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Diffstat (limited to 'include/esd.h')
-rw-r--r-- | include/esd.h | 340 |
1 files changed, 0 insertions, 340 deletions
diff --git a/include/esd.h b/include/esd.h deleted file mode 100644 index 4a95ce0..0000000 --- a/include/esd.h +++ /dev/null @@ -1,340 +0,0 @@ -#ifndef ESD_H -#define ESD_H -#include <audiofile.h> - -#ifdef __cplusplus -extern "C" { -#endif - -/* path and name of the default EsounD domain socket */ -#define ESD_UNIX_SOCKET_DIR esd_get_socket_dirname() -#define ESD_UNIX_SOCKET_NAME esd_get_socket_name() - -/* size of the audio buffer */ -#define ESD_BUF_SIZE (4 * 1024) - -/* length of the authorization key, octets */ -#define ESD_KEY_LEN (16) - -/* default port for the EsounD server */ -#define ESD_DEFAULT_PORT (16001) - -/* default sample rate for the EsounD server */ -#define ESD_DEFAULT_RATE (44100) - -/* maximum length of a stream/sample name */ -#define ESD_NAME_MAX (128) - -/* a magic number to identify the relative endianness of a client */ -#define ESD_ENDIAN_KEY \ - ( (unsigned int) ( ('E' << 24) + ('N' << 16) + ('D' << 8) + ('N') ) ) - -#define ESD_VOLUME_BASE (256) - -/*************************************/ -/* what can we do to/with the EsounD */ -enum esd_proto { - ESD_PROTO_CONNECT, /* implied on inital client connection */ - - /* pseudo "security" functionality */ - ESD_PROTO_LOCK, /* disable "foreign" client connections */ - ESD_PROTO_UNLOCK, /* enable "foreign" client connections */ - - /* stream functionality: play, record, monitor */ - ESD_PROTO_STREAM_PLAY, /* play all following data as a stream */ - ESD_PROTO_STREAM_REC, /* record data from card as a stream */ - ESD_PROTO_STREAM_MON, /* send mixed buffer output as a stream */ - - /* sample functionality: cache, free, play, loop, EOL, kill */ - ESD_PROTO_SAMPLE_CACHE, /* cache a sample in the server */ - ESD_PROTO_SAMPLE_FREE, /* release a sample in the server */ - ESD_PROTO_SAMPLE_PLAY, /* play a cached sample */ - ESD_PROTO_SAMPLE_LOOP, /* loop a cached sample, til eoloop */ - ESD_PROTO_SAMPLE_STOP, /* stop a looping sample when done */ - ESD_PROTO_SAMPLE_KILL, /* stop the looping sample immed. */ - - /* free and reclaim /dev/dsp functionality */ - ESD_PROTO_STANDBY, /* release /dev/dsp and ignore all data */ - ESD_PROTO_RESUME, /* reclaim /dev/dsp and play sounds again */ - - /* TODO: move these to a more logical place. NOTE: will break the protocol */ - ESD_PROTO_SAMPLE_GETID, /* get the ID for an already-cached sample */ - ESD_PROTO_STREAM_FILT, /* filter mixed buffer output as a stream */ - - /* esd remote management */ - ESD_PROTO_SERVER_INFO, /* get server info (ver, sample rate, format) */ - ESD_PROTO_ALL_INFO, /* get all info (server info, players, samples) */ - ESD_PROTO_SUBSCRIBE, /* track new and removed players and samples */ - ESD_PROTO_UNSUBSCRIBE, /* stop tracking updates */ - - /* esd remote control */ - ESD_PROTO_STREAM_PAN, /* set stream panning */ - ESD_PROTO_SAMPLE_PAN, /* set default sample panning */ - - /* esd status */ - ESD_PROTO_STANDBY_MODE, /* see if server is in standby, autostandby, etc */ - - /* esd latency */ - ESD_PROTO_LATENCY, /* retrieve latency between write()'s and output */ - - ESD_PROTO_MAX /* for bounds checking */ -}; - - -/******************/ -/* The EsounD api */ - -/* the properties of a sound buffer are logically or'd */ - -/* bits of stream/sample data */ -#define ESD_MASK_BITS ( 0x000F ) -#define ESD_BITS8 ( 0x0000 ) -#define ESD_BITS16 ( 0x0001 ) - -/* how many interleaved channels of data */ -#define ESD_MASK_CHAN ( 0x00F0 ) -#define ESD_MONO ( 0x0010 ) -#define ESD_STEREO ( 0x0020 ) - -/* whether it's a stream or a sample */ -#define ESD_MASK_MODE ( 0x0F00 ) -#define ESD_STREAM ( 0x0000 ) -#define ESD_SAMPLE ( 0x0100 ) -#define ESD_ADPCM ( 0x0200 ) /* TODO: anyone up for this? =P */ - -/* the function of the stream/sample, and common functions */ -#define ESD_MASK_FUNC ( 0xF000 ) -#define ESD_PLAY ( 0x1000 ) -/* functions for streams only */ -#define ESD_MONITOR ( 0x0000 ) -#define ESD_RECORD ( 0x2000 ) -/* functions for samples only */ -#define ESD_STOP ( 0x0000 ) -#define ESD_LOOP ( 0x2000 ) - -typedef int esd_format_t; -typedef int esd_proto_t; - -/*******************************************************************/ -/* client side API for playing sounds */ - -typedef unsigned char octet; - -/*******************************************************************/ -/* esdlib.c - basic esd client interface functions */ - -/* opens channel, authenticates connection, and prefares for protos */ -/* returns EsounD socket for communication, result < 0 = error */ -/* server = listen socket (localhost:5001, 192.168.168.0:9999 */ -/* rate, format = (bits | channels | stream | func) */ -int esd_open_sound( const char *host ); - -/* send the authorization cookie, create one if needed */ -int esd_send_auth( int sock ); - -/* lock/unlock will disable/enable foreign clients from connecting */ -int esd_lock( int esd ); -int esd_unlock( int esd ); - -/* standby/resume will free/reclaim audio device so others may use it */ -int esd_standby( int esd ); -int esd_resume( int esd ); - -/* open a socket for playing, monitoring, or recording as a stream */ -/* the *_fallback functions try to open /dev/dsp if there's no EsounD */ -int esd_play_stream( esd_format_t format, int rate, - const char *host, const char *name ); -int esd_play_stream_fallback( esd_format_t format, int rate, - const char *host, const char *name ); -int esd_monitor_stream( esd_format_t format, int rate, - const char *host, const char *name ); -/* int esd_monitor_stream_fallback( esd_format_t format, int rate ); */ -int esd_record_stream( esd_format_t format, int rate, - const char *host, const char *name ); -int esd_record_stream_fallback( esd_format_t format, int rate, - const char *host, const char *name ); -int esd_filter_stream( esd_format_t format, int rate, - const char *host, const char *name ); - -/* cache a sample in the server returns sample id, < 0 = error */ -int esd_sample_cache( int esd, esd_format_t format, const int rate, - const int length, const char *name ); -int esd_confirm_sample_cache( int esd ); - -/* get the sample id for an already-cached sample */ -int esd_sample_getid( int esd, const char *name); - -/* uncache a sample in the server */ -int esd_sample_free( int esd, int sample ); - -/* play a cached sample once */ -int esd_sample_play( int esd, int sample ); -/* make a cached sample loop */ -int esd_sample_loop( int esd, int sample ); - -/* stop the looping sample at end */ -int esd_sample_stop( int esd, int sample ); -/* stop a playing sample immed. */ -int esd_sample_kill( int esd, int sample ); - -/* closes fd, previously obtained by esd_open */ -int esd_close( int esd ); - -/* get the stream latency to esound (latency is number of samples */ -/* at 44.1khz stereo 16 bit - you'll have to adjust if oyur input */ -/* sampling rate is less (in bytes per second) */ -/* so if you're at 44.1khz stereo 16bit in your stream - your lag */ -/* in bytes woudl be lag * 2 * 2 bytes (2 for stereo, 2 for 16bit) */ -/* if your stream is at 22.05 Khz it'll be double this - in mono */ -/* double again ... etc. */ -int esd_get_latency(int esd); - - -/*******************************************************************/ -/* esdmgr.c - functions to implement a "sound manager" for esd */ - -/* structures to retrieve information about streams/samples from the server */ -typedef struct esd_server_info { - - int version; /* server version encoded as an int */ - esd_format_t format; /* magic int with the format info */ - int rate; /* sample rate */ - -} esd_server_info_t; - -typedef struct esd_player_info { - - struct esd_player_info *next; /* point to next entry in list */ - esd_server_info_t *server; /* the server that contains this stream */ - - int source_id; /* either a stream fd or sample id */ - char name[ ESD_NAME_MAX ]; /* name of stream for remote control */ - int rate; /* sample rate */ - int left_vol_scale; /* volume scaling */ - int right_vol_scale; - - esd_format_t format; /* magic int with the format info */ - -} esd_player_info_t; - -typedef struct esd_sample_info { - - struct esd_sample_info *next; /* point to next entry in list */ - esd_server_info_t *server; /* the server