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authorScott Barta <sbarta@google.com>2012-03-01 12:35:35 -0800
committerScott Barta <sbarta@google.com>2012-03-01 12:40:08 -0800
commit59b2e6871c65f58fdad78cd7229c292f6a177578 (patch)
tree2d4e7bfc05b93f40b34675d77e403dd1c25efafd /engine/src/core/com/jme3/cinematic/Cinematic.java
parentf9b30489e75ac1eabc365064959804e99534f7ab (diff)
downloadjmonkeyengine-59b2e6871c65f58fdad78cd7229c292f6a177578.tar.gz
Adds the jMonkeyEngine library to the build.
Adds the jMonkeyEngine open source 3D game engine to the build. This is built as a static library and is only used by the Finsky client. Change-Id: I06a3f054df7b8a67757267d884854f70c5a16ca0
Diffstat (limited to 'engine/src/core/com/jme3/cinematic/Cinematic.java')
-rw-r--r--engine/src/core/com/jme3/cinematic/Cinematic.java381
1 files changed, 381 insertions, 0 deletions
diff --git a/engine/src/core/com/jme3/cinematic/Cinematic.java b/engine/src/core/com/jme3/cinematic/Cinematic.java
new file mode 100644
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--- /dev/null
+++ b/engine/src/core/com/jme3/cinematic/Cinematic.java
@@ -0,0 +1,381 @@
+/*
+ * Copyright (c) 2009-2010 jMonkeyEngine
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * * Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * * Neither the name of 'jMonkeyEngine' nor the names of its contributors
+ * may be used to endorse or promote products derived from this software
+ * without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
+ * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
+ * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
+ * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+ * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
+ * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
+ * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+package com.jme3.cinematic;
+
+import com.jme3.animation.LoopMode;
+import com.jme3.app.Application;
+import com.jme3.app.state.AppState;
+import com.jme3.app.state.AppStateManager;
+import com.jme3.asset.TextureKey;
+import com.jme3.cinematic.events.AbstractCinematicEvent;
+import com.jme3.cinematic.events.CinematicEvent;
+import com.jme3.cinematic.events.CinematicEventListener;
+import com.jme3.export.*;
+import com.jme3.renderer.Camera;
+import com.jme3.renderer.RenderManager;
+import com.jme3.scene.CameraNode;
+import com.jme3.scene.Node;
+import com.jme3.scene.control.CameraControl;
+import com.jme3.scene.control.CameraControl.ControlDirection;
+import java.io.IOException;
+import java.util.ArrayList;
+import java.util.HashMap;
+import java.util.List;
+import java.util.Map;
+import java.util.logging.Level;
+import java.util.logging.Logger;
+
+/**
+ *
+ * @author Nehon
+ */
+public class Cinematic extends AbstractCinematicEvent implements AppState {
+
+ private static final Logger logger = Logger.getLogger(Application.class.getName());
+ private Node scene;
+ protected TimeLine timeLine = new TimeLine();
+ private int lastFetchedKeyFrame = -1;
+ private List<CinematicEvent> cinematicEvents = new ArrayList<CinematicEvent>();
+ private Map<String, CameraNode> cameras = new HashMap<String, CameraNode>();
+ private CameraNode currentCam;
+ private boolean initialized = false;
+ private Map<String, Map<String, Object>> eventsData;
+
+ public Cinematic() {
+ }
+
+ public Cinematic(Node scene) {
+ this.scene = scene;
+ }
+
+ public Cinematic(Node scene, float initialDuration) {
