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authorScott Barta <sbarta@google.com>2012-03-01 12:35:35 -0800
committerScott Barta <sbarta@google.com>2012-03-01 12:40:08 -0800
commit59b2e6871c65f58fdad78cd7229c292f6a177578 (patch)
tree2d4e7bfc05b93f40b34675d77e403dd1c25efafd /engine/src/core/com/jme3/scene/debug
parentf9b30489e75ac1eabc365064959804e99534f7ab (diff)
downloadjmonkeyengine-59b2e6871c65f58fdad78cd7229c292f6a177578.tar.gz
Adds the jMonkeyEngine library to the build.
Adds the jMonkeyEngine open source 3D game engine to the build. This is built as a static library and is only used by the Finsky client. Change-Id: I06a3f054df7b8a67757267d884854f70c5a16ca0
Diffstat (limited to 'engine/src/core/com/jme3/scene/debug')
-rw-r--r--engine/src/core/com/jme3/scene/debug/Arrow.java142
-rw-r--r--engine/src/core/com/jme3/scene/debug/Grid.java105
-rw-r--r--engine/src/core/com/jme3/scene/debug/SkeletonDebugger.java80
-rw-r--r--engine/src/core/com/jme3/scene/debug/SkeletonPoints.java80
-rw-r--r--engine/src/core/com/jme3/scene/debug/SkeletonWire.java109
-rw-r--r--engine/src/core/com/jme3/scene/debug/WireBox.java108
-rw-r--r--engine/src/core/com/jme3/scene/debug/WireFrustum.java88
-rw-r--r--engine/src/core/com/jme3/scene/debug/WireSphere.java159
8 files changed, 871 insertions, 0 deletions
diff --git a/engine/src/core/com/jme3/scene/debug/Arrow.java b/engine/src/core/com/jme3/scene/debug/Arrow.java
new file mode 100644
index 0000000..1c3dd94
--- /dev/null
+++ b/engine/src/core/com/jme3/scene/debug/Arrow.java
@@ -0,0 +1,142 @@
+/*
+ * Copyright (c) 2009-2010 jMonkeyEngine
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * * Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * * Neither the name of 'jMonkeyEngine' nor the names of its contributors
+ * may be used to endorse or promote products derived from this software
+ * without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
+ * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
+ * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
+ * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+ * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
+ * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
+ * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+package com.jme3.scene.debug;
+
+import com.jme3.math.Quaternion;
+import com.jme3.math.Vector3f;
+import com.jme3.scene.Mesh;
+import com.jme3.scene.VertexBuffer;
+import com.jme3.scene.VertexBuffer.Type;
+import java.nio.FloatBuffer;
+
+/**
+ * The <code>Arrow</code> debug shape represents an arrow.
+ * An arrow is simply a line going from the original toward an extent
+ * and at the tip there will be triangle-like shape.
+ *
+ * @author Kirill Vainer
+ */
+public class Arrow extends Mesh {
+
+ private Quaternion tempQuat = new Quaternion();
+ private Vector3f tempVec = new Vector3f();
+
+ private static final float[] positions = new float[]{
+ 0, 0, 0,
+ 0, 0, 1, // tip
+ 0.05f, 0, 0.9f, // tip right
+ -0.05f, 0, 0.9f, // tip left
+ 0, 0.05f, 0.9f, // tip top
+ 0, -0.05f, 0.9f, // tip buttom
+ };
+
+ /**
+ * Serialization only. Do not use.
+ */
+ public Arrow() {
+ }
+
+ /**
+ * Creates an arrow mesh with the given extent.
+ * The arrow will start at the origin (0,0,0) and finish
+ * at the given extent.
+ *
+ * @param extent Extent of the arrow from origin
+ */
+ public Arrow(Vector3f extent) {
+ float len = extent.length();
+ Vector3f dir = extent.normalize();
+
+ tempQuat.lookAt(dir, Vector3f.UNIT_Y);
+ tempQuat.normalizeLocal();
+
+ float[] newPositions = new float[positions.length];
+ for (int i = 0; i < positions.length; i += 3) {
+ Vector3f vec = tempVec.set(positions[i],
+ positions[i + 1],
+ positions[i + 2]);
+ vec.multLocal(len);
+ tempQuat.mult(vec, vec);
+
+ newPositions[i] = vec.getX();
+ newPositions[i + 1] = vec.getY();
+ newPositions[i + 2] = vec.getZ();
+ }
+
+ setBuffer(Type.Position, 3, newPositions);
+ setBuffer(Type.Index, 2,
+ new short[]{
+ 0, 1,
+ 1, 2,
+ 1, 3,
+ 1, 4,
+ 1, 5,});
+ setMode(Mode.Lines);
+
+ updateBound();
+ updateCounts();
+ }
+
+ /**
+ * Sets the arrow's extent.
