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authorJoe Tsai <joetsai@digital-static.net>2017-07-07 12:35:59 -0700
committerJoe Tsai <joetsai@digital-static.net>2017-07-07 12:35:59 -0700
commit1c57fff5373af756ecb7a9aa4860f55ad0782b36 (patch)
tree7a855697c51590a5700f27302580c84e64946001 /cmp/internal
downloadgo-cmp-1c57fff5373af756ecb7a9aa4860f55ad0782b36.tar.gz
Add package cmp for performing equality of Go values
The API of the package is as follows: func Equal(x, y interface{}, opts ...Option) bool func Diff(x, y interface{}, opts ...Option) string type Option interface{ ... } func Ignore() Option func Comparer(f interface{}) Option func Transformer(name string, f interface{}) Option func FilterPath(f func(Path) bool, opt Option) Option func FilterValues(f interface{}, opt Option) Option func AllowUnexported(typs ...interface{}) Option type Options []Option type Path []PathStep type PathStep interface{ ... } type Indirect interface{ ... } type StructField interface{ ... } type MapIndex interface{ ... } type SliceIndex interface{ ... } type TypeAssertion interface{ ... } type Transform interface{ ... } See the package docs in compare.go for a high-level view of this package.
Diffstat (limited to 'cmp/internal')
-rw-r--r--cmp/internal/testprotos/protos.go116
-rw-r--r--cmp/internal/teststructs/project1.go267
-rw-r--r--cmp/internal/teststructs/project2.go74
-rw-r--r--cmp/internal/teststructs/project3.go77
-rw-r--r--cmp/internal/teststructs/project4.go142
-rw-r--r--cmp/internal/teststructs/structs.go197
6 files changed, 873 insertions, 0 deletions
diff --git a/cmp/internal/testprotos/protos.go b/cmp/internal/testprotos/protos.go
new file mode 100644
index 0000000..120c8b0
--- /dev/null
+++ b/cmp/internal/testprotos/protos.go
@@ -0,0 +1,116 @@
+// Copyright 2017, The Go Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE.md file.
+
+package testprotos
+
+func Equal(x, y Message) bool {
+ if x == nil || y == nil {
+ return x == nil && y == nil
+ }
+ return x.String() == y.String()
+}
+
+type Message interface {
+ Proto()
+ String() string
+}
+
+type proto interface {
+ Proto()
+}
+
+type notComparable struct {
+ unexportedField func()
+}
+
+type Stringer struct{ X string }
+
+func (s *Stringer) String() string { return s.X }
+
+// Project1 protocol buffers
+type (
+ Eagle_States int
+ Eagle_MissingCalls int
+ Dreamer_States int
+ Dreamer_MissingCalls int
+ Slap_States int
+ Goat_States int
+ Donkey_States int
+ SummerType int
+
+ Eagle struct {
+ proto
+ notComparable
+ Stringer
+ }
+ Dreamer struct {
+ proto
+ notComparable
+ Stringer
+ }
+ Slap struct {
+ proto
+ notComparable
+ Stringer
+ }
+ Goat struct {
+ proto
+ notComparable
+ Stringer
+ }
+ Donkey struct {
+ proto
+ notComparable
+ Stringer
+ }
+)
+
+// Project2 protocol buffers
+type (
+ Germ struct {
+ proto
+ notComparable
+ Stringer
+ }
+ Dish struct {
+ proto
+ notComparable
+ Stringer
+ }
+)
+
+// Project3 protocol buffers
+type (
+ Dirt struct {
+ proto
+ notComparable
+ Stringer
+ }
+ Wizard struct {
+ proto
+ notComparable
+ Stringer
+ }
+ Sadistic struct {
+ proto
+ notComparable
+ Stringer
+ }
+)
+
+// Project4 protocol buffers
+type (
+ HoneyStatus int
+ PoisonType int
+ MetaData struct {
+ proto
+ notComparable
+ Stringer
+ }
+ Restrictions struct {
+ proto
+ notComparable
+ Stringer
+ }
+)
diff --git a/cmp/internal/teststructs/project1.go b/cmp/internal/teststructs/project1.go
new file mode 100644
index 0000000..1999e38
--- /dev/null
+++ b/cmp/internal/teststructs/project1.go
@@ -0,0 +1,267 @@
+// Copyright 2017, The Go Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE.md file.
