aboutsummaryrefslogtreecommitdiff
path: root/engine/src/bullet/com/jme3/bullet/joints/SliderJoint.java
diff options
context:
space:
mode:
Diffstat (limited to 'engine/src/bullet/com/jme3/bullet/joints/SliderJoint.java')
-rw-r--r--engine/src/bullet/com/jme3/bullet/joints/SliderJoint.java538
1 files changed, 538 insertions, 0 deletions
diff --git a/engine/src/bullet/com/jme3/bullet/joints/SliderJoint.java b/engine/src/bullet/com/jme3/bullet/joints/SliderJoint.java
new file mode 100644
index 0000000..400cd28
--- /dev/null
+++ b/engine/src/bullet/com/jme3/bullet/joints/SliderJoint.java
@@ -0,0 +1,538 @@
+/*
+ * Copyright (c) 2009-2010 jMonkeyEngine
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * * Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * * Neither the name of 'jMonkeyEngine' nor the names of its contributors
+ * may be used to endorse or promote products derived from this software
+ * without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
+ * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
+ * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
+ * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+ * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
+ * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
+ * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+package com.jme3.bullet.joints;
+
+import com.jme3.bullet.objects.PhysicsRigidBody;
+import com.jme3.export.InputCapsule;
+import com.jme3.export.JmeExporter;
+import com.jme3.export.JmeImporter;
+import com.jme3.export.OutputCapsule;
+import com.jme3.math.Matrix3f;
+import com.jme3.math.Vector3f;
+import java.io.IOException;
+import java.util.logging.Level;
+import java.util.logging.Logger;
+
+/**
+ * <i>From bullet manual:</i><br>
+ * The slider constraint allows the body to rotate around one axis and translate along this axis.
+ * @author normenhansen
+ */
+public class SliderJoint extends PhysicsJoint {
+
+ protected Matrix3f rotA, rotB;
+ protected boolean useLinearReferenceFrameA;
+
+ public SliderJoint() {
+ }
+
+ /**
+ * @param pivotA local translation of the joint connection point in node A
+ * @param pivotB local translation of the joint connection point in node B
+ */
+ public SliderJoint(PhysicsRigidBody nodeA, PhysicsRigidBody nodeB, Vector3f pivotA, Vector3f pivotB, Matrix3f rotA, Matrix3f rotB, boolean useLinearReferenceFrameA) {
+ super(nodeA, nodeB, pivotA, pivotB);
+ this.rotA = rotA;
+ this.rotB = rotB;
+ this.useLinearReferenceFrameA = useLinearReferenceFrameA;
+ createJoint();
+ }
+
+ /**
+ * @param pivotA local translation of the joint connection point in node A
+ * @param pivotB local translation of the joint connection point in node B
+ */
+ public SliderJoint(PhysicsRigidBody nodeA, PhysicsRigidBody nodeB, Vector3f pivotA, Vector3f pivotB, boolean useLinearReferenceFrameA) {
+ super(nodeA, nodeB, pivotA, pivotB);
+ this.rotA = new Matrix3f();
+ this.rotB = new Matrix3f();
+ this.useLinearReferenceFrameA = useLinearReferenceFrameA;
+ createJoint();
+ }
+
+ public float getLowerLinLimit() {
+ return getLowerLinLimit(objectId);
+ }
+
+ private native float getLowerLinLimit(long objectId);
+
+ public void setLowerLinLimit(float lowerLinLimit) {
+ setLowerLinLimit(objectId, lowerLinLimit);
+ }
+
+ private native void setLowerLinLimit(long objectId, float value);
+
+ public float getUpperLinLimit() {
+ return getUpperLinLimit(objectId);
+ }
+
+ private native float getUpperLinLimit(long objectId);
+
+ public void setUpperLinLimit(float upperLinLimit) {
+ setUpperLinLimit(objectId, upperLinLimit);
+ }
+
+ private native void setUpperLinLimit(long objectId, float value);
+
+ public float getLowerAngLimit() {
+ return getLowerAngLimit(objectId);
+ }
+
+ private native float getLowerAngLimit(long objectId);
+
+ public void setLowerAngLimit(float lowerAngLimit) {
+ setLowerAngLimit(objectId, lowerAngLimit);
+ }
+
+ private native void setLowerAngLimit(long objectId, float value);
+
+ public float getUpperAngLimit() {
+ return getUpperAngLimit(objectId);
+ }
+
+ private native float getUpperAngLimit(long objectId);
+
+ public void setUpperAngLimit(float upperAngLimit) {
