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+/*
+ * Copyright (c) 2009-2010 jMonkeyEngine
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * * Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * * Neither the name of 'jMonkeyEngine' nor the names of its contributors
+ * may be used to endorse or promote products derived from this software
+ * without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
+ * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
+ * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
+ * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+ * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
+ * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
+ * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+package com.jme3.scene;
+
+import com.jme3.renderer.Camera;
+import com.jme3.scene.control.CameraControl;
+import com.jme3.scene.control.CameraControl.ControlDirection;
+
+/**
+ * <code>CameraNode</code> simply uses {@link CameraControl} to implement
+ * linking of camera and node data.
+ *
+ * @author Tim8Dev
+ */
+public class CameraNode extends Node {
+
+ private CameraControl camControl;
+
+ /**
+ * Serialization only. Do not use.
+ */
+ public CameraNode() {
+ }
+
+ public CameraNode(String name, Camera camera) {
+ this(name, new CameraControl(camera));
+ }
+
+ public CameraNode(String name, CameraControl control) {
+ super(name);
+ addControl(control);
+ camControl = control;
+ }
+
+ public void setEnabled(boolean enabled) {
+ camControl.setEnabled(enabled);
+ }
+
+ public boolean isEnabled() {
+ return camControl.isEnabled();
+ }
+
+ public void setControlDir(ControlDirection controlDir) {
+ camControl.setControlDir(controlDir);
+ }
+
+ public void setCamera(Camera camera) {
+ camControl.setCamera(camera);
+ }
+
+ public ControlDirection getControlDir() {
+ return camControl.getControlDir();
+ }
+
+ public Camera getCamera() {
+ return camControl.getCamera();
+ }
+
+// @Override
+// public void lookAt(Vector3f position, Vector3f upVector) {
+// this.lookAt(position, upVector);
+// camControl.getCamera().lookAt(position, upVector);
+// }
+}