+ super(initialDuration);
+ this.scene = scene;
+ }
+
+ public Cinematic(Node scene, LoopMode loopMode) {
+ super(loopMode);
+ this.scene = scene;
+ }
+
+ public Cinematic(Node scene, float initialDuration, LoopMode loopMode) {
+ super(initialDuration, loopMode);
+ this.scene = scene;
+ }
+
+ @Override
+ public void onPlay() {
+ if (isInitialized()) {
+ if (playState == PlayState.Paused) {
+ for (int i = 0; i < cinematicEvents.size(); i++) {
+ CinematicEvent ce = cinematicEvents.get(i);
+ if (ce.getPlayState() == PlayState.Paused) {
+ ce.play();
+ }
+ }
+ }
+ }
+ }
+
+ @Override
+ public void onStop() {
+ time = 0;
+ lastFetchedKeyFrame = -1;
+ for (int i = 0; i < cinematicEvents.size(); i++) {
+ CinematicEvent ce = cinematicEvents.get(i);
+ ce.stop();
+ }
+ enableCurrentCam(false);
+ }
+
+ @Override
+ public void onPause() {
+ for (int i = 0; i < cinematicEvents.size(); i++) {
+ CinematicEvent ce = cinematicEvents.get(i);
+ if (ce.getPlayState() == PlayState.Playing) {
+ ce.pause();
+ }
+ }
+ }
+
+ @Override
+ public void write(JmeExporter ex) throws IOException {
+ super.write(ex);
+ OutputCapsule oc = ex.getCapsule(this);
+
+ oc.writeSavableArrayList((ArrayList) cinematicEvents, "cinematicEvents", null);
+ oc.writeStringSavableMap(cameras, "cameras", null);
+ oc.write(timeLine, "timeLine", null);
+
+ }
+
+ @Override
+ public void read(JmeImporter im) throws IOException {
+ super.read(im);
+ InputCapsule ic = im.getCapsule(this);
+
+ cinematicEvents = ic.readSavableArrayList("cinematicEvents", null);
+ cameras = (Map<String, CameraNode>) ic.readStringSavableMap("cameras", null);
+ timeLine = (TimeLine) ic.readSavable("timeLine", null);
+ }
+
+ @Override
+ public void setSpeed(float speed) {
+ super.setSpeed(speed);
+ for (int i = 0; i < cinematicEvents.size(); i++) {
+ CinematicEvent ce = cinematicEvents.get(i);
+ ce.setSpeed(speed);
+ }
+
+
+ }
+
+ public void initialize(AppStateManager stateManager, Application app) {
+ initEvent(app, this);
+ for (CinematicEvent cinematicEvent : cinematicEvents) {
+ cinematicEvent.initEvent(app, this);
+ }
+
+ initialized = true;
+ }
+
+ public boolean isInitialized() {
+ return initialized;
+ }
+
+ public void setEnabled(boolean enabled) {
+ if (enabled) {
+ play();
+ }
+ }
+
+ public boolean isEnabled() {
+ return playState == PlayState.Playing;
+ }
+
+ public void stateAttached(AppStateManager stateManager) {
+ }
+
+ public void stateDetached(AppStateManager stateManager) {
+ stop();
+ }
+
+ public void update(float tpf) {
+ if (isInitialized()) {
+ internalUpdate(tpf);
+ }
+ }
+
+ @Override
+ public void onUpdate(float tpf) {
+ for (int i = 0; i < cinematicEvents.size(); i++) {
+ CinematicEvent ce = cinematicEvents.get(i);
+ ce.internalUpdate(tpf);
+ }
+
+ int keyFrameIndex = timeLine.getKeyFrameIndexFromTime(time);
+
+ //iterate to make sure every key frame is triggered
+ for (int i = lastFetchedKeyFrame + 1; i <= keyFrameIndex; i++) {
+ KeyFrame keyFrame = timeLine.get(i);
+ if (keyFrame != null) {
+ keyFrame.trigger();
+ }
+ }
+
+ lastFetchedKeyFrame = keyFrameIndex;
+ }
+
+ @Override
+ public void setTime(float time) {
+ super.setTime(time);
+ int keyFrameIndex = timeLine.getKeyFrameIndexFromTime(time);
+
+ //triggering all the event from start to "time"
+ //then computing timeOffset for each event
+ for (int i = 0; i <= keyFrameIndex; i++) {
+ KeyFrame keyFrame = timeLine.get(i);
+ if (keyFrame != null) {
+ for (CinematicEvent ce : keyFrame.getCinematicEvents()) {