+ setUpperAngLimit(objectId, upperAngLimit);
+ }
+
+ private native void setUpperAngLimit(long objectId, float value);
+
+ public float getSoftnessDirLin() {
+ return getSoftnessDirLin(objectId);
+ }
+
+ private native float getSoftnessDirLin(long objectId);
+
+ public void setSoftnessDirLin(float softnessDirLin) {
+ setSoftnessDirLin(objectId, softnessDirLin);
+ }
+
+ private native void setSoftnessDirLin(long objectId, float value);
+
+ public float getRestitutionDirLin() {
+ return getRestitutionDirLin(objectId);
+ }
+
+ private native float getRestitutionDirLin(long objectId);
+
+ public void setRestitutionDirLin(float restitutionDirLin) {
+ setRestitutionDirLin(objectId, restitutionDirLin);
+ }
+
+ private native void setRestitutionDirLin(long objectId, float value);
+
+ public float getDampingDirLin() {
+ return getDampingDirLin(objectId);
+ }
+
+ private native float getDampingDirLin(long objectId);
+
+ public void setDampingDirLin(float dampingDirLin) {
+ setDampingDirLin(objectId, dampingDirLin);
+ }
+
+ private native void setDampingDirLin(long objectId, float value);
+
+ public float getSoftnessDirAng() {
+ return getSoftnessDirAng(objectId);
+ }
+
+ private native float getSoftnessDirAng(long objectId);
+
+ public void setSoftnessDirAng(float softnessDirAng) {
+ setSoftnessDirAng(objectId, softnessDirAng);
+ }
+
+ private native void setSoftnessDirAng(long objectId, float value);
+
+ public float getRestitutionDirAng() {
+ return getRestitutionDirAng(objectId);
+ }
+
+ private native float getRestitutionDirAng(long objectId);
+
+ public void setRestitutionDirAng(float restitutionDirAng) {
+ setRestitutionDirAng(objectId, restitutionDirAng);
+ }
+
+ private native void setRestitutionDirAng(long objectId, float value);
+
+ public float getDampingDirAng() {
+ return getDampingDirAng(objectId);
+ }
+
+ private native float getDampingDirAng(long objectId);
+
+ public void setDampingDirAng(float dampingDirAng) {
+ setDampingDirAng(objectId, dampingDirAng);
+ }
+
+ private native void setDampingDirAng(long objectId, float value);
+
+ public float getSoftnessLimLin() {
+ return getSoftnessLimLin(objectId);
+ }
+
+ private native float getSoftnessLimLin(long objectId);
+
+ public void setSoftnessLimLin(float softnessLimLin) {
+ setSoftnessLimLin(objectId, softnessLimLin);
+ }
+
+ private native void setSoftnessLimLin(long objectId, float value);
+
+ public float getRestitutionLimLin() {
+ return getRestitutionLimLin(objectId);
+ }
+
+ private native float getRestitutionLimLin(long objectId);
+
+ public void setRestitutionLimLin(float restitutionLimLin) {
+ setRestitutionLimLin(objectId, restitutionLimLin);
+ }
+
+ private native void setRestitutionLimLin(long objectId, float value);
+
+ public float getDampingLimLin() {
+ return getDampingLimLin(objectId);
+ }
+
+ private native float getDampingLimLin(long objectId);
+
+ public void setDampingLimLin(float dampingLimLin) {
+ setDampingLimLin(objectId, dampingLimLin);
+ }
+
+ private native void setDampingLimLin(long objectId, float value);
+
+ public float getSoftnessLimAng() {
+ return getSoftnessLimAng(objectId);
+ }
+
+ private native float getSoftnessLimAng(long objectId);
+
+ public void setSoftnessLimAng(float softnessLimAng) {
+ setSoftnessLimAng(objectId, softnessLimAng);
+ }
+
+ private native void setSoftnessLimAng(long objectId, float value);
+
+ public float getRestitutionLimAng() {
+ return getRestitutionLimAng(objectId);
+ }
+
+ private native float getRestitutionLimAng(long objectId);
+
+ public void setRestitutionLimAng(float restitutionLimAng) {
+ setRestitutionLimAng(objectId, restitutionLimAng);
+ }
+
+ private native void setRestitutionLimAng(long objectId, float value);
+
+ public float getDampingLimAng() {
+ return getDampingLimAng(objectId);
+ }
+
+ private native float getDampingLimAng(long objectId);
+
+ public void setDampingLimAng(float dampingLimAng) {
+ setDampingLimAng(objectId, dampingLimAng);
+ }
+
+ private native void setDampingLimAng(long objectId, float value);
+
+ public float getSoftnessOrthoLin() {
+ return getSoftnessOrthoLin(objectId);
+ }
+
+ private native float getSoftnessOrthoLin(long objectId);
+
