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authorbspeice <bspeice@users.noreply.github.com>2019-03-09 14:58:27 -0600
committerRobert <rw@users.noreply.github.com>2019-03-09 12:58:27 -0800
commit3968d0056865cb08c62b367470d18d633908565e (patch)
treea070f2ee3ee564dffd433c408111aa41ad8cebf1 /docs/source
parent4f10da8d99c1a7bc8c9c7d06d2092a689f171d29 (diff)
downloadflatbuffers-3968d0056865cb08c62b367470d18d633908565e.tar.gz
[Rust] Don't use inner attributes for `allow` (#5212)
* Don't use inner attributes for `allow` Messes with being able to easily include elsewhere * Regenerate tests * No-op to retrigger CI * Add the rest of the `allow` attributes
Diffstat (limited to 'docs/source')
-rw-r--r--docs/source/RustUsage.md1
-rw-r--r--docs/source/Tutorial.md2
2 files changed, 3 insertions, 0 deletions
diff --git a/docs/source/RustUsage.md b/docs/source/RustUsage.md
index 80434a47..68191179 100644
--- a/docs/source/RustUsage.md
+++ b/docs/source/RustUsage.md
@@ -68,6 +68,7 @@ It can be run by `cd`ing to the `rust_usage_test` directory and executing: `carg
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~{.rs}
extern crate flatbuffers;
+ #[allow(dead_code, unused_imports)]
#[path = "../../monster_test_generated.rs"]
mod monster_test_generated;
pub use monster_test_generated::my_game;
diff --git a/docs/source/Tutorial.md b/docs/source/Tutorial.md
index db3efa3d..d9c23485 100644
--- a/docs/source/Tutorial.md
+++ b/docs/source/Tutorial.md
@@ -495,6 +495,7 @@ The first step is to import/include the library, generated files, etc.
extern crate flatbuffers;
// import the generated code
+ #[allow(dead_code, unused_imports)]
#[path = "./monster_generated.rs"]
mod monster_generated;
pub use monster_generated::my_game::sample::{get_root_as_monster,
@@ -2042,6 +2043,7 @@ import './monster_my_game.sample_generated.dart' as myGame;
extern crate flatbuffers;
// import the generated code
+ #[allow(dead_code, unused_imports)]
#[path = "./monster_generated.rs"]
mod monster_generated;
pub use monster_generated::my_game::sample::{get_root_as_monster,