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author | Haibo Huang <hhb@google.com> | 2019-10-11 11:13:39 -0700 |
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committer | Elliott Hughes <enh@google.com> | 2019-11-13 10:28:10 -0800 |
commit | 40a7191d8057597978b149621d2882ca507d8cb5 (patch) | |
tree | e8d918e4285a965f916def290385a0614313bde1 /win32/README.txt | |
parent | 4c60b0d92a62545fa2ff75f7cac070df04a59bdf (diff) | |
download | expat-40a7191d8057597978b149621d2882ca507d8cb5.tar.gz |
Upgrade expat to R_2_2_9
Manual changes to Android.bp and expat_config.h.
Test: treehugger
Change-Id: Iba9d1ed11fadaf15b95a9e94cbc128e77f3aea6d
Diffstat (limited to 'win32/README.txt')
-rw-r--r-- | win32/README.txt | 43 |
1 files changed, 14 insertions, 29 deletions
diff --git a/win32/README.txt b/win32/README.txt index 462c49b7..1d725f38 100644 --- a/win32/README.txt +++ b/win32/README.txt @@ -6,16 +6,17 @@ Expat can be built on Windows in two ways: This follows the Unix build procedures. * MS Visual Studio 2013, 2015 and 2017: - A solution file for Visual Studio 2013 is provided: expat.sln. - The associated project files (*.vcxproj) reside in the appropriate - project directories. This solution file can be opened in VS 2015 or VS 2017 - and should be upgraded automatically if VS 2013 is not also installed. - Note: Tests have their own solution files. + Use CMake to generate a solution file for Visual Studio, then use msbuild + to compile. For example: + + md build + cd build + cmake -G"Visual Studio 15 2017" -DCMAKE_BUILD_TYPE=RelWithDebInfo .. + msbuild /m expat.sln * All MS C/C++ compilers: - The output for all projects will be generated in the win32\bin - directory, intermediate files will be located in project-specific - subdirectories of win32\tmp. + The output for all projects will be generated in the <CMAKE_BUILD_TYPE>\ + and xmlwf\<CMAKE_BUILD_TYPE>\ directories. * Creating MinGW dynamic libraries from MS VC++ DLLs: @@ -37,39 +38,23 @@ Expat can be built on Windows in two ways: Dynamic Linking: - By default the Expat Dlls are built to link statically + By default the Expat Dlls are built to link dynamically with the multi-threaded run-time library. The libraries are named - libexpat(w).dll - libexpat(w).lib (import library) The "w" indicates the UTF-16 version of the library. - One rarely uses other versions of the Dll, but they can - be built easily by specifying a different RTL linkage in - the IDE on the C/C++ tab under the category Code Generation. + Versions that are statically linking with the multi-threaded run-time library + can be built with -DEXPAT_MSVC_STATIC_CRT=ON. - Static Linking: + Static Linking: (through -DEXPAT_SHARED_LIBS=OFF) The libraries should be named like this: - Single-theaded: libexpat(w)ML.lib Multi-threaded: libexpat(w)MT.lib Multi-threaded Dll: libexpat(w)MD.lib The suffixes conform to the compiler switch settings - /ML, /MT and /MD for MS VC++. - - Note: In Visual Studio 2005 (Visual C++ 8.0) and later, the - single-threaded runtime library is not supported anymore. - - By default, the expat-static and expatw-static projects are set up - to link statically against the multithreaded run-time library, - so they will build libexpatMT.lib or libexpatwMT.lib files. - - To build the other versions of the static library, - go to Project - Settings: - - specify a different RTL linkage on the C/C++ tab - under the category Code Generation. - - then, on the Library tab, change the output file name - accordingly, as described above + /MT and /MD for MS VC++. An application linking to the static libraries must have the global macro XML_STATIC defined. |