+ public void setSoftnessOrthoLin(float softnessOrthoLin) {
+ setSoftnessOrthoLin(objectId, softnessOrthoLin);
+ }
+
+ private native void setSoftnessOrthoLin(long objectId, float value);
+
+ public float getRestitutionOrthoLin() {
+ return getRestitutionOrthoLin(objectId);
+ }
+
+ private native float getRestitutionOrthoLin(long objectId);
+
+ public void setRestitutionOrthoLin(float restitutionOrthoLin) {
+ setDampingOrthoLin(objectId, restitutionOrthoLin);
+ }
+
+ private native void setRestitutionOrthoLin(long objectId, float value);
+
+ public float getDampingOrthoLin() {
+ return getDampingOrthoLin(objectId);
+ }
+
+ private native float getDampingOrthoLin(long objectId);
+
+ public void setDampingOrthoLin(float dampingOrthoLin) {
+ setDampingOrthoLin(objectId, dampingOrthoLin);
+ }
+
+ private native void setDampingOrthoLin(long objectId, float value);
+
+ public float getSoftnessOrthoAng() {
+ return getSoftnessOrthoAng(objectId);
+ }
+
+ private native float getSoftnessOrthoAng(long objectId);
+
+ public void setSoftnessOrthoAng(float softnessOrthoAng) {
+ setSoftnessOrthoAng(objectId, softnessOrthoAng);
+ }
+
+ private native void setSoftnessOrthoAng(long objectId, float value);
+
+ public float getRestitutionOrthoAng() {
+ return getRestitutionOrthoAng(objectId);
+ }
+
+ private native float getRestitutionOrthoAng(long objectId);
+
+ public void setRestitutionOrthoAng(float restitutionOrthoAng) {
+ setRestitutionOrthoAng(objectId, restitutionOrthoAng);
+ }
+
+ private native void setRestitutionOrthoAng(long objectId, float value);
+
+ public float getDampingOrthoAng() {
+ return getDampingOrthoAng(objectId);
+ }
+
+ private native float getDampingOrthoAng(long objectId);
+
+ public void setDampingOrthoAng(float dampingOrthoAng) {
+ setDampingOrthoAng(objectId, dampingOrthoAng);
+ }
+
+ private native void setDampingOrthoAng(long objectId, float value);
+
+ public boolean isPoweredLinMotor() {
+ return isPoweredLinMotor(objectId);
+ }
+
+ private native boolean isPoweredLinMotor(long objectId);
+
+ public void setPoweredLinMotor(boolean poweredLinMotor) {
+ setPoweredLinMotor(objectId, poweredLinMotor);
+ }
+
+ private native void setPoweredLinMotor(long objectId, boolean value);
+
+ public float getTargetLinMotorVelocity() {
+ return getTargetLinMotorVelocity(objectId);
+ }
+
+ private native float getTargetLinMotorVelocity(long objectId);
+
+ public void setTargetLinMotorVelocity(float targetLinMotorVelocity) {
+ setTargetLinMotorVelocity(objectId, targetLinMotorVelocity);
+ }
+
+ private native void setTargetLinMotorVelocity(long objectId, float value);
+
+ public float getMaxLinMotorForce() {
+ return getMaxLinMotorForce(objectId);
+ }
+
+ private native float getMaxLinMotorForce(long objectId);
+
+ public void setMaxLinMotorForce(float maxLinMotorForce) {
+ setMaxLinMotorForce(objectId, maxLinMotorForce);
+ }
+
+ private native void setMaxLinMotorForce(long objectId, float value);
+
+ public boolean isPoweredAngMotor() {
+ return isPoweredAngMotor(objectId);
+ }
+
+ private native boolean isPoweredAngMotor(long objectId);
+
+ public void setPoweredAngMotor(boolean poweredAngMotor) {
+ setPoweredAngMotor(objectId, poweredAngMotor);
+ }
+
+ private native void setPoweredAngMotor(long objectId, boolean value);
+
+ public float getTargetAngMotorVelocity() {
+ return getTargetAngMotorVelocity(objectId);
+ }
+
+ private native float getTargetAngMotorVelocity(long objectId);
+
+ public void setTargetAngMotorVelocity(float targetAngMotorVelocity) {
+ setTargetAngMotorVelocity(objectId, targetAngMotorVelocity);
+ }
+
+ private native void setTargetAngMotorVelocity(long objectId, float value);
+
+ public float getMaxAngMotorForce() {
+ return getMaxAngMotorForce(objectId);
+ }
+
+ private native float getMaxAngMotorForce(long objectId);
+
+ public void setMaxAngMotorForce(float maxAngMotorForce) {
+ setMaxAngMotorForce(objectId, maxAngMotorForce);
+ }
+
+ private native void setMaxAngMotorForce(long objectId, float value);
+
+ @Override
+ public void write(JmeExporter ex) throws IOException {
+ super.write(ex);
+ OutputCapsule capsule = ex.getCapsule(this);
+ //TODO: standard values..