+
+package teststructs
+
+import (
+ "time"
+
+ pb "github.com/google/go-cmp/cmp/internal/testprotos"
+)
+
+// This is an sanitized example of equality from a real use-case.
+// The original equality function was as follows:
+/*
+func equalEagle(x, y Eagle) bool {
+ if x.Name != y.Name &&
+ !reflect.DeepEqual(x.Hounds, y.Hounds) &&
+ x.Desc != y.Desc &&
+ x.DescLong != y.DescLong &&
+ x.Prong != y.Prong &&
+ x.StateGoverner != y.StateGoverner &&
+ x.PrankRating != y.PrankRating &&
+ x.FunnyPrank != y.FunnyPrank &&
+ !pb.Equal(x.Immutable.Proto(), y.Immutable.Proto()) {
+ return false
+ }
+
+ if len(x.Dreamers) != len(y.Dreamers) {
+ return false
+ }
+ for i := range x.Dreamers {
+ if !equalDreamer(x.Dreamers[i], y.Dreamers[i]) {
+ return false
+ }
+ }
+ if len(x.Slaps) != len(y.Slaps) {
+ return false
+ }
+ for i := range x.Slaps {
+ if !equalSlap(x.Slaps[i], y.Slaps[i]) {
+ return false
+ }
+ }
+ return true
+}
+func equalDreamer(x, y Dreamer) bool {
+ if x.Name != y.Name ||
+ x.Desc != y.Desc ||
+ x.DescLong != y.DescLong ||
+ x.ContSlapsInterval != y.ContSlapsInterval ||
+ x.Ornamental != y.Ornamental ||
+ x.Amoeba != y.Amoeba ||
+ x.Heroes != y.Heroes ||
+ x.FloppyDisk != y.FloppyDisk ||
+ x.MightiestDuck != y.MightiestDuck ||
+ x.FunnyPrank != y.FunnyPrank ||
+ !pb.Equal(x.Immutable.Proto(), y.Immutable.Proto()) {
+
+ return false
+ }
+ if len(x.Animal) != len(y.Animal) {
+ return false
+ }
+ for i := range x.Animal {
+ vx := x.Animal[i]
+ vy := y.Animal[i]
+ if reflect.TypeOf(x.Animal) != reflect.TypeOf(y.Animal) {
+ return false
+ }
+ switch vx.(type) {
+ case Goat:
+ if !equalGoat(vx.(Goat), vy.(Goat)) {
+ return false
+ }
+ case Donkey:
+ if !equalDonkey(vx.(Donkey), vy.(Donkey)) {
+ return false
+ }
+ default:
+ panic(fmt.Sprintf("unknown type: %T", vx))
+ }
+ }
+ if len(x.PreSlaps) != len(y.PreSlaps) {
+ return false
+ }
+ for i := range x.PreSlaps {
+ if !equalSlap(x.PreSlaps[i], y.PreSlaps[i]) {
+ return false
+ }
+ }
+ if len(x.ContSlaps) != len(y.ContSlaps) {
+ return false
+ }
+ for i := range x.ContSlaps {
+ if !equalSlap(x.ContSlaps[i], y.ContSlaps[i]) {
+ return false
+ }
+ }
+ return true
+}
+func equalSlap(x, y Slap) bool {
+ return x.Name == y.Name &&
+ x.Desc == y.Desc &&
+ x.DescLong == y.DescLong &&
+ pb.Equal(x.Args, y.Args) &&
+ x.Tense == y.Tense &&
+ x.Interval == y.Interval &&
+ x.Homeland == y.Homeland &&
+ x.FunnyPrank == y.FunnyPrank &&
+ pb.Equal(x.Immutable.Proto(), y.Immutable.Proto())
+}
+func equalGoat(x, y Goat) bool {
+ if x.Target != y.Target ||
+ x.FunnyPrank != y.FunnyPrank ||
+ !pb.Equal(x.Immutable.Proto(), y.Immutable.Proto()) {
+ return false
+ }
+ if len(x.Slaps) != len(y.Slaps) {
+ return false
+ }
+ for i := range x.Slaps {
+ if !equalSlap(x.Slaps[i], y.Slaps[i]) {
+ return false
+ }
+ }
+ return true
+}
+func equalDonkey(x, y Donkey) bool {
