strides);
+ cout << "b" << endl << b << endl;
+ =>
+ b
+ 0 200
+ 900 1100
+
+It is possible to assign a tensor to a stride:
+ Tensor<float, 3> input(20, 30, 50);
+ // ... set some values in input.
+ Tensor<float, 3> output(40, 90, 200);
+ output.stride({2, 3, 4}) = input;
+
+
+### <Operation> slice(const StartIndices& offsets, const Sizes& extents)
+
+Returns a sub-tensor of the given tensor. For each dimension i, the slice is
+made of the coefficients stored between offset[i] and offset[i] + extents[i] in
+the input tensor.
+
+ Eigen::Tensor<int, 2> a(4, 3);
+ a.setValues({{0, 100, 200}, {300, 400, 500},
+ {600, 700, 800}, {900, 1000, 1100}});
+ Eigen::array<int, 2> offsets = {1, 0};
+ Eigen::array<int, 2> extents = {2, 2};
+ Eigen::Tensor<int, 1> slice = a.slice(offsets, extents);
+ cout << "a" << endl << a << endl;
+ =>
+ a
+ 0 100 200
+ 300 400 500
+ 600 700 800
+ 900 1000 1100
+ cout << "slice" << endl << slice << endl;
+ =>
+ slice
+ 300 400
+ 600 700
+
+
+### <Operation> chip(const Index offset, const Index dim)
+
+A chip is a special kind of slice. It is the subtensor at the given offset in
+the dimension dim. The returned tensor has one fewer dimension than the input
+tensor: the dimension dim is removed.
+
+For example, a matrix chip would be either a row or a column of the input
+matrix.
+
+ Eigen::Tensor<int, 2> a(4, 3);
+ a.setValues({{0, 100, 200}, {300, 400, 500},
+ {600, 700, 800}, {900, 1000, 1100}});
+ Eigen::Tensor<int, 1> row_3 = a.chip(2, 0);
+ Eigen::Tensor<int, 1> col_2 = a.chip(1, 1);
+ cout << "a" << endl << a << endl;
+ =>
+ a
+ 0 100 200
+ 300 400 500
+ 600 700 800
+ 900 1000 1100
+ cout << "row_3" << endl << row_3 << endl;
+ =>
+ row_3
+ 600 700 800
+ cout << "col_2" << endl << col_2 << endl;
+ =>
+ col_2
+ 100 400 700 1000
+
+It is possible to assign values to a tensor chip since the chip operation is a
+lvalue. For example:
+
+ Eigen::Tensor<int, 1> a(3);
+ a.setValues({{100, 200, 300}});
+ Eigen::Tensor<int, 2> b(2, 3);
+ b.setZero();
+ b.chip(0, 0) = a;
+ cout << "a" << endl << a << endl;
+ =>
+ a
+ 100
+ 200
+ 300
+ cout << "b" << endl << b << endl;
+ =>
+ b
+ 100 200 300
+ 0 0 0
+
+
+### <Operation> reverse(const ReverseDimensions& reverse)
+
+Returns a view of the input tensor that reverses the order of the coefficients
+along a subset of the dimensions. The argument reverse is an array of boolean
+values that indicates whether or not the order of the coefficients should be
+reversed along each of the dimensions. This operation preserves the dimensions
+of the input tensor.
+
+For example this is what happens when you ```reverse()``` the first dimension
+of a 2D tensor:
+
+ Eigen::Tensor<int, 2> a(4, 3);
+ a.setValues({{0, 100, 200}, {300, 400, 500},
+ {600, 700, 800}, {900, 1000, 1100}});
+ Eigen::array<bool, 2> reverse({true, false});
+ Eigen::Tensor<int, 2> b = a.reverse(reverse);
+ cout << "a" << endl << a << endl << "b" << endl << b << endl;
+ =>
+ a
+ 0 100 200
+ 300 400 500
+ 600 700 800
+ 900 1000 1100
+ b
+ 900 1000 1100
+ 600 700 800
+ 300 400 500
+ 0 100 200
+
+
+### <Operation> broadcast(const Broadcast& broadcast)
+
+Returns a view of the input tensor in which the input is replicated one to many
+times.
+The broadcast argument specifies how many copies of the input tensor need to be
+made in each of the dimensions.
