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Diffstat (limited to 'engine/src/core-effects/com/jme3/post/filters/CrossHatchFilter.java')
-rw-r--r-- | engine/src/core-effects/com/jme3/post/filters/CrossHatchFilter.java | 305 |
1 files changed, 305 insertions, 0 deletions
diff --git a/engine/src/core-effects/com/jme3/post/filters/CrossHatchFilter.java b/engine/src/core-effects/com/jme3/post/filters/CrossHatchFilter.java new file mode 100644 index 0000000..699a252 --- /dev/null +++ b/engine/src/core-effects/com/jme3/post/filters/CrossHatchFilter.java @@ -0,0 +1,305 @@ +/* + * Copyright (c) 2009-2012 jMonkeyEngine + * All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * * Neither the name of 'jMonkeyEngine' nor the names of its contributors + * may be used to endorse or promote products derived from this software + * without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS + * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED + * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF + * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ +package com.jme3.post.filters; + +import com.jme3.asset.AssetManager; +import com.jme3.material.Material; +import com.jme3.math.ColorRGBA; +import com.jme3.post.Filter; +import com.jme3.renderer.RenderManager; +import com.jme3.renderer.ViewPort; + +/** + * A Post Processing filter that makes the screen look like it was drawn as + * diagonal lines with a pen. + * Try combining this with a cartoon edge filter to obtain manga style visuals. + * + * Based on an article from Geeks3D: + * <a href="http://www.geeks3d.com/20110219/shader-library-crosshatching-glsl-filter/" rel="nofollow">http://www.geeks3d.com/20110219/shader-library-crosshatching-glsl-filter/</a> + * + * @author Roy Straver a.k.a. Baal Garnaal + */ +public class CrossHatchFilter extends Filter { + + private ColorRGBA lineColor = ColorRGBA.Black.clone(); + private ColorRGBA paperColor = ColorRGBA.White.clone(); + private float colorInfluenceLine = 0.8f; + private float colorInfluencePaper = 0.1f; + private float fillValue = 0.9f; + private float luminance1 = 0.9f; + private float luminance2 = 0.7f; + private float luminance3 = 0.5f; + private float luminance4 = 0.3f; + private float luminance5 = 0.0f; + private float lineThickness = 1.0f; + private float lineDistance = 4.0f; + + /** + * Creates a crossHatch filter + */ + public CrossHatchFilter() { + super("CrossHatchFilter"); + } + + /** + * Creates a crossHatch filter + * @param lineColor the colors of the lines + * @param paperColor the paper color + */ + public CrossHatchFilter(ColorRGBA lineColor, ColorRGBA paperColor) { + this(); + this.lineColor = lineColor; + this.paperColor = paperColor; + } + + @Override + protected boolean isRequiresDepthTexture() { + return false; + } + + @Override + protected void initFilter(AssetManager manager, RenderManager renderManager, ViewPort vp, int w, int h) { + material = new Material(manager, "Common/MatDefs/Post/CrossHatch.j3md"); + material.setColor("LineColor", lineColor); + material.setColor("PaperColor", paperColor); + + material.setFloat("ColorInfluenceLine", colorInfluenceLine); + material.setFloat("ColorInfluencePaper", colorInfluencePaper); + + material.setFloat("FillValue", fillValue); + + material.setFloat("Luminance1", luminance1); + material.setFloat("Luminance2", luminance2); + material.setFloat("Luminance3", luminance3); + material.setFloat("Luminance4", luminance4); + material.setFloat("Luminance5", luminance5); + + material.setFloat("LineThickness", lineThickness); + material.setFloat("LineDistance", lineDistance); + } + + @Override + protected Material getMaterial() { + return material; + } + + /** + * Sets color used to draw lines + * @param lineColor + */ + public void setLineColor(ColorRGBA lineColor) { + this.lineColor = lineColor; + if (material != null) { + material.setColor("LineColor", lineColor); + } + } + + /** + * Sets color used as background + * @param paperColor + */ + public void