+ return x.Pause == y.Pause &&
+ x.Sleep == y.Sleep &&
+ x.FunnyPrank == y.FunnyPrank &&
+ pb.Equal(x.Immutable.Proto(), y.Immutable.Proto())
+}
+*/
+
+type Eagle struct {
+ Name string
+ Hounds []string
+ Desc string
+ DescLong string
+ Dreamers []Dreamer
+ Prong int64
+ Slaps []Slap
+ StateGoverner string
+ PrankRating string
+ FunnyPrank string
+ Immutable *EagleImmutable
+}
+
+type EagleImmutable struct {
+ ID string
+ State *pb.Eagle_States
+ MissingCall *pb.Eagle_MissingCalls
+ Birthday time.Time
+ Death time.Time
+ Started time.Time
+ LastUpdate time.Time
+ Creator string
+ empty bool
+}
+
+type Dreamer struct {
+ Name string
+ Desc string
+ DescLong string
+ PreSlaps []Slap
+ ContSlaps []Slap
+ ContSlapsInterval int32
+ Animal []interface{} // Could be either Goat or Donkey
+ Ornamental bool
+ Amoeba int64
+ Heroes int32
+ FloppyDisk int32
+ MightiestDuck bool
+ FunnyPrank string
+ Immutable *DreamerImmutable
+}
+
+type DreamerImmutable struct {
+ ID string
+ State *pb.Dreamer_States
+ MissingCall *pb.Dreamer_MissingCalls
+ Calls int32
+ Started time.Time
+ Stopped time.Time
+ LastUpdate time.Time
+ empty bool
+}
+
+type Slap struct {
+ Name string
+ Desc string
+ DescLong string
+ Args pb.Message
+ Tense int32
+ Interval int32
+ Homeland uint32
+ FunnyPrank string
+ Immutable *SlapImmutable
+}
+
+type SlapImmutable struct {
+ ID string
+ Out pb.Message
+ MildSlap bool
+ PrettyPrint string
+ State *pb.Slap_States
+ Started time.Time
+ Stopped time.Time
+ LastUpdate time.Time
+ LoveRadius *LoveRadius
+ empty bool
+}
+
+type Goat struct {
+ Target string
+ Slaps []Slap
+ FunnyPrank string
+ Immutable *GoatImmutable
+}
+
+type GoatImmutable struct {
+ ID string
+ State *pb.Goat_States
+ Started time.Time
+ Stopped time.Time
+ LastUpdate time.Time
+ empty bool
+}
+type Donkey struct {
+ Pause bool
+ Sleep int32
+ FunnyPrank string
+ Immutable *DonkeyImmutable
+}
+
+type DonkeyImmutable struct {
+ ID string
+ State *pb.Donkey_States
+ Started time.Time
+ Stopped time.Time
+ LastUpdate time.Time
+ empty bool
+}
+
+type LoveRadius struct {
+ Summer *SummerLove
+ empty bool
+}
+
+type SummerLove struct {
+ Summary *SummerLoveSummary
+ empty bool
+}
+
+type SummerLoveSummary struct {
+ Devices []string
+ ChangeType []pb.SummerType
+ empty bool
+}
+
+func (EagleImmutable) Proto() *pb.Eagle { return nil }
+func (DreamerImmutable) Proto() *pb.Dreamer { return nil }
+func (SlapImmutable) Proto() *pb.Slap { return nil }
+func (GoatImmutable) Proto() *pb.Goat { return nil }
+func (DonkeyImmutable) Proto() *pb.Donkey { return nil }
diff --git a/cmp/internal/teststructs/project2.go b/cmp/internal/teststructs/project2.go
new file mode 100644
index 0000000..536592b
--- /dev/null
+++ b/cmp/internal/teststructs/project2.go
@@ -0,0 +1,74 @@
+// Copyright 2017, The Go Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE.md file.