+
+ Eigen::Tensor<int, 2> a(2, 3);
+ a.setValues({{0, 100, 200}, {300, 400, 500}});
+ Eigen::array<int, 2> bcast({3, 2});
+ Eigen::Tensor<int, 2> b = a.broadcast(bcast);
+ cout << "a" << endl << a << endl << "b" << endl << b << endl;
+ =>
+ a
+ 0 100 200
+ 300 400 500
+ b
+ 0 100 200 0 100 200
+ 300 400 500 300 400 500
+ 0 100 200 0 100 200
+ 300 400 500 300 400 500
+ 0 100 200 0 100 200
+ 300 400 500 300 400 500
+
+### <Operation> concatenate(const OtherDerived& other, Axis axis)
+
+TODO
+
+### <Operation> pad(const PaddingDimensions& padding)
+
+Returns a view of the input tensor in which the input is padded with zeros.
+
+ Eigen::Tensor<int, 2> a(2, 3);
+ a.setValues({{0, 100, 200}, {300, 400, 500}});
+ Eigen::array<pair<int, int>, 2> paddings;
+ paddings[0] = make_pair(0, 1);
+ paddings[1] = make_pair(2, 3);
+ Eigen::Tensor<int, 2> b = a.pad(paddings);
+ cout << "a" << endl << a << endl << "b" << endl << b << endl;
+ =>
+ a
+ 0 100 200
+ 300 400 500
+ b
+ 0 0 0 0
+ 0 0 0 0
+ 0 100 200 0
+ 300 400 500 0
+ 0 0 0 0
+ 0 0 0 0
+ 0 0 0 0
+
+
+### <Operation> extract_patches(const PatchDims& patch_dims)
+
+Returns a tensor of coefficient patches extracted from the input tensor, where
+each patch is of dimension specified by 'patch_dims'. The returned tensor has
+one greater dimension than the input tensor, which is used to index each patch.
+The patch index in the output tensor depends on the data layout of the input
+tensor: the patch index is the last dimension ColMajor layout, and the first
+dimension in RowMajor layout.
+
+For example, given the following input tensor:
+
+ Eigen::Tensor<float, 2, DataLayout> tensor(3,4);
+ tensor.setValues({{0.0f, 1.0f, 2.0f, 3.0f},
+ {4.0f, 5.0f, 6.0f, 7.0f},
+ {8.0f, 9.0f, 10.0f, 11.0f}});
+
+ cout << "tensor: " << endl << tensor << endl;
+=>
+tensor:
+ 0 1 2 3
+ 4 5 6 7
+ 8 9 10 11
+
+Six 2x2 patches can be extracted and indexed using the following code:
+
+ Eigen::Tensor<float, 3, DataLayout> patch;
+ Eigen::array<ptrdiff_t, 2> patch_dims;
+ patch_dims[0] = 2;
+ patch_dims[1] = 2;
+ patch = tensor.extract_patches(patch_dims);
+ for (int k = 0; k < 6; ++k) {
+ cout << "patch index: " << k << endl;
+ for (int i = 0; i < 2; ++i) {
+ for (int j = 0; j < 2; ++j) {
+ if (DataLayout == ColMajor) {
+ cout << patch(i, j, k) << " ";
+ } else {
+ cout << patch(k, i, j) << " ";
+ }
+ }
+ cout << endl;
+ }
+ }
+
+This code results in the following output when the data layout is ColMajor:
+
+patch index: 0
+0 1
+4 5
+patch index: 1
+4 5
+8 9
+patch index: 2
+1 2
+5 6
+patch index: 3
+5 6
+9 10
+patch index: 4
+2 3
+6 7
+patch index: 5
+6 7
+10 11
+
+This code results in the following output when the data layout is RowMajor:
+(NOTE: the set of patches is the same as in ColMajor, but are indexed differently).
+
+patch index: 0
+0 1
+4 5
+patch index: 1
+1 2
+5 6
+patch index: 2
+2 3
+6 7
+patch index: 3
+4 5
+8 9
+patch index: 4
+5 6
+9 10
+patch index: 5
+6 7
+10 11
+
+### <Operation> extract_image_patches(const Index patch_rows, const Index patch_cols,
+ const Index row_stride, const Index col_stride,
+ const PaddingType padding_type)
+
+Returns a tensor of coefficient image patches extracted from the input tensor,
+which is expected to have dimensions ordered as follows (depending on the data
+layout of the input tensor, and the number of additional dimensions 'N'):
+
+*) ColMajor
+1st dimension: channels (of size d)
+2nd dimension: rows (of size r)
+3rd dimension: columns (of size c)
+4th-Nth dimension: time (for video) or batch (for bulk processing).
