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author | xgdgsc <xgdgsc@users.noreply.github.com> | 2018-07-17 03:56:14 +0800 |
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committer | Wouter van Oortmerssen <aardappel@gmail.com> | 2018-07-16 12:56:14 -0700 |
commit | cda1525f84e33e85e5999f599325f330bfa3cab5 (patch) | |
tree | c8f70952d859aa7823d31726b1a2a66b00906198 /docs | |
parent | 72b05bc8653c30d988d101de6b3fa90c93192081 (diff) | |
download | flatbuffers-cda1525f84e33e85e5999f599325f330bfa3cab5.tar.gz |
:memo: release mode in building doc (#4819)
Diffstat (limited to 'docs')
-rw-r--r-- | docs/source/Building.md | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/docs/source/Building.md b/docs/source/Building.md index a05e3991..607bd873 100644 --- a/docs/source/Building.md +++ b/docs/source/Building.md @@ -8,9 +8,9 @@ you to build project/make files for any platform. For details on `cmake`, see <https://www.cmake.org>. In brief, depending on your platform, use one of e.g.: - cmake -G "Unix Makefiles" - cmake -G "Visual Studio 10" - cmake -G "Xcode" + cmake -G "Unix Makefiles" -DCMAKE_BUILD_TYPE=Release + cmake -G "Visual Studio 10" -DCMAKE_BUILD_TYPE=Release + cmake -G "Xcode" -DCMAKE_BUILD_TYPE=Release Then, build as normal for your platform. This should result in a `flatc` executable, essential for the next steps. |