+
+package teststructs
+
+import (
+ "time"
+
+ pb "github.com/google/go-cmp/cmp/internal/testprotos"
+)
+
+// This is an sanitized example of equality from a real use-case.
+// The original equality function was as follows:
+/*
+func equalBatch(b1, b2 *GermBatch) bool {
+ for _, b := range []*GermBatch{b1, b2} {
+ for _, l := range b.DirtyGerms {
+ sort.Slice(l, func(i, j int) bool { return l[i].String() < l[j].String() })
+ }
+ for _, l := range b.CleanGerms {
+ sort.Slice(l, func(i, j int) bool { return l[i].String() < l[j].String() })
+ }
+ }
+ if !pb.DeepEqual(b1.DirtyGerms, b2.DirtyGerms) ||
+ !pb.DeepEqual(b1.CleanGerms, b2.CleanGerms) ||
+ !pb.DeepEqual(b1.GermMap, b2.GermMap) {
+ return false
+ }
+ if len(b1.DishMap) != len(b2.DishMap) {
+ return false
+ }
+ for id := range b1.DishMap {
+ kpb1, err1 := b1.DishMap[id].Proto()
+ kpb2, err2 := b2.DishMap[id].Proto()
+ if !pb.Equal(kpb1, kpb2) || !reflect.DeepEqual(err1, err2) {
+ return false
+ }
+ }
+ return b1.HasPreviousResult == b2.HasPreviousResult &&
+ b1.DirtyID == b2.DirtyID &&
+ b1.CleanID == b2.CleanID &&
+ b1.GermStrain == b2.GermStrain &&
+ b1.TotalDirtyGerms == b2.TotalDirtyGerms &&
+ b1.InfectedAt.Equal(b2.InfectedAt)
+}
+*/
+
+type GermBatch struct {
+ DirtyGerms, CleanGerms map[int32][]*pb.Germ
+ GermMap map[int32]*pb.Germ
+ DishMap map[int32]*Dish
+ HasPreviousResult bool
+ DirtyID, CleanID int32
+ GermStrain int32
+ TotalDirtyGerms int
+ InfectedAt time.Time
+}
+
+type Dish struct {
+ pb *pb.Dish
+ err error
+}
+
+func CreateDish(m *pb.Dish, err error) *Dish {
+ return &Dish{pb: m, err: err}
+}
+
+func (d *Dish) Proto() (*pb.Dish, error) {
+ if d.err != nil {
+ return nil, d.err
+ }
+ return d.pb, nil
+}
diff --git a/cmp/internal/teststructs/project3.go b/cmp/internal/teststructs/project3.go
new file mode 100644
index 0000000..00c252e
--- /dev/null
+++ b/cmp/internal/teststructs/project3.go
@@ -0,0 +1,77 @@
+// Copyright 2017, The Go Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE.md file.
+
+package teststructs
+
+import (
+ "sync"
+
+ pb "github.com/google/go-cmp/cmp/internal/testprotos"
+)
+
+// This is an sanitized example of equality from a real use-case.
