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Diffstat (limited to 'engine/src/bullet-common/com/jme3/bullet/control/GhostControl.java')
-rw-r--r--engine/src/bullet-common/com/jme3/bullet/control/GhostControl.java178
1 files changed, 178 insertions, 0 deletions
diff --git a/engine/src/bullet-common/com/jme3/bullet/control/GhostControl.java b/engine/src/bullet-common/com/jme3/bullet/control/GhostControl.java
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+++ b/engine/src/bullet-common/com/jme3/bullet/control/GhostControl.java
@@ -0,0 +1,178 @@
+/*
+ * To change this template, choose Tools | Templates
+ * and open the template in the editor.
+ */
+package com.jme3.bullet.control;
+
+import com.jme3.bullet.PhysicsSpace;
+import com.jme3.bullet.collision.shapes.CollisionShape;
+import com.jme3.bullet.objects.PhysicsGhostObject;
+import com.jme3.export.InputCapsule;
+import com.jme3.export.JmeExporter;
+import com.jme3.export.JmeImporter;
+import com.jme3.export.OutputCapsule;
+import com.jme3.math.Quaternion;
+import com.jme3.math.Vector3f;
+import com.jme3.renderer.RenderManager;
+import com.jme3.renderer.ViewPort;
+import com.jme3.scene.Spatial;
+import com.jme3.scene.control.Control;
+import java.io.IOException;
+
+/**
+ * A GhostControl moves with the spatial it is attached to and can be used to check
+ * overlaps with other physics objects (e.g. aggro radius).
+ * @author normenhansen
+ */
+public class GhostControl extends PhysicsGhostObject implements PhysicsControl {
+
+ protected Spatial spatial;
+ protected boolean enabled = true;
+ protected boolean added = false;
+ protected PhysicsSpace space = null;
+ protected boolean applyLocal = false;
+
+ public GhostControl() {
+ }
+
+ public GhostControl(CollisionShape shape) {
+ super(shape);
+ }
+
+ public boolean isApplyPhysicsLocal() {
+ return applyLocal;
+ }
+
+ /**
+ * When set to true, the physics coordinates will be applied to the local
+ * translation of the Spatial
+ * @param applyPhysicsLocal
+ */
+ public void setApplyPhysicsLocal(boolean applyPhysicsLocal) {
+ applyLocal = applyPhysicsLocal;
+ }
+
+ private Vector3f getSpatialTranslation() {
+ if (applyLocal) {
+ return spatial.getLocalTranslation();
+ }
+ return spatial.getWorldTranslation();
+ }
+
+ private Quaternion getSpatialRotation() {
+ if (applyLocal) {
+ return spatial.getLocalRotation();
+ }
+ return spatial.getWorldRotation();
+ }
+
+ public Control cloneForSpatial(Spatial spatial) {
+ GhostControl control = new GhostControl(collisionShape);
+ control.setCcdMotionThreshold(getCcdMotionThreshold());
+ control.setCcdSweptSphereRadius(getCcdSweptSphereRadius());
+ control.setCollideWithGroups(getCollideWithGroups());
+ control.setCollisionGroup(getCollisionGroup());
+ control.setPhysicsLocation(getPhysicsLocation());
+ control.setPhysicsRotation(getPhysicsRotationMatrix());
+ control.setApplyPhysicsLocal(isApplyPhysicsLocal());
+
+ control.setSpatial(spatial);
+ return control;
+ }
+
+ public void setSpatial(Spatial spatial) {
+ if (getUserObject() == null || getUserObject() == this.spatial) {
+ setUserObject(spatial);
+ }
+ this.spatial = spatial;
+ if (spatial == null) {
+ if (getUserObject() == spatial) {
+ setUserObject(null);
+ }
+ return;
+ }
+ setPhysicsLocation(getSpatialTranslation());
+ setPhysicsRotation(getSpatialRotation());
+ }
+
+ public void setEnabled(boolean enabled) {
+ this.enabled = enabled;
+ if (space != null) {
+ if (enabled && !added) {
+ if (spatial != null) {
+ setPhysicsLocation(getSpatialTranslation());
+ setPhysicsRotation(getSpatialRotation());
+ }
+ space.addCollisionObject(this);
+ added = true;
+ } else if (!enabled && added) {
+ space.removeCollisionObject(this);
+ added = false;
+ }
+ }
+ }
+
+ public boolean isEnabled() {
+ return enabled;
+ }
+
+ public void update(float tpf) {
+ if (!enabled) {
+ return;
+ }
+ setPhysicsLocation(getSpatialTranslation());
+ setPhysicsRotation(getSpatialRotation());
+ }
+
+ public void render(RenderManager rm, ViewPort vp) {
+ if (enabled && space != null && space.getDebugManager() != null) {
+ if (debugShape == null) {
+ attachDebugShape(space.getDebugManager());
+ }
+ debugShape.setLocalTranslation(spatial.getWorldTranslation());
+ debugShape.setLocalRotation(spatial.getWorldRotation());
+ debugShape.updateLogicalState(0);
+ debugShape.updateGeometricState();
+ rm.renderScene(debugShape, vp);
+ }
+ }
+
+ public void setPhysicsSpace(PhysicsSpace space) {
+ if (space == null) {
+ if (this.space != null) {
+ this.space.removeCollisionObject(this);
+ added = false;
+ }
+ } else {
+ if (this.space == space) {
+ return;
+ }
+ space.addCollisionObject(this);
+ added = true;
+ }
+ this.space = space;
+ }
+
+ public PhysicsSpace getPhysicsSpace() {
+ return space;
+ }
+
+ @Override
+ public void write(JmeExporter ex) throws IOException {
+ super.write(ex);
+ OutputCapsule oc = ex.getCapsule(this);
+ oc.write(enabled, "enabled", true);
+ oc.write(applyLocal, "applyLocalPhysics", false);
+ oc.write(spatial, "spatial", null);
+ }
+
+ @Override
+ public void read(JmeImporter im) throws IOException {
+ super.read(im);
+ InputCapsule ic = im.getCapsule(this);
+ enabled = ic.readBoolean("enabled", true);
+ spatial = (Spatial) ic.readSavable("spatial", null);
+ applyLocal = ic.readBoolean("applyLocalPhysics", false);
+ setUserObject(spatial);
+ }
+}