+ * This will modify the buffers on the mesh.
+ *
+ * @param extent the arrow's extent.
+ */
+ public void setArrowExtent(Vector3f extent) {
+ float len = extent.length();
+// Vector3f dir = extent.normalize();
+
+ tempQuat.lookAt(extent, Vector3f.UNIT_Y);
+ tempQuat.normalizeLocal();
+
+ VertexBuffer pvb = getBuffer(Type.Position);
+ FloatBuffer buffer = (FloatBuffer)pvb.getData();
+ buffer.rewind();
+ for (int i = 0; i < positions.length; i += 3) {
+ Vector3f vec = tempVec.set(positions[i],
+ positions[i + 1],
+ positions[i + 2]);
+ vec.multLocal(len);
+ tempQuat.mult(vec, vec);
+
+ buffer.put(vec.x);
+ buffer.put(vec.y);
+ buffer.put(vec.z);
+ }
+
+ pvb.updateData(buffer);
+
+ updateBound();
+ updateCounts();
+ }
+}
diff --git a/engine/src/core/com/jme3/scene/debug/Grid.java b/engine/src/core/com/jme3/scene/debug/Grid.java
new file mode 100644
index 0000000..ea6225c
--- /dev/null
+++ b/engine/src/core/com/jme3/scene/debug/Grid.java
@@ -0,0 +1,105 @@
+/*
+ * Copyright (c) 2009-2010 jMonkeyEngine
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * * Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * * Neither the name of 'jMonkeyEngine' nor the names of its contributors
+ * may be used to endorse or promote products derived from this software
+ * without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
+ * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
+ * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
+ * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+ * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
+ * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
+ * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+package com.jme3.scene.debug;
+
+import com.jme3.scene.Mesh;
+import com.jme3.scene.Mesh.Mode;
+import com.jme3.scene.VertexBuffer.Type;
+import com.jme3.util.BufferUtils;
+import java.nio.FloatBuffer;
+import java.nio.ShortBuffer;
+
+/**
+ * Simple grid shape.
+ *
+ * @author Kirill Vainer
+ */
+public class Grid extends Mesh {
+
+ /**
+ * Creates a grid debug shape.
+ * @param xLines
+ * @param yLines
+ * @param lineDist
+ */
+ public Grid(int xLines, int yLines, float lineDist){
+ xLines -= 2;
+ yLines -= 2;
+ int lineCount = xLines + yLines + 4;
+
+ FloatBuffer fpb = BufferUtils.createFloatBuffer(6 * lineCount);
+ ShortBuffer sib = BufferUtils.createShortBuffer(2 * lineCount);
+
+ float xLineLen = (yLines + 1) * lineDist;
+ float yLineLen = (xLines + 1) * lineDist;
+ int curIndex = 0;
+
+ // add lines along X
+ for (int i = 0; i < xLines + 2; i++){
+ float y = (i) * lineDist;
+
+ // positions
+ fpb.put(0) .put(0).put(y);
+ fpb.put(xLineLen).put(0).put(y);
+
+ // indices
+ sib.put( (short) (curIndex++) );
+ sib.put( (short) (curIndex++) );
+ }
+
+ // add lines along Y
+ for (int i = 0; i < yLines + 2; i++){
+ float x = (i) * lineDist;
+
+ // positions
+ fpb.put(x).put(0).put(0);
+ fpb.put(x).put(0).put(yLineLen);
+
+ // indices
+ sib.put( (short) (curIndex++) );
+ sib.put( (short) (curIndex++) );
+ }
+
+ fpb.flip();
+ sib.flip();
+
+ setBuffer(Type.Position, 3, fpb);
+ setBuffer(Type.Index, 2, sib);
+
+ setMode(Mode.Lines);
+
+ updateBound();
+ updateCounts();
+ }
+
+}
diff --git a/engine/src/core/com/jme3/scene/debug/SkeletonDebugger.java b/engine/src/core/com/jme3/scene/debug/SkeletonDebugger.java
new file mode 100644
index 0000000..07efdc9
--- /dev/null
+++ b/engine/src/core/com/jme3/scene/debug/SkeletonDebugger.java
@@ -0,0 +1,80 @@
+/*
+ * Copyright (c) 2009-2010 jMonkeyEngine
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * * Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * * Neither the name of 'jMonkeyEngine' nor the names of its contributors
+ * may be used to endorse or promote products derived from this software