+// The original equality function was as follows:
+/*
+func equalDirt(x, y *Dirt) bool {
+ if !reflect.DeepEqual(x.table, y.table) ||
+ !reflect.DeepEqual(x.ts, y.ts) ||
+ x.Discord != y.Discord ||
+ !pb.Equal(&x.Proto, &y.Proto) ||
+ len(x.wizard) != len(y.wizard) ||
+ len(x.sadistic) != len(y.sadistic) ||
+ x.lastTime != y.lastTime {
+ return false
+ }
+ for k, vx := range x.wizard {
+ vy, ok := y.wizard[k]
+ if !ok || !pb.Equal(vx, vy) {
+ return false
+ }
+ }
+ for k, vx := range x.sadistic {
+ vy, ok := y.sadistic[k]
+ if !ok || !pb.Equal(vx, vy) {
+ return false
+ }
+ }
+ return true
+}
+*/
+
+type Dirt struct {
+ table Table // Always concrete type of MockTable
+ ts Timestamp
+ Discord DiscordState
+ Proto pb.Dirt
+ wizard map[string]*pb.Wizard
+ sadistic map[string]*pb.Sadistic
+ lastTime int64
+ mu sync.Mutex
+}
+
+type DiscordState int
+
+type Timestamp int64
+
+func (d *Dirt) SetTable(t Table) { d.table = t }
+func (d *Dirt) SetTimestamp(t Timestamp) { d.ts = t }
+func (d *Dirt) SetWizard(m map[string]*pb.Wizard) { d.wizard = m }
+func (d *Dirt) SetSadistic(m map[string]*pb.Sadistic) { d.sadistic = m }
+func (d *Dirt) SetLastTime(t int64) { d.lastTime = t }
+
+type Table interface {
+ Operation1() error
+ Operation2() error
+ Operation3() error
+}
+
+type MockTable struct {
+ state []string
+}
+
+func CreateMockTable(s []string) *MockTable { return &MockTable{s} }
+func (mt *MockTable) Operation1() error { return nil }
+func (mt *MockTable) Operation2() error { return nil }
+func (mt *MockTable) Operation3() error { return nil }
+func (mt *MockTable) State() []string { return mt.state }
diff --git a/cmp/internal/teststructs/project4.go b/cmp/internal/teststructs/project4.go
new file mode 100644
index 0000000..9b50d73
--- /dev/null
+++ b/cmp/internal/teststructs/project4.go
@@ -0,0 +1,142 @@
+// Copyright 2017, The Go Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE.md file.
+
+package teststructs
+
+import (
+ "time"
+
+ pb "github.com/google/go-cmp/cmp/internal/testprotos"
+)
+
+// This is an sanitized example of equality from a real use-case.
+// The original equality function was as follows:
+/*
+func equalCartel(x, y Cartel) bool {
+ if !(equalHeadquarter(x.Headquarter, y.Headquarter) &&
+ x.Source() == y.Source() &&
+ x.CreationDate().Equal(y.CreationDate()) &&
+ x.Boss() == y.Boss() &&
+ x.LastCrimeDate().Equal(y.LastCrimeDate())) {
+ return false
+ }
+ if len(x.Poisons()) != len(y.Poisons()) {
+ return false
+ }
+ for i := range x.Poisons() {
+ if !equalPoison(*x.Poisons()[i], *y.Poisons()[i]) {
+ return false
+ }
+ }
+ return true
+}
+func equalHeadquarter(x, y Headquarter) bool {
+ xr, yr := x.Restrictions(), y.Restrictions()
+ return x.ID() == y.ID() &&
+ x.Location() == y.Location() &&
+ reflect.DeepEqual(x.SubDivisions(), y.SubDivisions()) &&
+ x.IncorporatedDate().Equal(y.IncorporatedDate()) &&
+ pb.Equal(x.MetaData(), y.MetaData()) &&
+ bytes.Equal(x.PrivateMessage(), y.PrivateMessage()) &&
+ bytes.Equal(x.PublicMessage(), y.PublicMessage()) &&
+ x.HorseBack() == y.HorseBack() &&
+ x.Rattle() == y.Rattle() &&
+ x.Convulsion() == y.Convulsion() &&