+ capsule.write(getDampingDirAng(), "dampingDirAng", 0f);
+ capsule.write(getDampingDirLin(), "dampingDirLin", 0f);
+ capsule.write(getDampingLimAng(), "dampingLimAng", 0f);
+ capsule.write(getDampingLimLin(), "dampingLimLin", 0f);
+ capsule.write(getDampingOrthoAng(), "dampingOrthoAng", 0f);
+ capsule.write(getDampingOrthoLin(), "dampingOrthoLin", 0f);
+ capsule.write(getLowerAngLimit(), "lowerAngLimit", 0f);
+ capsule.write(getLowerLinLimit(), "lowerLinLimit", 0f);
+ capsule.write(getMaxAngMotorForce(), "maxAngMotorForce", 0f);
+ capsule.write(getMaxLinMotorForce(), "maxLinMotorForce", 0f);
+ capsule.write(isPoweredAngMotor(), "poweredAngMotor", false);
+ capsule.write(isPoweredLinMotor(), "poweredLinMotor", false);
+ capsule.write(getRestitutionDirAng(), "restitutionDirAng", 0f);
+ capsule.write(getRestitutionDirLin(), "restitutionDirLin", 0f);
+ capsule.write(getRestitutionLimAng(), "restitutionLimAng", 0f);
+ capsule.write(getRestitutionLimLin(), "restitutionLimLin", 0f);
+ capsule.write(getRestitutionOrthoAng(), "restitutionOrthoAng", 0f);
+ capsule.write(getRestitutionOrthoLin(), "restitutionOrthoLin", 0f);
+
+ capsule.write(getSoftnessDirAng(), "softnessDirAng", 0f);
+ capsule.write(getSoftnessDirLin(), "softnessDirLin", 0f);
+ capsule.write(getSoftnessLimAng(), "softnessLimAng", 0f);
+ capsule.write(getSoftnessLimLin(), "softnessLimLin", 0f);
+ capsule.write(getSoftnessOrthoAng(), "softnessOrthoAng", 0f);
+ capsule.write(getSoftnessOrthoLin(), "softnessOrthoLin", 0f);
+
+ capsule.write(getTargetAngMotorVelocity(), "targetAngMotorVelicoty", 0f);
+ capsule.write(getTargetLinMotorVelocity(), "targetLinMotorVelicoty", 0f);
+
+ capsule.write(getUpperAngLimit(), "upperAngLimit", 0f);
+ capsule.write(getUpperLinLimit(), "upperLinLimit", 0f);
+
+ capsule.write(useLinearReferenceFrameA, "useLinearReferenceFrameA", false);
+ }
+
+ @Override
+ public void read(JmeImporter im) throws IOException {
+ super.read(im);
+ InputCapsule capsule = im.getCapsule(this);
+ float dampingDirAng = capsule.readFloat("dampingDirAng", 0f);
+ float dampingDirLin = capsule.readFloat("dampingDirLin", 0f);
+ float dampingLimAng = capsule.readFloat("dampingLimAng", 0f);
+ float dampingLimLin = capsule.readFloat("dampingLimLin", 0f);
+ float dampingOrthoAng = capsule.readFloat("dampingOrthoAng", 0f);
+ float dampingOrthoLin = capsule.readFloat("dampingOrthoLin", 0f);
+ float lowerAngLimit = capsule.readFloat("lowerAngLimit", 0f);
+ float lowerLinLimit = capsule.readFloat("lowerLinLimit", 0f);
+ float maxAngMotorForce = capsule.readFloat("maxAngMotorForce", 0f);
+ float maxLinMotorForce = capsule.readFloat("maxLinMotorForce", 0f);
+ boolean poweredAngMotor = capsule.readBoolean("poweredAngMotor", false);
+ boolean poweredLinMotor = capsule.readBoolean("poweredLinMotor", false);
+ float restitutionDirAng = capsule.readFloat("restitutionDirAng", 0f);
