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author | csukuangfj <5284924+csukuangfj@users.noreply.github.com> | 2019-02-20 03:23:10 +0800 |
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committer | Wouter van Oortmerssen <aardappel@gmail.com> | 2019-02-19 20:23:10 +0100 |
commit | 4f32cbf268a8ad469974b9453924a3582dbf2f30 (patch) | |
tree | f8cb627ebdf700bca62da9be0846db3583fd949c /docs/source | |
parent | 0eaaf18192cd1d5fc6371d429cb7107b1c461dd1 (diff) | |
download | flatbuffers-4f32cbf268a8ad469974b9453924a3582dbf2f30.tar.gz |
Fix an error in cpp code. (#5189)
Change monster_generate.h to monster_generated.h
Diffstat (limited to 'docs/source')
-rw-r--r-- | docs/source/Tutorial.md | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/docs/source/Tutorial.md b/docs/source/Tutorial.md index f2eaa2ea..34cfe5b8 100644 --- a/docs/source/Tutorial.md +++ b/docs/source/Tutorial.md @@ -370,7 +370,7 @@ The first step is to import/include the library, generated files, etc. <div class="language-cpp"> ~~~{.cpp} - #include "monster_generate.h" // This was generated by `flatc`. + #include "monster_generated.h" // This was generated by `flatc`. using namespace MyGame::Sample; // Specified in the schema. ~~~ |