+ x.Expansion() == y.Expansion() &&
+ x.Status() == y.Status() &&
+ pb.Equal(&xr, &yr) &&
+ x.CreationTime().Equal(y.CreationTime())
+}
+func equalPoison(x, y Poison) bool {
+ return x.PoisonType() == y.PoisonType() &&
+ x.Expiration().Equal(y.Expiration()) &&
+ x.Manufactuer() == y.Manufactuer() &&
+ x.Potency() == y.Potency()
+}
+*/
+
+type Cartel struct {
+ Headquarter
+ source string
+ creationDate time.Time
+ boss string
+ lastCrimeDate time.Time
+ poisons []*Poison
+}
+
+func (p Cartel) Source() string { return p.source }
+func (p Cartel) CreationDate() time.Time { return p.creationDate }
+func (p Cartel) Boss() string { return p.boss }
+func (p Cartel) LastCrimeDate() time.Time { return p.lastCrimeDate }
+func (p Cartel) Poisons() []*Poison { return p.poisons }
+
+func (p *Cartel) SetSource(x string) { p.source = x }
+func (p *Cartel) SetCreationDate(x time.Time) { p.creationDate = x }
+func (p *Cartel) SetBoss(x string) { p.boss = x }
+func (p *Cartel) SetLastCrimeDate(x time.Time) { p.lastCrimeDate = x }
+func (p *Cartel) SetPoisons(x []*Poison) { p.poisons = x }
+
+type Headquarter struct {
+ id uint64
+ location string
+ subDivisions []string
+ incorporatedDate time.Time
+ metaData *pb.MetaData
+ privateMessage []byte
+ publicMessage []byte
+ horseBack string
+ rattle string
+ convulsion bool
+ expansion uint64
+ status pb.HoneyStatus
+ restrictions pb.Restrictions
+ creationTime time.Time
+}
+
+func (hq Headquarter) ID() uint64 { return hq.id }
+func (hq Headquarter) Location() string { return hq.location }
+func (hq Headquarter) SubDivisions() []string { return hq.subDivisions }
+func (hq Headquarter) IncorporatedDate() time.Time { return hq.incorporatedDate }
+func (hq Headquarter) MetaData() *pb.MetaData { return hq.metaData }
+func (hq Headquarter) PrivateMessage() []byte { return hq.privateMessage }
+func (hq Headquarter) PublicMessage() []byte { return hq.publicMessage }
+func (hq Headquarter) HorseBack() string { return hq.horseBack }
+func (hq Headquarter) Rattle() string { return hq.rattle }
+func (hq Headquarter) Convulsion() bool { return hq.convulsion }
+func (hq Headquarter) Expansion() uint64 { return hq.expansion }
+func (hq Headquarter) Status() pb.HoneyStatus { return hq.status }
+func (hq Headquarter) Restrictions() pb.Restrictions { return hq.restrictions }
+func (hq Headquarter) CreationTime() time.Time { return hq.creationTime }
+
+func (hq *Headquarter) SetID(x uint64) { hq.id = x }
+func (hq *Headquarter) SetLocation(x string) { hq.location = x }
+func (hq *Headquarter) SetSubDivisions(x []string) { hq.subDivisions = x }
+func (hq *Headquarter) SetIncorporatedDate(x time.Time) { hq.incorporatedDate = x }
+func (hq *Headquarter) SetMetaData(x *pb.MetaData) { hq.metaData = x }
+func (hq *Headquarter) SetPrivateMessage(x []byte) { hq.privateMessage = x }
+func (hq *Headquarter) SetPublicMessage(x []byte) { hq.publicMessage = x }
+func (hq *Headquarter) SetHorseBack(x string) { hq.horseBack = x }
+func (hq *Headquarter) SetRattle(x string) { hq.rattle = x }
+func (hq *Headquarter) SetConvulsion(x bool) { hq.convulsion = x }