that contains this sample */ - - int sample_id; /* either a stream fd or sample id */ - char name[ ESD_NAME_MAX ]; /* name of stream for remote control */ - int rate; /* sample rate */ - int left_vol_scale; /* volume scaling */ - int right_vol_scale; - - esd_format_t format; /* magic int with the format info */ - int length; /* total buffer length */ - -} esd_sample_info_t; - -typedef struct esd_info { - - esd_server_info_t *server; - esd_player_info_t *player_list; - esd_sample_info_t *sample_list; - -} esd_info_t; - -enum esd_standby_mode { - ESM_ERROR, ESM_ON_STANDBY, ESM_ON_AUTOSTANDBY, ESM_RUNNING -}; -typedef int esd_standby_mode_t; - -/* define callbacks for esd_update_info() */ -/* what to do when a stream connects, or sample is played */ -typedef int esd_new_player_callback_t( esd_player_info_t * ); -/* what to do when a stream disconnects, or sample stops playing */ -typedef int esd_old_player_callback_t( esd_player_info_t * ); -/* what to do when a sample is cached */ -typedef int esd_new_sample_callback_t( esd_sample_info_t * ); -/* what to do when a sample is uncached */ -typedef int esd_old_sample_callback_t( esd_sample_info_t * ); - -typedef struct esd_update_info_callbacks { - esd_new_player_callback_t *esd_new_player_callback; - esd_old_player_callback_t *esd_old_player_callback; - esd_new_sample_callback_t *esd_new_sample_callback; - esd_old_sample_callback_t *esd_old_sample_callback; -} esd_update_info_callbacks_t; - -/* print server into to stdout */ -void esd_print_server_info( esd_server_info_t *server_info ); -void esd_print_player_info( esd_player_info_t *player_info ); -void esd_print_sample_info( esd_sample_info_t *sample_info ); -/* print all info to stdout */ -void esd_print_all_info( esd_info_t *all_info ); - -/* retrieve server properties (sample rate, format, version number) */ -esd_server_info_t *esd_get_server_info( int esd ); -/* release all memory allocated for the server properties structure */ -void esd_free_server_info( esd_server_info_t *server_info ); - -/* retrieve all information from server */ -esd_info_t *esd_get_all_info( int esd ); - -/* retrieve all information from server, and update until unsubsribed or closed */ -esd_info_t *esd_subscribe_all_info( int esd ); - -/* call to update the info structure with new information, and call callbacks */ -esd_info_t *esd_update_info( int esd, esd_info_t *info, - esd_update_info_callbacks_t *callbacks ); -esd_info_t *esd_unsubscribe_info( int esd ); - -/* release all memory allocated for the esd info structure */ -void esd_free_all_info( esd_info_t *info ); - - -/* reset the volume panning for a stream */ -int esd_set_stream_pan( int esd, int stream_id, - int left_scale, int right_scale ); - -/* reset the default volume panning for a sample */ -int esd_set_default_sample_pan( int esd, int sample_id, - int left_scale, int right_scale ); - -/* see if the server is in stnaby, autostandby, etc */ -esd_standby_mode_t esd_get_standby_mode( int esd ); - - -/*******************************************************************/ -/* esdfile.c - audiofile wrappers for sane handling of files */ - -int esd_send_file( int esd, AFfilehandle au_file, int frame_length ); -int esd_play_file( const char *name_prefix, const char *filename, int fallback ); -int esd_file_cache( int esd, const char *name_prefix, const char *filename ); - - -/*******************************************************************/ -/* audio.c - abstract the sound hardware for cross platform usage */ -extern esd_format_t esd_audio_format; -extern int esd_audio_rate; -extern char *esd_audio_device; - -const char *esd_audio_devices( void ); -int esd_audio_open( void ); -void esd_audio_close( void ); -void esd_audio_pause( void ); -int esd_audio_write( void *buffer, int buf_size ); -int esd_audio_read( void *buffer, int buf_size ); -void esd_audio_flush( void ); - -/******************************************************************/ -/* util.c utilities */ - -const char *esd_get_socket_dirname( void ); -const char *esd_get_socket_name( void ); - -int have_ipv6( void ); - -#ifdef __cplusplus -} -#endif - - -#endif /* #ifndef ESD_H */ |