setPaperColor(ColorRGBA paperColor) { + this.paperColor = paperColor; + if (material != null) { + material.setColor("PaperColor", paperColor); + } + } + + /** + * Sets color influence of original image on lines drawn + * @param colorInfluenceLine + */ + public void setColorInfluenceLine(float colorInfluenceLine) { + this.colorInfluenceLine = colorInfluenceLine; + if (material != null) { + material.setFloat("ColorInfluenceLine", colorInfluenceLine); + } + } + + /** + * Sets color influence of original image on non-line areas + * @param colorInfluencePaper + */ + public void setColorInfluencePaper(float colorInfluencePaper) { + this.colorInfluencePaper = colorInfluencePaper; + if (material != null) { + material.setFloat("ColorInfluencePaper", colorInfluencePaper); + } + } + + /** + * Sets line/paper color ratio for areas with values < luminance5, + * really dark areas get no lines but a filled blob instead + * @param fillValue + */ + public void setFillValue(float fillValue) { + this.fillValue = fillValue; + if (material != null) { + material.setFloat("FillValue", fillValue); + } + } + + /** + * + * Sets minimum luminance levels for lines drawn + * @param luminance1 Top-left to down right 1 + * @param luminance2 Top-right to bottom left 1 + * @param luminance3 Top-left to down right 2 + * @param luminance4 Top-right to bottom left 2 + * @param luminance5 Blobs + */ + public void setLuminanceLevels(float luminance1, float luminance2, float luminance3, float luminance4, float luminance5) { + this.luminance1 = luminance1; + this.luminance2 = luminance2; + this.luminance3 = luminance3; + this.luminance4 = luminance4; + this.luminance5 = luminance5; + + if (material != null) { + material.setFloat("Luminance1", luminance1); + material.setFloat("Luminance2", luminance2); + material.setFloat("Luminance3", luminance3); + material.setFloat("Luminance4", luminance4); + material.setFloat("Luminance5", luminance5); + } + } + + /** + * Sets the thickness of lines drawn + * @param lineThickness + */ + public void setLineThickness(float lineThickness) { + this.lineThickness = lineThickness; + if (material != null) { + material.setFloat("LineThickness", lineThickness); + } + } + + /** + * Sets minimum distance between lines drawn + * Primary lines are drawn at 2*lineDistance + * Secondary lines are drawn at lineDistance + * @param lineDistance + */ + public void setLineDistance(float lineDistance) { + this.lineDistance = lineDistance; + if (material != null) { + material.setFloat("LineDistance", lineDistance); + } + } + + /** + * Returns line color + * @return + */ + public ColorRGBA getLineColor() { + return lineColor; + } + + /** + * Returns paper background color + * @return + */ + public ColorRGBA getPaperColor() { + return paperColor; + } + + /** + * Returns current influence of image colors on lines + */ + public float getColorInfluenceLine() { + return colorInfluenceLine; + } + + /** + * Returns current influence of image colors on paper background + */ + public float getColorInfluencePaper() { + return colorInfluencePaper; + } + + /** + * Returns line/paper color ratio for blobs + */ + public float getFillValue() { + return fillValue; + } + + /** + * Returns the thickness of the lines drawn + */ + public float getLineThickness() { + return lineThickness; + } + + /** + * Returns minimum distance between lines + */ + public float getLineDistance() { + return lineDistance; + } + + /** + * Returns treshold for lines 1 + */ + public float getLuminance1() { + return luminance1; + } + + /** + * Returns treshold for lines 2 + */ + public float getLuminance2() { + return luminance2; + } + + /** + * Returns treshold for lines 3 + */ + public float getLuminance3() { + return luminance3; + } + + /** + * Returns treshold for lines 4 + */ + public float getLuminance4() { + return luminance4; + } + + /** + * Returns treshold for blobs + */ + public float getLuminance5() { + return luminance5; + } +}
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