+func (hq *Headquarter) SetExpansion(x uint64) { hq.expansion = x }
+func (hq *Headquarter) SetStatus(x pb.HoneyStatus) { hq.status = x }
+func (hq *Headquarter) SetRestrictions(x pb.Restrictions) { hq.restrictions = x }
+func (hq *Headquarter) SetCreationTime(x time.Time) { hq.creationTime = x }
+
+type Poison struct {
+ poisonType pb.PoisonType
+ expiration time.Time
+ manufactuer string
+ potency int
+}
+
+func (p Poison) PoisonType() pb.PoisonType { return p.poisonType }
+func (p Poison) Expiration() time.Time { return p.expiration }
+func (p Poison) Manufactuer() string { return p.manufactuer }
+func (p Poison) Potency() int { return p.potency }
+
+func (p *Poison) SetPoisonType(x pb.PoisonType) { p.poisonType = x }
+func (p *Poison) SetExpiration(x time.Time) { p.expiration = x }
+func (p *Poison) SetManufactuer(x string) { p.manufactuer = x }
+func (p *Poison) SetPotency(x int) { p.potency = x }
diff --git a/cmp/internal/teststructs/structs.go b/cmp/internal/teststructs/structs.go
new file mode 100644
index 0000000..6b4d2a7
--- /dev/null
+++ b/cmp/internal/teststructs/structs.go
@@ -0,0 +1,197 @@
+// Copyright 2017, The Go Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE.md file.
+
+package teststructs
+
+type InterfaceA interface {
+ InterfaceA()
+}
+
+type (
+ StructA struct{ X string } // Equal method on value receiver
+ StructB struct{ X string } // Equal method on pointer receiver
+ StructC struct{ X string } // Equal method (with interface argument) on value receiver
+ StructD struct{ X string } // Equal method (with interface argument) on pointer receiver
+ StructE struct{ X string } // Equal method (with interface argument on value receiver) on pointer receiver
+ StructF struct{ X string } // Equal method (with interface argument on pointer receiver) on value receiver
+
+ // These embed the above types as a value.
+ StructA1 struct {
+ StructA
+ X string
+ }
+ StructB1 struct {
+ StructB
+ X string
+ }
+ StructC1 struct {
+ StructC
+ X string
+ }
+ StructD1 struct {
+ StructD
+ X string
+ }
+ StructE1 struct {
+ StructE
+ X string
+ }
+ StructF1 struct {
+ StructF
+ X string
+ }
+
+ // These embed the above types as a pointer.
+ StructA2 struct {
+ *StructA
+ X string
+ }
+ StructB2 struct {
+ *StructB
+ X string
+ }
+ StructC2 struct {
+ *StructC
+ X string
+ }
+ StructD2 struct {
+ *StructD
+ X string
+ }
+ StructE2 struct {
+ *StructE
+ X string
+ }
+ StructF2 struct {
+ *StructF
+ X string
+ }
+
+ StructNo struct{ X string } // Equal method (with interface argument) on non-satisfying receiver
+
+ AssignA func() int
+ AssignB struct{ A int }
+ AssignC chan bool
+ AssignD <-chan bool
+)
+
+func (x StructA) Equal(y StructA) bool { return true }
+func (x *StructB) Equal(y *StructB) bool { return true }
+func (x StructC) Equal(y InterfaceA) bool { return true }
+func (x StructC) InterfaceA() {}
+func (x *StructD) Equal(y InterfaceA) bool { return true }
+func (x *StructD) InterfaceA() {}
+func (x *StructE) Equal(y InterfaceA) bool { return true }
+func (x StructE) InterfaceA() {}
+func (x StructF) Equal(y InterfaceA) bool { return true }
+func (x *StructF) InterfaceA() {}