+ * without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
+ * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
+ * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
+ * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+ * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
+ * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
+ * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+package com.jme3.scene.debug;
+
+import com.jme3.animation.Skeleton;
+import com.jme3.renderer.queue.RenderQueue.Bucket;
+import com.jme3.scene.Geometry;
+import com.jme3.scene.Node;
+
+public class SkeletonDebugger extends Node {
+
+ private SkeletonWire wires;
+ private SkeletonPoints points;
+ private Skeleton skeleton;
+
+ public SkeletonDebugger(String name, Skeleton skeleton){
+ super(name);
+
+ this.skeleton = skeleton;
+ wires = new SkeletonWire(skeleton);
+ points = new SkeletonPoints(skeleton);
+
+ attachChild(new Geometry(name+"_wires", wires));
+ attachChild(new Geometry(name+"_points", points));
+
+ setQueueBucket(Bucket.Transparent);
+ }
+
+ public SkeletonDebugger(){
+ }
+
+ @Override
+ public void updateLogicalState(float tpf){
+ super.updateLogicalState(tpf);
+
+// skeleton.resetAndUpdate();
+ wires.updateGeometry();
+ points.updateGeometry();
+ }
+
+ public SkeletonPoints getPoints() {
+ return points;
+ }
+
+ public SkeletonWire getWires() {
+ return wires;
+ }
+
+
+}
diff --git a/engine/src/core/com/jme3/scene/debug/SkeletonPoints.java b/engine/src/core/com/jme3/scene/debug/SkeletonPoints.java
new file mode 100644
index 0000000..2e49ce5
--- /dev/null
+++ b/engine/src/core/com/jme3/scene/debug/SkeletonPoints.java
@@ -0,0 +1,80 @@
+/*
+ * Copyright (c) 2009-2010 jMonkeyEngine
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * * Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * * Neither the name of 'jMonkeyEngine' nor the names of its contributors
+ * may be used to endorse or promote products derived from this software
+ * without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
+ * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
+ * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
+ * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+ * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
+ * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
+ * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+package com.jme3.scene.debug;
+
+import com.jme3.animation.Bone;
+import com.jme3.animation.Skeleton;
+import com.jme3.math.Vector3f;
+import com.jme3.scene.Mesh;
+import com.jme3.scene.VertexBuffer;
+import com.jme3.scene.VertexBuffer.Format;
+import com.jme3.scene.VertexBuffer.Type;
+import com.jme3.scene.VertexBuffer.Usage;
+import com.jme3.util.BufferUtils;
+import java.nio.FloatBuffer;
+
+public class SkeletonPoints extends Mesh {
+
+ private Skeleton skeleton;
+
+ public SkeletonPoints(Skeleton skeleton){
+ this.skeleton = skeleton;
+
+ setMode(Mode.Points);
+
+ VertexBuffer pb = new VertexBuffer(Type.Position);
+ FloatBuffer fpb = BufferUtils.createFloatBuffer(skeleton.getBoneCount() * 3);
+ pb.setupData(Usage.Stream, 3, Format.Float, fpb);
+ setBuffer(pb);
+
+ setPointSize(7);
+
+ updateCounts();
+ }
+
+ public void updateGeometry(){
+ VertexBuffer vb = getBuffer(Type.Position);
+ FloatBuffer posBuf = getFloatBuffer(Type.Position);
+ posBuf.clear();
+ for (int i = 0; i < skeleton.getBoneCount(); i++){
+ Bone bone = skeleton.getBone(i);
+ Vector3f bonePos = bone.getModelSpacePosition();
+
+ posBuf.put(bonePos.getX()).put(bonePos.getY()).put(bonePos.getZ());
+ }
+ posBuf.flip();
+ vb.updateData(posBuf);
+
+ updateBound();
+ }
+}
diff --git a/engine/src/core/com/jme3/scene/debug/SkeletonWire.java b/engine/src/core/com/jme3/scene/debug/SkeletonWire.java
new file mode 100644