+
+*) RowMajor (reverse order of ColMajor)
+1st-Nth dimension: time (for video) or batch (for bulk processing).
+N+1'th dimension: columns (of size c)
+N+2'th dimension: rows (of size r)
+N+3'th dimension: channels (of size d)
+
+The returned tensor has one greater dimension than the input tensor, which is
+used to index each patch. The patch index in the output tensor depends on the
+data layout of the input tensor: the patch index is the 4'th dimension in
+ColMajor layout, and the 4'th from the last dimension in RowMajor layout.
+
+For example, given the following input tensor with the following dimension
+sizes:
+ *) depth: 2
+ *) rows: 3
+ *) columns: 5
+ *) batch: 7
+
+ Tensor<float, 4> tensor(2,3,5,7);
+ Tensor<float, 4, RowMajor> tensor_row_major = tensor.swap_layout();
+
+2x2 image patches can be extracted and indexed using the following code:
+
+*) 2D patch: ColMajor (patch indexed by second-to-last dimension)
+ Tensor<float, 5> twod_patch;
+ twod_patch = tensor.extract_image_patches<2, 2>();
+ // twod_patch.dimension(0) == 2
+ // twod_patch.dimension(1) == 2
+ // twod_patch.dimension(2) == 2
+ // twod_patch.dimension(3) == 3*5
+ // twod_patch.dimension(4) == 7
+
+*) 2D patch: RowMajor (patch indexed by the second dimension)
+ Tensor<float, 5, RowMajor> twod_patch_row_major;
+ twod_patch_row_major = tensor_row_major.extract_image_patches<2, 2>();
+ // twod_patch_row_major.dimension(0) == 7
+ // twod_patch_row_major.dimension(1) == 3*5
+ // twod_patch_row_major.dimension(2) == 2
+ // twod_patch_row_major.dimension(3) == 2
+ // twod_patch_row_major.dimension(4) == 2
+
+## Special Operations
+
+### <Operation> cast<T>()
+
+Returns a tensor of type T with the same dimensions as the original tensor.
+The returned tensor contains the values of the original tensor converted to
+type T.
+
+ Eigen::Tensor<float, 2> a(2, 3);
+ Eigen::Tensor<int, 2> b = a.cast<int>();
+
+This can be useful for example if you need to do element-wise division of
+Tensors of integers. This is not currently supported by the Tensor library
+but you can easily cast the tensors to floats to do the division:
+
+ Eigen::Tensor<int, 2> a(2, 3);
+ a.setValues({{0, 1, 2}, {3, 4, 5}});
+ Eigen::Tensor<int, 2> b =
+ (a.cast<float>() / a.constant(2).cast<float>()).cast<int>();
+ cout << "a" << endl << a << endl << endl;
+ cout << "b" << endl << b << endl << endl;
+ =>
+ a
+ 0 1 2
+ 3 4 5
+
+ b
+ 0 0 1
+ 1 2 2
+
+
+### <Operation> eval()
+
+TODO
+
+
+## Representation of scalar values
+
+Scalar values are often represented by tensors of size 1 and rank 1. It would be
+more logical and user friendly to use tensors of rank 0 instead. For example
+Tensor<T, N>::maximum() currently returns a Tensor<T, 1>. Similarly, the inner
+product of 2 1d tensors (through contractions) returns a 1d tensor. In the
+future these operations might be updated to return 0d tensors instead.
+
+## Limitations
+
+* The number of tensor dimensions is currently limited to 250 when using a
+ compiler that supports cxx11. It is limited to only 5 for older compilers.
+* The IndexList class requires a cxx11 compliant compiler. You can use an
+ array of indices instead if you don't have access to a modern compiler.
+* On GPUs only floating point values are properly tested and optimized for.
+* Complex and integer values are known to be broken on GPUs. If you try to use
+ them you'll most likely end up triggering a static assertion failure such as
+ EIGEN_STATIC_ASSERT(packetSize > 1, YOU_MADE_A_PROGRAMMING_MISTAKE)
+
+