+ ce.play();
+ ce.setTime(time - timeLine.getKeyFrameTime(keyFrame));
+ }
+ }
+ }
+ if (playState != PlayState.Playing) {
+ pause();
+ }
+
+ // step();
+ }
+
+ public KeyFrame addCinematicEvent(float timeStamp, CinematicEvent cinematicEvent) {
+ KeyFrame keyFrame = timeLine.getKeyFrameAtTime(timeStamp);
+ if (keyFrame == null) {
+ keyFrame = new KeyFrame();
+ timeLine.addKeyFrameAtTime(timeStamp, keyFrame);
+ }
+ keyFrame.cinematicEvents.add(cinematicEvent);
+ cinematicEvents.add(cinematicEvent);
+ return keyFrame;
+ }
+
+ public void render(RenderManager rm) {
+ }
+
+ public void postRender() {
+ }
+
+ public void cleanup() {
+ }
+
+ /**
+ * fits the duration of the cinamatic to the duration of all its child cinematic events
+ */
+ public void fitDuration() {
+ KeyFrame kf = timeLine.getKeyFrameAtTime(timeLine.getLastKeyFrameIndex());
+ float d = 0;
+ for (int i = 0; i < kf.getCinematicEvents().size(); i++) {
+ CinematicEvent ce = kf.getCinematicEvents().get(i);
+ if (d < (ce.getDuration() * ce.getSpeed())) {
+ d = (ce.getDuration() * ce.getSpeed());
+ }
+ }
+
+ initialDuration = d;
+ }
+
+ public CameraNode bindCamera(String cameraName, Camera cam) {
+ CameraNode node = new CameraNode(cameraName, cam);
+ node.setControlDir(ControlDirection.SpatialToCamera);
+ node.getControl(CameraControl.class).setEnabled(false);
+ cameras.put(cameraName, node);
+ scene.attachChild(node);
+ return node;
+ }
+
+ public CameraNode getCamera(String cameraName) {
+ return cameras.get(cameraName);
+ }
+
+ private void enableCurrentCam(boolean enabled) {
+ if (currentCam != null) {
+ currentCam.getControl(CameraControl.class).setEnabled(enabled);
+ }
+ }
+
+ public void setActiveCamera(String cameraName) {
+ enableCurrentCam(false);
+ currentCam = cameras.get(cameraName);
+ if (currentCam == null) {
+ logger.log(Level.WARNING, "{0} is not a camera bond to the cinematic, cannot activate", cameraName);
+ }
+ enableCurrentCam(true);
+ }
+
+ public void activateCamera(final float timeStamp, final String cameraName) {
+ addCinematicEvent(timeStamp, new AbstractCinematicEvent() {
+
+ @Override
+ public void play() {
+ super.play();
+ stop();
+ }
+
+ @Override
+ public void onPlay() {
+ setActiveCamera(cameraName);
+ }
+
+ @Override
+ public void onUpdate(float tpf) {
+ }
+
+ @Override
+ public void onStop() {
+ }
+
+ @Override
+ public void onPause() {
+ }
+
+ @Override
+ public void setTime(float time) {
+ play();
+ }
+ });
+ }
+
+ public void setScene(Node scene) {
+ this.scene = scene;
+ }
+
+ private Map<String, Map<String, Object>> getEventsData() {
+ if (eventsData == null) {
+ eventsData = new HashMap<String, Map<String, Object>>();
+ }
+ return eventsData;
+ }
+
+ public void putEventData(String type, String name, Object object) {
+ Map<String, Map<String, Object>> data = getEventsData();
+ Map<String, Object> row = data.get(type);
+ if (row == null) {
+ row = new HashMap<String, Object>();
+ }
+ row.put(name, object);
+ }
+
+ public Object getEventData(String type, String name) {
+ if (eventsData != null) {
+ Map<String, Object> row = eventsData.get(type);
+ if (row != null) {
+ return row.get(name);
+ }
+ }
+ return null;
+ }
+
+ public Savable removeEventData(String type, String name) {
+ if (eventsData != null) {
+ Map<String, Object> row = eventsData.get(type);
+ if (row != null) {
+ row.remove(name);
+ }
+ }
+ return null;
+ }
+
+ public Node getScene() {
+ return scene;
+ }
+}