/* * CPU engine * * Doesn't transfer any data, merely burns CPU cycles according to * the settings. * */ #include "../fio.h" static int fio_cpuio_queue(struct thread_data *td, struct io_u fio_unused *io_u) { __usec_sleep(td->o.cpucycle); return FIO_Q_COMPLETED; } static int fio_cpuio_init(struct thread_data *td) { struct thread_options *o = &td->o; if (!o->cpuload) { td_vmsg(td, EINVAL, "cpu thread needs rate (cpuload=)","cpuio"); return 1; } if (o->cpuload > 100) o->cpuload = 100; /* * set thinktime_sleep and thinktime_spin appropriately */ o->thinktime_blocks = 1; o->thinktime_spin = 0; o->thinktime = (o->cpucycle * (100 - o->cpuload)) / o->cpuload; o->nr_files = o->open_files = 1; return 0; } static int fio_cpuio_open(struct thread_data fio_unused *td, struct fio_file fio_unused *f) { return 0; } static struct ioengine_ops ioengine = { .name = "cpuio", .version = FIO_IOOPS_VERSION, .queue = fio_cpuio_queue, .init = fio_cpuio_init, .open_file = fio_cpuio_open, .flags = FIO_SYNCIO | FIO_DISKLESSIO | FIO_NOIO, }; static void fio_init fio_cpuio_register(void) { register_ioengine(&ioengine); } static void fio_exit fio_cpuio_unregister(void) { unregister_ioengine(&ioengine); }