+func (x StructNo) Equal(y InterfaceA) bool { return true }
+
+func (x AssignA) Equal(y func() int) bool { return true }
+func (x AssignB) Equal(y struct{ A int }) bool { return true }
+func (x AssignC) Equal(y chan bool) bool { return true }
+func (x AssignD) Equal(y <-chan bool) bool { return true }
+
+var _ = func(
+ a StructA, b StructB, c StructC, d StructD, e StructE, f StructF,
+ ap *StructA, bp *StructB, cp *StructC, dp *StructD, ep *StructE, fp *StructF,
+ a1 StructA1, b1 StructB1, c1 StructC1, d1 StructD1, e1 StructE1, f1 StructF1,
+ a2 StructA2, b2 StructB2, c2 StructC2, d2 StructD2, e2 StructE2, f2 StructF1,
+) {
+ a.Equal(a)
+ b.Equal(&b)
+ c.Equal(c)
+ d.Equal(&d)
+ e.Equal(e)
+ f.Equal(&f)
+
+ ap.Equal(*ap)
+ bp.Equal(bp)
+ cp.Equal(*cp)
+ dp.Equal(dp)
+ ep.Equal(*ep)
+ fp.Equal(fp)
+
+ a1.Equal(a1.StructA)
+ b1.Equal(&b1.StructB)
+ c1.Equal(c1)
+ d1.Equal(&d1)
+ e1.Equal(e1)
+ f1.Equal(&f1)
+
+ a2.Equal(*a2.StructA)
+ b2.Equal(b2.StructB)
+ c2.Equal(c2)
+ d2.Equal(&d2)
+ e2.Equal(e2)
+ f2.Equal(&f2)
+}
+
+type (
+ privateStruct struct{ Public, private int }
+ PublicStruct struct{ Public, private int }
+ ParentStructA struct{ privateStruct }
+ ParentStructB struct{ PublicStruct }
+ ParentStructC struct {
+ privateStruct
+ Public, private int
+ }
+ ParentStructD struct {
+ PublicStruct
+ Public, private int
+ }
+ ParentStructE struct {
+ privateStruct
+ PublicStruct
+ }
+ ParentStructF struct {
+ privateStruct
+ PublicStruct
+ Public, private int
+ }
+ ParentStructG struct {
+ *privateStruct
+ }
+ ParentStructH struct {
+ *PublicStruct
+ }
+ ParentStructI struct {
+ *privateStruct
+ *PublicStruct
+ }
+ ParentStructJ struct {
+ *privateStruct
+ *PublicStruct
+ Public PublicStruct
+ private privateStruct
+ }
+)
+
+func NewParentStructG() *ParentStructG {
+ return &ParentStructG{new(privateStruct)}
+}
+func NewParentStructH() *ParentStructH {
+ return &ParentStructH{new(PublicStruct)}
+}
+func NewParentStructI() *ParentStructI {
+ return &ParentStructI{new(privateStruct), new(PublicStruct)}
+}
+func NewParentStructJ() *ParentStructJ {
+ return &ParentStructJ{
+ privateStruct: new(privateStruct), PublicStruct: new(PublicStruct),
+ }
+}
+func (s *privateStruct) SetPrivate(i int) { s.private = i }
+func (s *PublicStruct) SetPrivate(i int) { s.private = i }
+func (s *ParentStructC) SetPrivate(i int) { s.private = i }
+func (s *ParentStructD) SetPrivate(i int) { s.private = i }
+func (s *ParentStructF) SetPrivate(i int) { s.private = i }
+func (s *ParentStructA) PrivateStruct() *privateStruct { return &s.privateStruct }
+func (s *ParentStructC) PrivateStruct() *privateStruct { return &s.privateStruct }
+func (s *ParentStructE) PrivateStruct() *privateStruct { return &s.privateStruct }
+func (s *ParentStructF) PrivateStruct() *privateStruct { return &s.privateStruct }
+func (s *ParentStructG) PrivateStruct() *privateStruct { return s.privateStruct }
+func (s *ParentStructI) PrivateStruct() *privateStruct { return s.privateStruct }
+func (s *ParentStructJ) PrivateStruct() *privateStruct { return s.privateStruct }
+func (s *ParentStructJ) Private() *privateStruct { return &s.private }