index 0000000..0796334
--- /dev/null
+++ b/engine/src/core/com/jme3/scene/debug/SkeletonWire.java
@@ -0,0 +1,109 @@
+/*
+ * Copyright (c) 2009-2010 jMonkeyEngine
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * * Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * * Neither the name of 'jMonkeyEngine' nor the names of its contributors
+ * may be used to endorse or promote products derived from this software
+ * without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
+ * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
+ * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
+ * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+ * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
+ * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
+ * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+package com.jme3.scene.debug;
+
+import com.jme3.animation.Bone;
+import com.jme3.animation.Skeleton;
+import com.jme3.math.Vector3f;
+import com.jme3.scene.Mesh;
+import com.jme3.scene.VertexBuffer;
+import com.jme3.scene.VertexBuffer.Format;
+import com.jme3.scene.VertexBuffer.Type;
+import com.jme3.scene.VertexBuffer.Usage;
+import com.jme3.util.BufferUtils;
+import java.nio.FloatBuffer;
+import java.nio.ShortBuffer;
+
+public class SkeletonWire extends Mesh {
+
+ private int numConnections = 0;
+ private Skeleton skeleton;
+
+ private void countConnections(Bone bone){
+ for (Bone child : bone.getChildren()){
+ numConnections ++;
+ countConnections(child);
+ }
+ }
+
+ private void writeConnections(ShortBuffer indexBuf, Bone bone){
+ for (Bone child : bone.getChildren()){
+ // write myself
+ indexBuf.put( (short) skeleton.getBoneIndex(bone) );
+ // write the child
+ indexBuf.put( (short) skeleton.getBoneIndex(child) );
+
+ writeConnections(indexBuf, child);
+ }
+ }
+
+ public SkeletonWire(Skeleton skeleton){
+ this.skeleton = skeleton;
+ for (Bone bone : skeleton.getRoots())
+ countConnections(bone);
+
+ setMode(Mode.Lines);
+
+ VertexBuffer pb = new VertexBuffer(Type.Position);
+ FloatBuffer fpb = BufferUtils.createFloatBuffer(skeleton.getBoneCount() * 3);
+ pb.setupData(Usage.Stream, 3, Format.Float, fpb);
+ setBuffer(pb);
+
+ VertexBuffer ib = new VertexBuffer(Type.Index);
+ ShortBuffer sib = BufferUtils.createShortBuffer(numConnections * 2);
+ ib.setupData(Usage.Static, 2, Format.UnsignedShort, sib);
+ setBuffer(ib);
+
+ for (Bone bone : skeleton.getRoots())
+ writeConnections(sib, bone);
+ sib.flip();
+
+ updateCounts();
+ }
+
+ public void updateGeometry(){
+ VertexBuffer vb = getBuffer(Type.Position);
+ FloatBuffer posBuf = getFloatBuffer(Type.Position);
+ posBuf.clear();
+ for (int i = 0; i < skeleton.getBoneCount(); i++){
+ Bone bone = skeleton.getBone(i);
+ Vector3f bonePos = bone.getModelSpacePosition();
+
+ posBuf.put(bonePos.getX()).put(bonePos.getY()).put(bonePos.getZ());
+ }
+ posBuf.flip();
+ vb.updateData(posBuf);
+
+ updateBound();
+ }
+}
diff --git a/engine/src/core/com/jme3/scene/debug/WireBox.java b/engine/src/core/com/jme3/scene/debug/WireBox.java
new file mode 100644
index 0000000..50af28a
--- /dev/null
+++ b/engine/src/core/com/jme3/scene/debug/WireBox.java
@@ -0,0 +1,108 @@
+/*
+ * Copyright (c) 2009-2010 jMonkeyEngine
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * * Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * * Neither the name of 'jMonkeyEngine' nor the names of its contributors
+ * may be used to endorse or promote products derived from this software
+ * without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
+ * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
+ * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
+ * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+ * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
+ * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
+ * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+package com.jme3.scene.debug;
+
+import com.jme3.bounding.BoundingBox;
+import com.jme3.scene.Mesh;
+import com.jme3.scene.VertexBuffer;
+import com.jme3.scene.VertexBuffer.Format;
+import com.jme3.scene.VertexBuffer.Type;
+import com.jme3.scene.VertexBuffer.Usage;
+import com.jme3.util.BufferUtils;
+import java.nio.FloatBuffer;
+
+public class WireBox extends Mesh {
+
+ public WireBox(){
+ this(1,1,1);
+ }
+
+ public WireBox(float xExt, float yExt, float zExt){
+ updatePositions(xExt,yExt,zExt);
+ setBuffer(Type.Index, 2,
+ new short[]{
+ 0, 1,
+ 1, 2,
+ 2, 3,
+ 3, 0,
+
+ 4, 5,
+ 5, 6,
+ 6, 7,
+ 7, 4,
+
+ 0, 4,
+ 1, 5,
+ 2, 6,
+ 3, 7,
+ }
+ );
+ setMode(Mode.Lines);
+
+ updateCounts();
+ }
+
+ public void updatePositions(float xExt, float yExt, float zExt){
+ VertexBuffer pvb = getBuffer(Type.Position);
+ FloatBuffer pb;
+ if (pvb == null){
+ pvb = new VertexBuffer(Type.Position);
+ pb = BufferUtils.createVector3Buffer(8);
+ pvb.setupData(Usage.Dynamic, 3, Format.Float, pb);
+ setBuffer(pvb);
+ }else{
+ pb = (FloatBuffer) pvb.getData();
+ pvb.updateData(pb);
+ }
+ pb.rewind();
+ pb.put(
+ new float[]{
+ -xExt, -yExt, zExt,
+ xExt, -yExt, zExt,
+ xExt, yExt, zExt,
+ -xExt, yExt, zExt,
+
+ -xExt, -yExt, -zExt,
+ xExt, -yExt, -zExt,
+ xExt, yExt, -zExt,
+ -xExt, yExt, -zExt,
+ }
+ );
+ updateBound();
+ }
+
+ public void fromBoundingBox(BoundingBox bbox){
+ updatePositions(bbox.getXExtent(), bbox.getYExtent(), bbox.getZExtent());
+ }
+
+}
diff --git a/engine/src/core/com/jme3/scene/debug/WireFrustum.java b/engine/src/core/com/jme3/scene/debug/WireFrustum.java
new file mode 100644
index 0000000..7a86d90
--- /dev/null
+++ b/engine/src/core/com/jme3/scene/debug/WireFrustum.java
@@ -0,0 +1,88 @@
+/*
+ * Copyright (c) 2009-2010 jMonkeyEngine
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * * Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * * Neither the name of 'jMonkeyEngine' nor the names of its contributors
+ * may be used to endorse or promote products derived from this software
+ * without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
+ * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
+ * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
+ * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+ * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
+ * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
+ * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+package com.jme3.scene.debug;
+
+import com.jme3.math.Vector3f;
+import com.jme3.scene.Mesh;
+import com.jme3.scene.VertexBuffer;
+import com.jme3.scene.VertexBuffer.Type;
+import com.jme3.util.BufferUtils;
+import java.nio.FloatBuffer;
+
+public class WireFrustum extends Mesh {
+
+ public WireFrustum(Vector3f[] points){
+ if (points != null)
+ setBuffer(Type.Position, 3, BufferUtils.createFloatBuffer(points));
+
+ setBuffer(Type.Index, 2,
+ new short[]{
+ 0, 1,
+ 1, 2,
+ 2, 3,
+ 3, 0,
+
+ 4, 5,
+ 5, 6,
+ 6, 7,
+ 7, 4,
+
+ 0, 4,
+ 1, 5,
+ 2, 6,
+ 3, 7,
+ }
+ );
+ setMode(Mode.Lines);
+ }
+
+ public void update(Vector3f[] points){
+ VertexBuffer vb = getBuffer(Type.Position);
+ if (vb == null){
+ setBuffer(Type.Position, 3, BufferUtils.createFloatBuffer(points));
+ return;
+ }
+
+ FloatBuffer b = BufferUtils.createFloatBuffer(points);
+ FloatBuffer a = (FloatBuffer) vb.getData();
+ b.rewind();
+ a.rewind();
+ a.put(b);
+ a.rewind();
+
+ vb.updateData(a);
+
+ updateBound();
+ }
+
+}
diff --git a/engine/src/core/com/jme3/scene/debug/WireSphere.java b/engine/src/core/com/jme3/scene/debug/WireSphere.java
new file mode 100644
index 0000000..df863e2
--- /dev/null
+++ b/engine/src/core/com/jme3/scene/debug/WireSphere.java
