aboutsummaryrefslogtreecommitdiff
path: root/engine/src/core/com/jme3/light/SpotLight.java
diff options
context:
space:
mode:
Diffstat (limited to 'engine/src/core/com/jme3/light/SpotLight.java')
-rw-r--r--engine/src/core/com/jme3/light/SpotLight.java218
1 files changed, 218 insertions, 0 deletions
diff --git a/engine/src/core/com/jme3/light/SpotLight.java b/engine/src/core/com/jme3/light/SpotLight.java
new file mode 100644
index 0000000..4c653a5
--- /dev/null
+++ b/engine/src/core/com/jme3/light/SpotLight.java
@@ -0,0 +1,218 @@
+/*
+ * Copyright (c) 2009-2010 jMonkeyEngine
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * * Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * * Neither the name of 'jMonkeyEngine' nor the names of its contributors
+ * may be used to endorse or promote products derived from this software
+ * without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
+ * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
+ * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
+ * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+ * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
+ * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
+ * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+package com.jme3.light;
+
+import com.jme3.bounding.BoundingVolume;
+import com.jme3.export.*;
+import com.jme3.math.FastMath;
+import com.jme3.math.Vector3f;
+import com.jme3.scene.Spatial;
+import java.io.IOException;
+
+/**
+ * Represents a spot light.
+ * A spot light emmit a cone of light from a position and in a direction.
+ * It can be used to fake torch lights or car's lights.
+ * <p>
+ * In addition to a position and a direction, spot lights also have a range which
+ * can be used to attenuate the influence of the light depending on the
+ * distance between the light and the effected object.
+ * Also the angle of the cone can be tweaked by changing the spot inner angle and the spot outer angle.
+ * the spot inner angle determin the cone of light where light has full influence.
+ * the spot outer angle determin the cone global cone of light of the spot light.
+ * the light intensity slowly decrease between the inner cone and the outer cone.
+ * @author Nehon
+ */
+public class SpotLight extends Light implements Savable {
+
+ protected Vector3f position = new Vector3f();
+ protected Vector3f direction = new Vector3f(0,-1,0);
+ protected float spotInnerAngle = FastMath.QUARTER_PI / 8;
+ protected float spotOuterAngle = FastMath.QUARTER_PI / 6;
+ protected float spotRange = 100;
+ protected float invSpotRange = 1 / 100;
+ protected float packedAngleCos=0;
+
+ public SpotLight() {
+ super();
+ computePackedCos();
+ }
+
+ private void computePackedCos() {
+ float innerCos=FastMath.cos(spotInnerAngle);
+ float outerCos=FastMath.cos(spotOuterAngle);
+ packedAngleCos=(int)(innerCos*1000);
+ packedAngleCos+=outerCos;
+ }
+
+ @Override
+ protected void computeLastDistance(Spatial owner) {
+ if (owner.getWorldBound() != null) {
+ BoundingVolume bv = owner.getWorldBound();
+ lastDistance = bv.distanceSquaredTo(position);
+ } else {
+ lastDistance = owner.getWorldTranslation().distanceSquared(position);
+ }
+ }
+
+ @Override
+ public Type getType() {
+ return Type.Spot;
+ }
+
+ public Vector3f getDirection() {
+ return direction;
+ }
+
+ public void setDirection(Vector3f direction) {
+ this.direction.set(direction);
+ }
+
+ public Vector3f getPosition() {
+ return position;
+ }
+
+ public void setPosition(Vector3f position) {
+ this.position.set(position);
+ }
+
+ public float getSpotRange() {
+ return spotRange;
+ }
+
+ /**
+ * Set the range of the light influence.
+ * <p>
+ * Setting a non-zero range indicates the light should use attenuation.
+ * If a pixel's distance to this light's position
+ * is greater than the light's range, then the pixel will not be
+ * effected by this light, if the distance is less than the range, then
+ * the magnitude of the influence is equal to distance / range.
+ *
+ * @param spotRange the range of the light influence.
+ *
+ * @throws IllegalArgumentException If spotRange is negative
+ */
+ public void setSpotRange(float spotRange) {
+ if (spotRange < 0) {
+ throw new IllegalArgumentException("SpotLight range cannot be negative");
+ }
+ this.spotRange = spotRange;
+ if (spotRange != 0) {
+ this.invSpotRange = 1 / spotRange;
+ } else {
+ this.invSpotRange = 0;
+ }
+ }
+
+ /**
+ * for internal use only
+ * @return the inverse of the spot range
+ */
+ public float getInvSpotRange() {
+ return invSpotRange;
+ }
+
+ /**
+ * returns the spot inner angle
+ * @return the spot inner angle
+ */
+ public float getSpotInnerAngle() {
+ return spotInnerAngle;
+ }
+
+ /**
+ * Sets the inner angle of the cone of influence.
+ * This angle is the angle between the spot direction axis and the inner border of the cone of influence.
+ * @param spotInnerAngle
+ */
+ public void setSpotInnerAngle(float spotInnerAngle) {
+ this.spotInnerAngle = spotInnerAngle;
+ computePackedCos();
+ }
+
+ /**
+ * returns the spot outer angle
+ * @return the spot outer angle
+ */
+ public float getSpotOuterAngle() {
+ return spotOuterAngle;
+ }
+
+ /**
+ * Sets the outer angle of the cone of influence.
+ * This angle is the angle between the spot direction axis and the outer border of the cone of influence.
+ * this should be greater than the inner angle or the result will be unexpected.
+ * @param spotOuterAngle
+ */
+ public void setSpotOuterAngle(float spotOuterAngle) {
+ this.spotOuterAngle = spotOuterAngle;
+ computePackedCos();
+ }
+
+ /**
+ * for internal use only
+ * @return the cosines of the inner and outter angle packed in a float
+ */
+ public float getPackedAngleCos() {
+ return packedAngleCos;
+ }
+
+
+
+ @Override
+ public void write(JmeExporter ex) throws IOException {
+ super.write(ex);
+ OutputCapsule oc = ex.getCapsule(this);
+ oc.write(direction, "direction", new Vector3f());
+ oc.write(position, "position", new Vector3f());
+ oc.write(spotInnerAngle, "spotInnerAngle", FastMath.QUARTER_PI / 8);
+ oc.write(spotOuterAngle, "spotOuterAngle", FastMath.QUARTER_PI / 6);
+ oc.write(spotRange, "spotRange", 100);
+ }
+
+ @Override
+ public void read(JmeImporter im) throws IOException {
+ super.read(im);
+ InputCapsule ic = im.getCapsule(this);
+ spotInnerAngle = ic.readFloat("spotInnerAngle", FastMath.QUARTER_PI / 8);
+ spotOuterAngle = ic.readFloat("spotOuterAngle", FastMath.QUARTER_PI / 6);
+ direction = (Vector3f) ic.readSavable("direction", new Vector3f());
+ position = (Vector3f) ic.readSavable("position", new Vector3f());
+ spotRange = ic.readFloat("spotRange", 100);
+ if (spotRange != 0) {
+ this.invSpotRange = 1 / spotRange;
+ } else {
+ this.invSpotRange = 0;
+ }
+ }
+}