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author | Henry Lee <lee0906@hotmail.com> | 2019-04-06 06:34:53 +1100 |
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committer | Wouter van Oortmerssen <aardappel@gmail.com> | 2019-04-05 12:34:53 -0700 |
commit | 3ff6cdf49181061bd545bcd3a2a292bca3e8ef6b (patch) | |
tree | 62320de03fb18304cf74fa973edeb1a08b16f02c /docs/source | |
parent | c329d6fa9069890c7fbd62d7bffdbe5c776ed620 (diff) | |
download | flatbuffers-3ff6cdf49181061bd545bcd3a2a292bca3e8ef6b.tar.gz |
[C++]Sync the sample monster.fbs file with the tutorial (#5277)
* Fix the header file path in the tutorial doc
* Add the path field in sample/monster.fbs to match the tutorial
* Update the lobster sample file
* Update the binary sample file
Diffstat (limited to 'docs/source')
-rw-r--r-- | docs/source/Tutorial.md | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/docs/source/Tutorial.md b/docs/source/Tutorial.md index 482fe1be..72b49a0e 100644 --- a/docs/source/Tutorial.md +++ b/docs/source/Tutorial.md @@ -1922,7 +1922,7 @@ before: <div class="language-cpp"> ~~~{.cpp} - #include "monster_generate.h" // This was generated by `flatc`. + #include "monster_generated.h" // This was generated by `flatc`. using namespace MyGame::Sample; // Specified in the schema. ~~~ |