@@ -0,0 +1,159 @@
+/*
+ * Copyright (c) 2009-2010 jMonkeyEngine
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * * Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * * Neither the name of 'jMonkeyEngine' nor the names of its contributors
+ * may be used to endorse or promote products derived from this software
+ * without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
+ * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
+ * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
+ * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+ * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
+ * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
+ * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+package com.jme3.scene.debug;
+
+import com.jme3.bounding.BoundingSphere;
+import com.jme3.math.FastMath;
+import com.jme3.scene.Mesh;
+import com.jme3.scene.Mesh.Mode;
+import com.jme3.scene.VertexBuffer;
+import com.jme3.scene.VertexBuffer.Format;
+import com.jme3.scene.VertexBuffer.Type;
+import com.jme3.scene.VertexBuffer.Usage;
+import com.jme3.util.BufferUtils;
+import java.nio.FloatBuffer;
+import java.nio.ShortBuffer;
+
+public class WireSphere extends Mesh {
+
+ private static final int samples = 30;
+ private static final int zSamples = 10;
+
+ public WireSphere() {
+ this(1);
+ }
+
+ public WireSphere(float radius) {
+ updatePositions(radius);
+ ShortBuffer ib = BufferUtils.createShortBuffer(samples * 2 * 2 + zSamples * samples * 2 /*+ 3 * 2*/);
+ setBuffer(Type.Index, 2, ib);
+
+// ib.put(new byte[]{
+// (byte) 0, (byte) 1,
+// (byte) 2, (byte) 3,
+// (byte) 4, (byte) 5,
+// });
+
+// int curNum = 3 * 2;
+ int curNum = 0;
+ for (int j = 0; j < 2 + zSamples; j++) {
+ for (int i = curNum; i < curNum + samples - 1; i++) {
+ ib.put((short) i).put((short) (i + 1));
+ }
+ ib.put((short) (curNum + samples - 1)).put((short) curNum);
+ curNum += samples;
+ }
+
+ setMode(Mode.Lines);
+
+ updateBound();
+ updateCounts();
+ }
+
+ public void updatePositions(float radius) {
+ VertexBuffer pvb = getBuffer(Type.Position);
+ FloatBuffer pb;
+
+ if (pvb == null) {
+ pvb = new VertexBuffer(Type.Position);
+ pb = BufferUtils.createVector3Buffer(samples * 2 + samples * zSamples /*+ 6 * 3*/);
+ pvb.setupData(Usage.Dynamic, 3, Format.Float, pb);
+ setBuffer(pvb);
+ } else {
+ pb = (FloatBuffer) pvb.getData();
+ }
+
+ pb.rewind();
+
+ // X axis
+// pb.put(radius).put(0).put(0);
+// pb.put(-radius).put(0).put(0);
+//
+// // Y axis
+// pb.put(0).put(radius).put(0);
+// pb.put(0).put(-radius).put(0);
+//
+// // Z axis
+// pb.put(0).put(0).put(radius);
+// pb.put(0).put(0).put(-radius);
+
+ float rate = FastMath.TWO_PI / (float) samples;
+ float angle = 0;
+ for (int i = 0; i < samples; i++) {
+ float x = radius * FastMath.cos(angle);
+ float y = radius * FastMath.sin(angle);
+ pb.put(x).put(y).put(0);
+ angle += rate;
+ }
+
+ angle = 0;
+ for (int i = 0; i < samples; i++) {
+ float x = radius * FastMath.cos(angle);
+ float y = radius * FastMath.sin(angle);
+ pb.put(0).put(x).put(y);
+ angle += rate;
+ }
+
+ float zRate = (radius * 2) / (float) (zSamples);
+ float zHeight = -radius + (zRate / 2f);
+
+
+ float rb = 1f / zSamples;
+ float b = rb / 2f;
+
+ for (int k = 0; k < zSamples; k++) {
+ angle = 0;
+ float scale = FastMath.sin(b * FastMath.PI);
+ for (int i = 0; i < samples; i++) {
+ float x = radius * FastMath.cos(angle);
+ float y = radius * FastMath.sin(angle);
+
+ pb.put(x * scale).put(zHeight).put(y * scale);
+
+ angle += rate;
+ }
+ zHeight += zRate;
+ b += rb;
+ }
+ }
+
+ /**
+ * Create a WireSphere from a BoundingSphere
+ *
+ * @param bsph
+ * BoundingSphere used to create the WireSphere
+ *
+ */
+ public void fromBoundingSphere(BoundingSphere bsph) {
+ updatePositions(bsph.getRadius());
+ }
+}