+ float restitutionDirLin = capsule.readFloat("restitutionDirLin", 0f);
+ float restitutionLimAng = capsule.readFloat("restitutionLimAng", 0f);
+ float restitutionLimLin = capsule.readFloat("restitutionLimLin", 0f);
+ float restitutionOrthoAng = capsule.readFloat("restitutionOrthoAng", 0f);
+ float restitutionOrthoLin = capsule.readFloat("restitutionOrthoLin", 0f);
+
+ float softnessDirAng = capsule.readFloat("softnessDirAng", 0f);
+ float softnessDirLin = capsule.readFloat("softnessDirLin", 0f);
+ float softnessLimAng = capsule.readFloat("softnessLimAng", 0f);
+ float softnessLimLin = capsule.readFloat("softnessLimLin", 0f);
+ float softnessOrthoAng = capsule.readFloat("softnessOrthoAng", 0f);
+ float softnessOrthoLin = capsule.readFloat("softnessOrthoLin", 0f);
+
+ float targetAngMotorVelicoty = capsule.readFloat("targetAngMotorVelicoty", 0f);
+ float targetLinMotorVelicoty = capsule.readFloat("targetLinMotorVelicoty", 0f);
+
+ float upperAngLimit = capsule.readFloat("upperAngLimit", 0f);
+ float upperLinLimit = capsule.readFloat("upperLinLimit", 0f);
+
+ useLinearReferenceFrameA = capsule.readBoolean("useLinearReferenceFrameA", false);
+
+ createJoint();
+
+ setDampingDirAng(dampingDirAng);
+ setDampingDirLin(dampingDirLin);
+ setDampingLimAng(dampingLimAng);
+ setDampingLimLin(dampingLimLin);
+ setDampingOrthoAng(dampingOrthoAng);
+ setDampingOrthoLin(dampingOrthoLin);
+ setLowerAngLimit(lowerAngLimit);
+ setLowerLinLimit(lowerLinLimit);
+ setMaxAngMotorForce(maxAngMotorForce);
+ setMaxLinMotorForce(maxLinMotorForce);
+ setPoweredAngMotor(poweredAngMotor);
+ setPoweredLinMotor(poweredLinMotor);
+ setRestitutionDirAng(restitutionDirAng);
+ setRestitutionDirLin(restitutionDirLin);
+ setRestitutionLimAng(restitutionLimAng);
+ setRestitutionLimLin(restitutionLimLin);
+ setRestitutionOrthoAng(restitutionOrthoAng);
+ setRestitutionOrthoLin(restitutionOrthoLin);
+
+ setSoftnessDirAng(softnessDirAng);
+ setSoftnessDirLin(softnessDirLin);
+ setSoftnessLimAng(softnessLimAng);
+ setSoftnessLimLin(softnessLimLin);
+ setSoftnessOrthoAng(softnessOrthoAng);
+ setSoftnessOrthoLin(softnessOrthoLin);
+
+ setTargetAngMotorVelocity(targetAngMotorVelicoty);
+ setTargetLinMotorVelocity(targetLinMotorVelicoty);
+
+ setUpperAngLimit(upperAngLimit);
+ setUpperLinLimit(upperLinLimit);
+ }
+
+ protected void createJoint() {
+ objectId = createJoint(nodeA.getObjectId(), nodeB.getObjectId(), pivotA, rotA, pivotB, rotB, useLinearReferenceFrameA);
+ Logger.getLogger(this.getClass().getName()).log(Level.INFO, "Created Joint {0}", Long.toHexString(objectId));
+ // = new SliderConstraint(nodeA.getObjectId(), nodeB.getObjectId(), transA, transB, useLinearReferenceFrameA);
+ }
+
+ private native long createJoint(long objectIdA, long objectIdB, Vector3f pivotA, Matrix3f rotA, Vector3f pivotB, Matrix3f rotB, boolean useLinearReferenceFrameA);
+}