# SIMD MMX dot product # Equivalent to the following C code: # long dotprod(signed short *a,signed short *b,int cnt) # { # long sum = 0; # cnt *= 4; # while(cnt--) # sum += *a++ + *b++; # return sum; # } # a and b should also be 64-bit aligned, or speed will suffer greatly # Copyright 1999, Phil Karn KA9Q # May be used under the terms of the GNU Lesser General Public License (LGPL) .text .global dotprod_mmx_assist .type dotprod_mmx_assist,@function dotprod_mmx_assist: pushl %ebp movl %esp,%ebp pushl %esi pushl %edi pushl %ecx pushl %ebx movl 8(%ebp),%esi # a movl 12(%ebp),%edi # b movl 16(%ebp),%ecx # cnt pxor %mm0,%mm0 # clear running sum (in two 32-bit halves) # MMX dot product loop unrolled 4 times, crunching 16 terms per loop .align 16 .Loop1: subl $4,%ecx jl .Loop1Done movq (%esi),%mm1 # mm1 = a[3],a[2],a[1],a[0] pmaddwd (%edi),%mm1 # mm1 = b[3]*a[3]+b[2]*a[2],b[1]*a[1]+b[0]*a[0] paddd %mm1,%mm0 movq 8(%esi),%mm1 pmaddwd 8(%edi),%mm1 paddd %mm1,%mm0 movq 16(%esi),%mm1 pmaddwd 16(%edi),%mm1 paddd %mm1,%mm0 movq 24(%esi),%mm1 addl $32,%esi pmaddwd 24(%edi),%mm1 addl $32,%edi paddd %mm1,%mm0 jmp .Loop1 .Loop1Done: addl $4,%ecx # MMX dot product loop, not unrolled, crunching 4 terms per loop # This could be redone as Duff's Device on the unrolled loop above .Loop2: subl $1,%ecx jl .Loop2Done movq (%esi),%mm1 addl $8,%esi pmaddwd (%edi),%mm1 addl $8,%edi paddd %mm1,%mm0 jmp .Loop2 .Loop2Done: movd %mm0,%ebx # right-hand word to ebx punpckhdq %mm0,%mm0 # left-hand word to right side of %mm0 movd %mm0,%eax addl %ebx,%eax # running sum now in %eax emms # done with MMX popl %ebx popl %ecx popl %edi popl %esi movl %ebp,%esp popl %ebp ret