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author | David Komer <dakom@users.noreply.github.com> | 2017-11-16 18:51:35 +0200 |
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committer | Wouter van Oortmerssen <aardappel@gmail.com> | 2017-11-16 08:51:35 -0800 |
commit | e2c7196ea87fdf827f36323342500e963eb40273 (patch) | |
tree | 64d74fb5c3315be849254e6186289b95bb844c08 /docs | |
parent | 61fe2a4fac7e735b90876f7c8efa28adda2886fc (diff) | |
download | flatbuffers-e2c7196ea87fdf827f36323342500e963eb40273.tar.gz |
tutorial docs (#4492)
Diffstat (limited to 'docs')
-rw-r--r-- | docs/source/Tutorial.md | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/docs/source/Tutorial.md b/docs/source/Tutorial.md index 83e49bb7..01d05933 100644 --- a/docs/source/Tutorial.md +++ b/docs/source/Tutorial.md @@ -840,7 +840,7 @@ for the `path` field above: </div> <div class="language-python"> ~~~{.py} - MyGame.Example.Monster.MonsterStartPathVector(builder, 2) + MyGame.Sample.Monster.MonsterStartPathVector(builder, 2) MyGame.Sample.Vec3.CreateVec3(builder, 1.0, 2.0, 3.0) MyGame.Sample.Vec3.CreateVec3(builder, 4.0, 5.0, 6.0) path = builder.EndVector(2) @@ -848,7 +848,7 @@ for the `path` field above: </div> <div class="language-javascript"> ~~~{.js} - MyGame.Example.Monster.startPathVector(builder, 2); + MyGame.Sample.Monster.startPathVector(builder, 2); MyGame.Sample.Vec3.createVec3(builder, 1.0, 2.0, 3.0); MyGame.Sample.Vec3.createVec3(builder, 4.0, 5.0, 6.0); var path = builder.endVector(); @@ -1166,7 +1166,7 @@ appropriate `finish` method. <div class="language-javascript"> ~~~{.js} // Call `finish()` to instruct the builder that this monster is complete. - builder.finish(orc); // You could also call `MyGame.Example.Monster.finishMonsterBuffer(builder, + builder.finish(orc); // You could also call `MyGame.Sample.Monster.finishMonsterBuffer(builder, // orc);`. ~~~ </div> |